muzica9 Posted December 20, 2022 Posted December 20, 2022 Official or not, it is clear now that is hard to recover after they add graphical stuff to engine. Only hope to gain something back is to get multithreading. Maybe next year in december, if we are lucky.
C3PO Posted December 20, 2022 Posted December 20, 2022 This might be controversial, but I'd be willing to pay £20 specifically towards the cost of accelerating the implementation of multi-threading / Vulkan, if that allowed more resources to be allocated to the project over and above what we have now - if indeed that would help accelerate the project. Why not? We pay good money for modules. So why not specific features? 3 Now: Water-cooled Ryzen 5800X + 64GB DDR 4 3600 (running at 3200) RAM + EVGA 3090 FTW3 Ultra 24 GB + Pimax Crystal Light + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder 'Engaged Defensive' YouTube Channel Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E / Persian Gulf / Syria / Nevada / Sinai / South Atlantic / Afghanistan / Iraq Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 4K 40" monitor + TrackIR
Marklar Posted December 20, 2022 Posted December 20, 2022 52 minutes ago, muzica9 said: Official or not, it is clear now that is hard to recover after they add graphical stuff to engine. Only hope to gain something back is to get multithreading. Maybe next year in december, if we are lucky. Yes, he just confirmed what I already knew. If ED knew how to improve graphics without tanking performance they would have done it already. People are expecting miracles here. Our only hope is multithreading and Vulcan but even this will be a short term solution. They will keep adding new stuff to this archaic engine and performance will keep going down with every major update. I recently made a performance comparison between FSX and MSFS. Guess which one runs and looks 100x better on modern PC? https://imgur.com/a/VcUeaEE i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
lagner Posted December 20, 2022 Posted December 20, 2022 (edited) Guys. I noticed a feature of DCS. If the application is running in windowed mode, then I have 185 frames. But as soon as the window moves even a millimeter across the desktop, the frame counter drops to 150. After a while, it may return to 185, or may not return. I keep experimenting. Perhaps this is only on my PC this behavior. UPD: in version 2.8.1, full-screen mode gives a performance boost compared to windowed mode. Window - 185 frames, full screen 199. in version 2.7, windowed mode gave more performance than full screen mode. The difference was 215 versus 182. graphics and track settings are identical. Edited December 20, 2022 by lagner
Hive Posted December 20, 2022 Posted December 20, 2022 (edited) 45 minutes ago, C3PO said: This might be controversial, but I'd be willing to pay £20 specifically towards the cost of accelerating the implementation of multi-threading / Vulkan, if that allowed more resources to be allocated to the project over and above what we have now - if indeed that would help accelerate the project. Why not? We pay good money for modules. So why not specific features? Exactly what I think, too. I want to support ED, but no by buying modules. Put a PayPal-Button on the homepage, receive money and do whatever you think is best, ED. It doesn't even have to be for specific features. That is risky and creates even more expectations. Edited December 20, 2022 by Hive
YoYo Posted December 20, 2022 Posted December 20, 2022 (edited) 7 hours ago, WipeUout said: What a disappointing comment from NineLine! Hope this is not the official ED stand on the issue. Sorry. It isnt true, I didnt saw ANY post of VR users where someone wrote about better performance, LOL . This is to deny the obvious issue and paint the grass green. My many years of experience in game/sim market very often show that someone who says that he has something better than the rest usually does not know how to test the fuction (never was a beta tester or didnt use any testing tools or made sure that the problem did not arise) or does not tell the truth. Simple. Edited December 20, 2022 by YoYo 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Gripen 4-1 Posted December 21, 2022 Posted December 21, 2022 I just tested and have to agree that there is a massive performance impact in VR especially the CPU frametimes suffer: F18 caucasus ready on the ramp: 2.7.18: CPU 12-14ms 2.8.1 CPU 14-18 ms and this on my machine 5900x / 4090. Just switched back to stable. It was smooth and also looks good. The whole mess began with 2.8 and dynamic weather. Where does the up to 4 ms CPU frametime hit come. I don't think, that just some have a performance loss in VR, I think that only some check their frametimes and only this folks are crying out loud now. The others who don't measure the frametimes are quiet There is a massive loss of FPS on same settings, and this does not make me happy ED! Insert an optional button for dynamic weather or do something to bring back some FPS. There is a promise to bring a VR performance increase since 4 years, but it never hit the ground. This is very frustrating! I mean a 4090 and a 5900X should be fine to play 45 FPS under all circumstances. You read right, i don't even demand 90 FPS, I am fine with smooth 45 under all circumstances. But not even this is possible. Example: Sedlos Eastern Friendship under 2.7: smooth under 2.8.1: stuttering in the ground attack in the first mission Do you recognize something? Smooth under 2.7 - not smooth under 2.8.1. Something is messed up in 2.8.1!!!!! 9 SYS: II Asus X670E-F || Ryzen 9800X3D || Gainward RTX4090 || 2x48 GB Kingston Fury Renegade 6000Mhz || XPG Core Reactor 850 Watt PSU || Kingston Fury 2 TB NVME SSD || WD SN850 1TB NVME SSD || 1 x 500 GB Crucial MX300 SATA SSD || 2 x HDD 3TB || INPUT: II Thrustmaster F-16 & F-18 Stick on Virpil War BRD Bases || WinWing Orion2 F-16EX Viper Throttle Combo || WinWing Orion2 F/A-18 Hornet Throttle Combo (With Finger Lift) || WinWing Takeoff Panel II MFG Crosswind Pedals w. Damper || 3 x Thrustmaster Cougar MFD || Multipurpose UFC || II Wheel Stand Pro II VR: HP Reverb G2
freehand Posted December 21, 2022 Posted December 21, 2022 Interesting Nineline what is your performance like in vr ? 1
YoYo Posted December 21, 2022 Posted December 21, 2022 1 hour ago, Gripen 4-1 said: I just tested and have to agree that there is a massive performance impact in VR especially the CPU frametimes suffer: F18 caucasus ready on the ramp: 2.7.18: CPU 12-14ms 2.8.1 CPU 14-18 ms and this on my machine 5900x / 4090. Just switched back to stable. It was smooth and also looks good. The whole mess began with 2.8 and dynamic weather. Where does the up to 4 ms CPU frametime hit come. I don't think, that just some have a performance loss in VR, I think that only some check their frametimes and only this folks are crying out loud now. The others who don't measure the frametimes are quiet There is a massive loss of FPS on same settings, and this does not make me happy ED! Insert an optional button for dynamic weather or do something to bring back some FPS. There is a promise to bring a VR performance increase since 4 years, but it never hit the ground. This is very frustrating! I mean a 4090 and a 5900X should be fine to play 45 FPS under all circumstances. You read right, i don't even demand 90 FPS, I am fine with smooth 45 under all circumstances. But not even this is possible. Example: Sedlos Eastern Friendship under 2.7: smooth under 2.8.1: stuttering in the ground attack in the first mission Do you recognize something? Smooth under 2.7 - not smooth under 2.8.1. Something is messed up in 2.8.1!!!!! 4ms its a big destruction for VR. Thx for comment. I 100% agree and you have 4090, wow! Im thinking about this GPU too but the problem here it isnt GPU but changes in the engine. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Gripen 4-1 Posted December 21, 2022 Posted December 21, 2022 The 4090 is perfect - I would buy it again. The problem are the CPU frametimes since the jump to 2.8 1 SYS: II Asus X670E-F || Ryzen 9800X3D || Gainward RTX4090 || 2x48 GB Kingston Fury Renegade 6000Mhz || XPG Core Reactor 850 Watt PSU || Kingston Fury 2 TB NVME SSD || WD SN850 1TB NVME SSD || 1 x 500 GB Crucial MX300 SATA SSD || 2 x HDD 3TB || INPUT: II Thrustmaster F-16 & F-18 Stick on Virpil War BRD Bases || WinWing Orion2 F-16EX Viper Throttle Combo || WinWing Orion2 F/A-18 Hornet Throttle Combo (With Finger Lift) || WinWing Takeoff Panel II MFG Crosswind Pedals w. Damper || 3 x Thrustmaster Cougar MFD || Multipurpose UFC || II Wheel Stand Pro II VR: HP Reverb G2
Gripen 4-1 Posted December 21, 2022 Posted December 21, 2022 (edited) I think people are not ranting about "eyecandy" they are ranting about the priority ED has for some developements or in which order ED rolls them out. I mean the logical order would be: 1) increase performance of the core /modify the engine 2) then "eyecandy" like the clouds 3) and in the end such features like dynamic weather Edited December 21, 2022 by Gripen 4-1 3 SYS: II Asus X670E-F || Ryzen 9800X3D || Gainward RTX4090 || 2x48 GB Kingston Fury Renegade 6000Mhz || XPG Core Reactor 850 Watt PSU || Kingston Fury 2 TB NVME SSD || WD SN850 1TB NVME SSD || 1 x 500 GB Crucial MX300 SATA SSD || 2 x HDD 3TB || INPUT: II Thrustmaster F-16 & F-18 Stick on Virpil War BRD Bases || WinWing Orion2 F-16EX Viper Throttle Combo || WinWing Orion2 F/A-18 Hornet Throttle Combo (With Finger Lift) || WinWing Takeoff Panel II MFG Crosswind Pedals w. Damper || 3 x Thrustmaster Cougar MFD || Multipurpose UFC || II Wheel Stand Pro II VR: HP Reverb G2
ags Posted December 21, 2022 Posted December 21, 2022 45 minutes ago, Gripen 4-1 said: The 4090 is perfect - I would buy it again. The problem are the CPU frametimes since the jump to 2.8 Same observation, significantly bigger jump 3090->4090 than 2080Ti->3090 1 VR, i9, Winwing, TM and VKB. 2, 4, ban, ban, 2
WipeUout Posted December 21, 2022 Posted December 21, 2022 I've flown over Alepo many times, and it was difficult. Now I can take a look and appreciate the amazing level of details that went into those Syrian cities. I have to come back to the mission, this is not MSFS, people are shooting at me! Quick look at my GPU FT, it's still bellow 13ms, awesome. I see now my objective, troops at the airport. So nice now that I can see what they are from further away, thanks for my 144% super-sampling (pd=1.2). This is glorious, I am flying without distraction of dropped frames or the horrible ghosting caused by reprojection. My rig can sustain easily 72 FPS to match my HMD's 72hz refresh rate. It's VR heaven!! -Flying in stable 2.7.18 with a 4080. 1 ------------------------------------------------------------------------------------------------------------------------------------------------------------ 9800X3D, RTX 4090, 96GB DDR 5, MSI Tomahawk 870E, Crucial 2TB x 2, TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, THE AMAZING PIMAX 8K X, Sony 5.1 Spks+SubW | DCS, A-10C_II, AH-64D, F-14/15E/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3.
slughead Posted December 21, 2022 Posted December 21, 2022 1 hour ago, WipeUout said: I've flown over Alepo many times, and it was difficult. Now I can take a look and appreciate the amazing level of details that went into those Syrian cities. I have to come back to the mission, this is not MSFS, people are shooting at me! Quick look at my GPU FT, it's still bellow 13ms, awesome. I see now my objective, troops at the airport. So nice now that I can see what they are from further away, thanks for my 144% super-sampling (pd=1.2). This is glorious, I am flying without distraction of dropped frames or the horrible ghosting caused by reprojection. My rig can sustain easily 72 FPS to match my HMD's 72hz refresh rate. It's VR heaven!! -Flying in stable 2.7.18 with a 4080. You succumbed Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
Sr. Posted December 22, 2022 Posted December 22, 2022 10 hours ago, Gripen 4-1 said: I think people are not ranting about "eyecandy" they are ranting about the priority ED has for some developements or in which order ED rolls them out. I mean the logical order would be: 1) increase performance of the core /modify the engine 2) then "eyecandy" like the clouds 3) and in the end such features like dynamic weather Exactly. Why keep adding eye candy, modules and maps to an engine you are supposedly migrating from? 1 Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC | Samsung 970 Evo 2TB NVME | Quest 3 | Logitech X-56 throttle | VKB NXT Premium | Win 11 "Any sufficiently advanced technology is indistinguishable from magic." --Arthur C Clark
WipeUout Posted December 22, 2022 Posted December 22, 2022 10 hours ago, slughead said: You succumbed Yeah, frustrating to spend another thousand bucks and not being able to enjoy it. Going back to stable 2.7.18 brought me joy. 1 ------------------------------------------------------------------------------------------------------------------------------------------------------------ 9800X3D, RTX 4090, 96GB DDR 5, MSI Tomahawk 870E, Crucial 2TB x 2, TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, THE AMAZING PIMAX 8K X, Sony 5.1 Spks+SubW | DCS, A-10C_II, AH-64D, F-14/15E/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3.
Gripen 4-1 Posted December 22, 2022 Posted December 22, 2022 (edited) 4 hours ago, WipeUout said: Yeah, frustrating to spend another thousand bucks and not being able to enjoy it. Going back to stable 2.7.18 brought me joy. But this is only a temporary solution! The will roll out 2.8.1 to the stable version and then we have a problem! I simply do not understand their order of developments anymore! Dynamic weather, new lightening......great, but do we really need it if performance suffers like with 2.8.1 I don't need it, if it is a massive performance tradeoff! The main problem is the core and until this is fixed, the problem persists. I am tired of throwing every new CPU and GPU at DCS to keep it smooth. The aliasing problem of the new clouds persists since they introduced it. If you look far away on the horizon they look ugly even @ high settings. Not fixed since when? Over 1 and a half year? Performance is degrading since 2.5 and still no sign of the promised 50% VR performance improvement. It's all about the order of developements and honesty towards the community. As I said: Since 2019 they are promissing VR performance improvements - I have not seen any until now. The opposite is the case; with every major update I loose FPS on the same settings. I mean if ED would tell us, that they need money to fix the engine problems, I am sure there are enough people in the community willing to donate some money rather than buying an new GPU/ CPU every generation. Edited December 22, 2022 by Gripen 4-1 5 SYS: II Asus X670E-F || Ryzen 9800X3D || Gainward RTX4090 || 2x48 GB Kingston Fury Renegade 6000Mhz || XPG Core Reactor 850 Watt PSU || Kingston Fury 2 TB NVME SSD || WD SN850 1TB NVME SSD || 1 x 500 GB Crucial MX300 SATA SSD || 2 x HDD 3TB || INPUT: II Thrustmaster F-16 & F-18 Stick on Virpil War BRD Bases || WinWing Orion2 F-16EX Viper Throttle Combo || WinWing Orion2 F/A-18 Hornet Throttle Combo (With Finger Lift) || WinWing Takeoff Panel II MFG Crosswind Pedals w. Damper || 3 x Thrustmaster Cougar MFD || Multipurpose UFC || II Wheel Stand Pro II VR: HP Reverb G2
lagner Posted December 22, 2022 Posted December 22, 2022 in version 2.5 clouds in VR look great. Version 2.7 killed them and performance. You can't get a performance boost in VR by relying on beauty on the monitor. VR and monitor are different universes with their own laws. The solution to the problem is two parallel branches for VR and a monitor. But the developers don't want that.
Marklar Posted December 22, 2022 Posted December 22, 2022 40 minutes ago, lagner said: in version 2.5 clouds in VR look great Did they? Clouds were rotating with your head movements and looked terrible. 1 i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
speed-of-heat Posted December 22, 2022 Posted December 22, 2022 8 minutes ago, Marklar said: Did they? Clouds were rotating with your head movements and looked terrible. yep this they were terrible in a different way then, now they are either aliased to hell or (standard) or come with a massive performance hit but are gorgeous (ultra) SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
darkman222 Posted December 22, 2022 Posted December 22, 2022 (edited) The volumetric clouds in 2.5 looked great too. And in 2.7 they look the same but now they move and create up to 2ms CPU frame time. Which is not acceptable for just having static to moving clouds, if they cause the major problem. Dunno, new lighting is in Persian Gulf only but I dont use that map, so I am just talking about how the performance dropped in Caucasus, which has only moving clouds added in 2.7. Edited December 22, 2022 by darkman222 1
Marklar Posted December 22, 2022 Posted December 22, 2022 4 hours ago, darkman222 said: new lighting is in Persian Gulf only Correct but they made changes to graphics engine to allow new lighting and this has affected everyone, no matter what map you use. I guess. 1 i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
Baldrick33 Posted December 22, 2022 Posted December 22, 2022 On 12/21/2022 at 3:48 PM, Gripen 4-1 said: I don't think, that just some have a performance loss in VR, I think that only some check their frametimes and only this folks are crying out loud now. The others who don't measure the frametimes are quiet If I check frame times I do see an increase (therefore, a performance decrease) That said most of what I do is pretty lightweight such that I am GPU limited to 45 fps as I use reprojection. So frankly I don't notice any increase in CPU frame time and in terms of usage I see no difference and am probably not alone. So I can understand why some might feedback no apparent performance loss. Of course the increase in frame time is key and like you say is almost definitely happening across the user base. AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
Convexrook Posted December 22, 2022 Posted December 22, 2022 VR and DCS devs lol: https://www.youtube.com/embed/mfJhMfOPWdE 1
GunSlingerOZ Posted December 23, 2022 Posted December 23, 2022 On 12/20/2022 at 7:52 PM, WipeUout said: What a disappointing comment from NineLine! Hope this is not the official ED stand on the issue. Given his role at ED is PR/community management, I assume this is legit. It would appear that the VR audience for DCS is way smaller than 2D, otherwise these changes would never have gone ahead.
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