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Posted
1 hour ago, currenthill said:

I'm in the process of reorganizing my assets. It needs to be done in order to be able to manage them. Some of you will like it, and some won't. But it is what it is. 

I'm creating packages per country. 

  • CH Military Asset Pack USA
  • CH Military Asset Pack Russia
  • CH Military Asset Pack China


Thank you, this greatly helps on the practical use of your assets, may I suggest a single entry.lua for each pack, so that on the dcs module manager there is a single line for the pack, instead of one per each asset? 
 

Having these packs will make it easier to share missions that use your assets, as you need to reference just a single Mod as requirement. 👍

 

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Posted
Just now, plott1964 said:

While I understand completely the "fairness" issue. Ultimately, it's ED's prerogative who they share that info with and some unofficial modders will just have to deal with not getting it shared with them. ED could use criteria like amount of mods available, amount of mods used by the community, length of time modding for DCS, quality of products, etc...

In the future we may see better modding support, but I have no news to share currently, but it is something we have discussed internally. Obviously we are very busy at the moment with huge changes to DCS like MT, vulkan ect ect. 

again I dont want to derail currenthill's thread 🙂

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Posted
20 minutes ago, Rudel_chw said:


Thank you, this greatly helps on the practical use of your assets, may I suggest a single entry.lua for each pack, so that on the dcs module manager there is a single line for the pack, instead of one per each asset? 
 

Having these packs will make it easier to share missions that use your assets, as you need to reference just a single Mod as requirement. 👍

This is how it looks 👍🏻

Skärmbild 2023-12-20 171610.jpg

  • Like 9
Posted
13 minutes ago, currenthill said:

This is how it looks 👍🏻


Seems great to me, but I wonder if this will impact any prior missions that people may have edited with your Mods? … it imagine that it shouldn’t, as long as the individual assets keep their original designation.

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

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Posted (edited)
2 hours ago, currenthill said:

Reorganizing

I'm in the process of reorganizing my assets. It needs to be done in order to be able to manage them. Some of you will like it, and some won't. But it is what it is. 

I'm creating packages per country. 

  • CH Military Asset Pack USA
  • CH Military Asset Pack Russia
  • CH Military Asset Pack China
  • etc

By doing this I will be able to reuse configurations between assets, as well as managing updates easier. I will consider a whole country package an item for updates, so no more individual updates per asset. This will make it much easier to mitigate compatibility issues and for users to keep their mods at the latest version. The downside will of course be heavier downloads, but that's a sacrifice I will have to make. The first version will more or less be a consolidation of all assets per country, improvements in removing redundant textures and models will be made in later versions. This is to minimize the risk of introducing issues and errors in the consolidation process.

Since I'm primarily using Dropbox for file sharing I'm going to test their Transfer service which will enable me to make packages (like my asset packs) available for download without downloads counting against the daily download bandwidth limit. 

I also just ran a mission with all and every version of my assets spawned at the same time (helicopters, planes, ships, vehicles etc), while my CPU and GPU didn't appreciate the workout I can report that there were no compatibility conflicts among my own assets. 

Skärmbild 2023-12-20 151147.jpg

 

 

 

 

This seems to be quite convenient for those who don't want to spend all day clicking download on a ch asset 

Edited by Joey_Destroyah
Placed my comment outside of the quote box
  • Like 1
Posted (edited)
40 minutes ago, currenthill said:

This is how it looks 👍🏻

Skärmbild 2023-12-20 171610.jpg

Hi @currenthill!
You should think about getting closer to Dimitriov, who founded the French pack.
The development of this one seems to have been stopped for almost 2 years. Perhaps it would be interesting for you to contact him to find out if there is a way to recover his work and add it here (or even complete it with the Caesar for example)

Edited by Kappa-131st
  • Like 1
Posted
1 hour ago, Rudel_chw said:


My folder is the exact opposite, I use a Mod manager to load just the mods Im actually using, and I always deactivate all mods before a DCS update, and re-enable only after testing the new version for a while.

May I ask which Mod Manager?  I use OVGME, but haven't managed to get it to point at my Mods folder, only BAZAR and COREMODS so far.

Posted
2 hours ago, currenthill said:

This is how it looks 👍🏻

Skärmbild 2023-12-20 171610.jpg

Hi Currenthill, All your work is definitely amazing ! 👏 A potential problem I see with this approach is that sharing textures could mean missing textures for some assets, when you only need some Mods for your missions, and don't want to load all the countries' specific Mods. Thanks 😉

Posted
3 minutes ago, toan said:

A potential problem I see with this approach is that sharing textures could mean missing textures for some assets, when you only need some Mods for your missions, and don't want to load all the countries' specific Mods.

 

I guess you will have to load all assets of the country pack, you wont be able to load them piecemeal like it currently is. In the end, this texture sharing will save you disk space (when compared to loading all assets separately).

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

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Posted
3 hours ago, RichCotte said:

May I ask which Mod Manager? 

 

Hi, I use OvGME too.

 

3 hours ago, RichCotte said:

I use OVGME, but haven't managed to get it to point at my Mods folder, only BAZAR and COREMODS so far.

 

On OvGME you point to the top level folder of the game, not to sub folders. On your example, you would point to the DCS root folder, by default at C:\Program Files\Eagle Dynamics\DCS World OpenBeta

 

On my PC I have it this way:

 

6JCay6n.jpg

 

You need one configuration for each of the two DCS top level folders (one at the program's path, the other at Saved Games). On my case, for Saved Games I have setup on OvGME a second config:

 

ysm5Kbc.jpg

 

I have shown the content of a couple of Mods, so that you can see that it is within the Mod's zip file where you mimic the folder path needed for each Mod.

 

Eduardo.

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted

I just updated the Ka-52 with the new parameters from ED, and it works great. So the next release (within the new Military Asset Pack Russia) will have a trainable cannon and retractable gear - without any jerry-rigged workarounds. 👍🏻

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Posted
6 minutes ago, currenthill said:

I just updated the Ka-52 with the new parameters from ED, and it works great. So the next release (within the new Military Asset Pack Russia) will have a trainable cannon and retractable gear - without any jerry-rigged workarounds. 👍🏻

The only con about the new model of downloads is that updates will likely be far less frequent; you have to update EVERYTHING in one pack to justify a new patch, really.

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Posted
4 hours ago, Rudel_chw said:

 

Hi, I use OvGME too.

 

 

On OvGME you point to the top level folder of the game, not to sub folders. On your example, you would point to the DCS root folder, by default at C:\Program Files\Eagle Dynamics\DCS World OpenBeta

 

On my PC I have it this way:

 

6JCay6n.jpg

 

You need one configuration for each of the two DCS top level folders (one at the program's path, the other at Saved Games). On my case, for Saved Games I have setup on OvGME a second config:

 

ysm5Kbc.jpg

 

I have shown the content of a couple of Mods, so that you can see that it is within the Mod's zip file where you mimic the folder path needed for each Mod.

 

Eduardo.

I’ll give it another try.  Last time I tried, it wouldn’t recognize my saved games folder.

Posted
11 hours ago, Rudel_chw said:

 

I guess you will have to load all assets of the country pack, you wont be able to load them piecemeal like it currently is. In the end, this texture sharing will save you disk space (when compared to loading all assets separately).

Yes, of course, I get that, but imagine a mission where you only need 3 Mods on the Red side vs. 4 Mods on the Blue side... I have several of this kind of missions. You'll nevertheless have to enable all the Red and Blue sides Mods. That's approx. 15 + 10 Mods.... in order to avoid a few specific Mod's texture problems... 🤔 The resource optimization is not standard here... 😀 Well, my 2 cents... 😉 CH Mods are amazing, anyway ! 👏

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Posted
16小时前,currenthill说:

这是它的样子👍🏻

截图 2023-12-20 171610.jpg

你能不能保留现有的单一资产更新模式,在这个基地中加入中国/俄罗斯/美国等,让非常喜欢你其中一种资产的玩家不需要下载所有的资源包,如果他们喜欢的模型还没有更新,也不需要下载最新的完整资产包?很多用户不会改变C盘的默认存储位置,他们的C盘空间还是有限的,整体安装包下载可能有点太大了,不管你选择什么,我都会支持你的决定,因为你为DCS创作了太多的新内容,让游戏变得更有趣味, 很多时候我打开DCS只是为了玩你的资产,非常感谢你对DCS社区的贡献。如果你能接受我的建议,那将是我的荣幸。你能提供另一个捐款渠道吗?我的母语不是英语,所以可能不够清楚,但我不能使用目前的捐款渠道向你的项目捐款。

  • Like 2
Posted (edited)

FYI Appears to be some new bugs with I belive both the Su-24 and MIG-29. they are causing a CTD when I try to spawn in an A-10C II. Seems to be a descriptor error with the AGR_20_M151 rockets 

Edited by spikef22
Posted (edited)

Hi, just a simple question. Will you introduce the s-400 or the s-500(idk how solid info on that system exists) and if so, when would that be? (btw im sorry if my question was answered before, I just couldnt find the answer to it) 

Edited by ItsIsaac
  • Like 1
Posted
1 hour ago, Abburo said:

Please, please... make sure it will sound VERY load 🙂 ... as it should be 🙂 

Outstanding once again CH, I've been looking forward to seeing the Bear in Action! I wonder if this aircraft still has a tail gunner?

Thanks again,

Timex 3

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