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Patch notes discussion thread 2022


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3 минуты назад, Convexrook сказал:

I see no VR optimization comment

I was also surprised that there is no mention of VR optimization.

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Because that’s from October 5th, and not the newest Chang log. 

" any failure you meet, is never a defeat; merely a set up for a greater come back, "  W Forbes

"Success is not final, failure is not fatal, it is the courage to continue that counts,"  Winston Churchill

" He who never changes his mind, never changes anything," 

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2 minutes ago, 71st_Mastiff said:

Because that’s from October 5th, and not the newest Chang log. 

No it's not

1 minute ago, Convexrook said:

how long before it hits steam version?

Don't know the M399 is up on the steam page, but no update.

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4 минуты назад, 71st_Mastiff сказал:

Because that’s from October 5th, and not the newest Chang log.

It seems that no one has discussed it before, or it seems to me...😁

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Sad that there are no lightning bolts in DCS yet

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2 hours ago, jurinko said:

what is the first quick mission and plane you will fly 2.8 at?

F-14 on the SoH map: pilot bodies, improved lighting, improved terrain, ... 🙂

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The VR optimization was mentioned in the newsletter on 14th October as following:

"The Weather System includes optimization for VR, and we are confident that this will result in a more stable and smooth experience."

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Did a quick test and two things which stood out:
- Rain on the canopy in VR
- New FPS counter

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16 hours ago, MadKreator said:

I thought PG was an odd choice to introduce new lighting systems as well, I figured caucuses would have been the first pick since its the most played.  I like PG and welcome the addition either way. Maybe its a good OB test on a map with lower player volume to get bugs out before making changes to others🤷‍♂️

It's been the map used for testing improved lighting since 2.5.6 first released and has had drastically improved lighting compared to all other maps since. 2.8 is just continuing the trend.


Edited by Northstar98
lightning -> lighting
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Well, DCS runs far worse, at least on VR, and i think i know why, shadows are broken.

I was flying with terrain shadows on flat, not it looks like if you select flat or off it works as default and default work as off. Another thing is terrain objects render through objects.

Secondary shadows makes no difference.

And, if you ask me, clouds on vr looks worse now


Edited by 5ephir0th

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