Stratos Posted August 20, 2022 Posted August 20, 2022 Maybe for a future edition? A civilian Toyota? 2 1 I don't understand anything in russian except Davai Davai!
rwbishUP Posted August 26, 2022 Posted August 26, 2022 These assets along with the HDS mod, are awesome. Since I stumbled across them, they are a must for every mission I layout. It would be so great if ED could pick them up. Thanks to everyone involved, for sharing your hard work. 1 AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64
clanitho Posted August 26, 2022 Posted August 26, 2022 (edited) Hello , is there any progress concerning the compatibility with mod HighDigitSAMs ? Edited August 30, 2022 by clanitho MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
AvgeekJoe Posted August 27, 2022 Posted August 27, 2022 Sure @Stratos - one with the cover over the bed, one without :-). 1
AvgeekJoe Posted August 29, 2022 Posted August 29, 2022 (edited) Figure for those trying to figure out what to put where, ought to post here: The War Zone on S400 site Edited August 29, 2022 by AvgeekJoe 2
CarbonFox Posted August 29, 2022 Posted August 29, 2022 Any fix on the SA-20B yet? F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3
LetMePickThat Posted August 30, 2022 Author Posted August 30, 2022 11 hours ago, CarbonFox said: Any fix on the SA-20B yet? No. I'm real busy IRL right now. I'm logging the issues and requests but I'll need to find some free time to actually work on them and publish an update. 1 5
Shrike88 Posted August 31, 2022 Posted August 31, 2022 (edited) Greetings guys. @Strigoi_dk @Stratos I had something from Turbosquid a while ago but was in .obj format, was having issues converting that. You guys are probably much better with this than I am, and are welcome to it and add to the pack if you want. Was like 5 bucks but looked pretty neat and I thought would make a great addition as a Radar Tower to the Assets pack as well as something cool to drop a GBU-24 on. Thanks for the great downloads ! RADAR_Station_obj.obj Edited September 1, 2022 by Shrike88 added a comment
Nealius Posted August 31, 2022 Posted August 31, 2022 Quick question: Did damage models eventually get in? I tried strafing the hell out of the S-75 reload trailer but it didn't appear to take any damage.
LetMePickThat Posted September 1, 2022 Author Posted September 1, 2022 21 hours ago, Nealius said: Quick question: Did damage models eventually get in? I tried strafing the hell out of the S-75 reload trailer but it didn't appear to take any damage. They should dissapear when destroyed. I'm logging that for futher investigations. On 8/31/2022 at 3:56 AM, Shrike88 said: Greetings guys. @LetMePickThat @Stratos I had something from Turbosquid a while ago but was in .obj format, was having issues converting that. You guys are probably much better with this than I am, and are welcome to it and add to the pack if you want. Was like 5 bucks but looked pretty neat and I thought would make a great addition as a Radar Tower to the Assets pack as well as something cool to drop a GBU-24 on. Thanks for the great downloads ! RADAR_Station_obj.obj 3.88 MB · 5 downloads This is a question for @Strigoi_dk. 1
LetMePickThat Posted September 23, 2022 Author Posted September 23, 2022 Hello guys, here is a quick fix for some of the small issues with the S-300 pack. I'll be working on the various conflicts with the HDSM in the upcoming days as well. Changelog: Corrected typo in 5P85SU display name Corrected type in 5P85DE display name Corrected the 3D model of the Grave Stone Truck Corrected the issue preventing the 5V55RUD from displaying a 3D model Corrected the issue preventing the Mast-mounted Grave Stone (30N6) used on the SA-10B/S-300PS from working Download: https://drive.google.com/file/d/1qcpVERQhsK4xHNrFHQsr5SpG6H7n1Bwf/view?usp=sharing 6
CarbonFox Posted October 7, 2022 Posted October 7, 2022 Will the SA-17 Grizzly be re-added at some point? 1 F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3
bandit648 Posted October 14, 2022 Posted October 14, 2022 All of the long range missile variants are exploding shortly after launch for me. Is this happening to anyone else? I attached a trk file showing the problem with SA-23 firing the 9A82 at some B-52s. SA-23-TEST.trk PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2 Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map
PhilSkyfire Posted October 25, 2022 Posted October 25, 2022 Hi! While using the static versions of the ERO_Hesco_Barriers, George in the Apache is able to pick them up as targets. It's a configuration thing in all Object.lua for all statics: When changing GT.attribute = {wsType_Ground,wsType_Tank,wsType_NoWeapon,wsType_GenericFort, "Fortifications", }; to GT.attribute = {wsType_Static, wsType_Standing}; George ignores them. Are those attributes in the first code block needed, is it wanted, or is it just a misconfiguration? Thanks for this really cool collection 1 German Squadron "Serious Uglies" [sIGPIC][/sIGPIC] Skyfire Intel 10700K | SSD for system and DCS | 32 Gb RAM | Gigabyte Aorus RTX 3080 | HP Reverb G2
LetMePickThat Posted October 26, 2022 Author Posted October 26, 2022 16 hours ago, PhilSkyfire said: Hi! While using the static versions of the ERO_Hesco_Barriers, George in the Apache is able to pick them up as targets. It's a configuration thing in all Object.lua for all statics: When changing GT.attribute = {wsType_Ground,wsType_Tank,wsType_NoWeapon,wsType_GenericFort, "Fortifications", }; to GT.attribute = {wsType_Static, wsType_Standing}; George ignores them. Are those attributes in the first code block needed, is it wanted, or is it just a misconfiguration? Thanks for this really cool collection Hey, thanks for the pointer ! As I'm not flying the Apache, I never cared that much about how the barriers were declared. Also, since we released them before the Apache was out, no one pointed it out before you. I guess I'll change that so that this doesn't occurs anymore. 1
PhilSkyfire Posted October 26, 2022 Posted October 26, 2022 10 minutes ago, LetMePickThat said: Hey, thanks for the pointer ! As I'm not flying the Apache, I never cared that much about how the barriers were declared. Also, since we released them before the Apache was out, no one pointed it out before you. I guess I'll change that so that this doesn't occurs anymore. Cool, thanks :-)! I would have changed it locally, but in your package directly makes more sense. German Squadron "Serious Uglies" [sIGPIC][/sIGPIC] Skyfire Intel 10700K | SSD for system and DCS | 32 Gb RAM | Gigabyte Aorus RTX 3080 | HP Reverb G2
Чарик80 Posted November 3, 2022 Posted November 3, 2022 The developers write for the S-400 the minimum height is 10m
ВитаLiy Posted November 11, 2022 Posted November 11, 2022 29.08.2022 в 23:33, CarbonFox сказал: Any fix on the SA-20B yet? OOO, Yeeeeees!! Now S-300PMU2 (SA-20B) is working! need to replace 2 lua files in SAMPack_S-300_Series/Database/Vehicle, although one is enough: S-300PMU2_5P85SE2_LN.lua And it would not be bad to change the height of the mast GT.sensor.height = 27.63 in S-300PMU2_30N6E2_TR_Mast.lua S-300PMU2_54K6E2_CP.lua S-300PMU2_5P85SE2_LN.lua 2
ROCKET 1-1 Posted December 1, 2022 Posted December 1, 2022 Hi, Great job you made ! I noticed the SA-23 SR cannot be destroyed by the M2A2, neither MA1A2 with 7.62. But CBU97 does the job on it. maybe need some tunning ?
313 SQN JD Posted December 12, 2022 Posted December 12, 2022 Feature request, i know this has ben talked about before but would it be possible to include all non-elevated revetments to ground objects as an option as well? It has been stated that "the lesser of two evils" is making all revetments static objects but if you don't need the elevation but do really want to make templates this would be the best of both worlds, no? The mod is awesome but i have to build over 25 sam sites in a campaign and with 6 out of 7 revetments being not elevated that would save me manually placing of 150 static objects. 1
Findingpastorp Posted December 13, 2022 Posted December 13, 2022 Absolutely amazing mod, I'm using something from this in almost every mission I make now. Just got into using skynet IADS though and can't get the EWR's from 2SAP to work with it, do I have to add any extra files anywhere? 1
Lt.Turbo Posted December 13, 2022 Posted December 13, 2022 8 hours ago, Findingpastorp said: Absolutely amazing mod, I'm using something from this in almost every mission I make now. Just got into using skynet IADS though and can't get the EWR's from 2SAP to work with it, do I have to add any extra files anywhere? I sent you a message with the section of script you need to add to the lua.
Whiskey11 Posted December 15, 2022 Posted December 15, 2022 (edited) I realize the S-300 Pack is it's own work, but is there any plan on incorporating it directly into the High Digit Sam Modpack? It seems like HDSM and the S-300 pack would make more sense as one package than as two separate packages. EDIT: Any luck getting a HARM onto the SA-23 Grill Screen/Grill Pan Track Radar? HDSM has an issue where the HARM code for the Grill Screen/Grill Pan doesn't work for the SA-23 but does for the SA-12. Edited December 15, 2022 by Whiskey11 My YT Channel (DCS World, War Thunder and World of Warships) Too Many Modules to List --Unapologetically In Love With the F-14-- Anytime Baby! --
dleffler Posted December 16, 2022 Posted December 16, 2022 Anyone else having problems with v2.8.1 loading after installing S 300 0.2? I had not tried to run it under earlier versions. For me, v2.8.1 crashes back to desktop while opening when S300 mod is added.
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