pixie Posted May 17, 2023 Posted May 17, 2023 Everything is in the title. We only seem to have giant trees. Perceived scale of the terrain is completly wrong. So is the sense of speed. I only regain a proper sense of speed when I see some road trafic and cars. Is there a mod around which reduce the size of tree 3D model ? 7
ED Team BIGNEWY Posted May 17, 2023 ED Team Posted May 17, 2023 Hi, I dont agree with you about the trees scale but can I ask you what resolution you are running and what aspect ratio you have. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
pixie Posted May 17, 2023 Author Posted May 17, 2023 Hi BN ! I'm running DCS in VR with oculus max resolution and PD set at 1.0 My IPD is set in game to a point where everything in the cockpit feels "right" especially my legs and torso ^^ Regarding the tree scale, I can't help notice at low altitude that most of them are very tall. This is obvious when they are right beside 3 or 4 storey building (I'm thinking Syria). 2
ED Team BIGNEWY Posted May 17, 2023 ED Team Posted May 17, 2023 Hi, yes the tall trees are apparently common in Syria and the middle east, especially psalm trees. Regarding speed, the illusion of speed can be increased with a bigger FOV which in this case will depend on your headset FOV. 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
pixie Posted May 17, 2023 Author Posted May 17, 2023 Yes I know about the relation between FOV and sense of speed. Before VR and DCS ruined every other hobbies of mine, I was playing Assetto Corsa. The fact is, whenever I fly over cars, I suddenly get a proper sense of scale, and I can't help myself thinking : " Wow ! I'm fast after all". Therefore my sense of scale is wrong most of the time, I believe (but could be wrong) the big trees are a likely culprit. 2
Dragon1-1 Posted May 17, 2023 Posted May 17, 2023 14 minutes ago, BIGNEWY said: yes the tall trees are apparently common in Syria and the middle east, especially psalm trees. Not in Caucasus, though. Just try landing a Huey near one, you'll see. It's not that pine or birch or whatever can't grow that big, but a random tree in an urban area looks like something that you'd normally find deep in an old growth forest, after it's been growing there for a hundred years or so. Most trees are a lot smaller than that, and don't tower over buildings unless it's Lombardy poplar, which doesn't look a whole lot like a pine. Trees in commercial pine forests don't typically have a chance to reach the same heights as the ones in DCS, either. If it was an occasional giant tree, OK, those things do exist, it's just that currently, every single one looks that way. That does throw the sense of scale off, not only the feeling of speed, but also of altitude. Lack of any smaller trees further contributes to the issue. 13
jackmckay Posted May 17, 2023 Posted May 17, 2023 there is some ground on this statement. trees do come as 40m high. what ED could do is do some scalar size randomization like variations in height egg. hilltop smaller valley larger gradually scaling. its plausible. they are either bushes or tall as building and more of them should fill the gap in between. its also valid for vehicles vs roads/railway track size comparison. a assume that in VR those scales do have different effect. 3
Raven (Elysian Angel) Posted May 17, 2023 Posted May 17, 2023 The most common reason people state that trees in the Caucasus map are so tall, is performance. Smaller trees means you need more of them to provide enough cover in forested areas which would dramatically increase the system requirements. The trees on the Syria map don't seem oversized to me. The Caucasus map was also made using older terrain technology, so that's perhaps the reason behind the lack of variation on size of trees? Some trees in urban areas indeed do look quite silly if you compare them to the buildings they're standing right next to 3 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Beirut Posted May 17, 2023 Posted May 17, 2023 The Caucuses trees are definitely too big. I've never been there, but they still appear much too large. It doesn't bother me though. 2 Some of the planes, but all of the maps!
Taz1004 Posted May 17, 2023 Posted May 17, 2023 1 hour ago, Raven (Elysian Angel) said: Smaller trees means you need more of them to provide enough cover in forested areas which would dramatically increase the system requirements. Trees can be (and should be) wide and short for coverage. Rather than thin and tall. As far as performance, it doesn't matter the proportion as long as it's same number of polygons. 2 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
pixie Posted May 18, 2023 Author Posted May 18, 2023 9 hours ago, Taz1004 said: Trees can be (and should be) wide and short for coverage. Rather than thin and tall. As far as performance, it doesn't matter the proportion as long as it's same number of polygons. Any mod around taking care of this issue ? 1
draconus Posted May 18, 2023 Posted May 18, 2023 No bug or issue here, correct as is, and also there are different sizes of trees in Caucasus. Trees around 5-storey are perfectly normal and fine in the cities of temperate climate. That you're used to see smaller trees is not a DCS problem. 6 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
SharpeXB Posted May 18, 2023 Posted May 18, 2023 (edited) It’s hilarious that people don’t know how big trees are or if they live in the desert or Antarctica, simply can’t search a picture of them Edited May 18, 2023 by SharpeXB 5 i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
sthompson Posted May 18, 2023 Posted May 18, 2023 54 minutes ago, SharpeXB said: It’s hilarious that people don’t know how big trees are or if they live in the desert or Antarctica, simply can’t search a picture of them True. I have several trees close to my house that are over 100 ft tall, and this isn't especially unusual. 2 I'm Softball on Multiplayer. NZXT Player Three Prime, i9-13900K@3.00GHz, 64GB DDR5, Win 11 Home, Nvidia GeForce RTX 4090 24GB, TrackIR 5, VKB Gunfighter III with MCG Ultimate grip, VKB STECS Standard Throttle, CH Pro pedals
MadKreator Posted May 18, 2023 Posted May 18, 2023 I live in the high desert in Idaho USA and even in my neighborhood the majority of trees are equivalent to 3-5 story buildings. The pine trees around can be much much taller getting into the forest… however there are an equal amount( not a statistic) of smaller 1-2 story trees and smaller all over. I personally think the whole tree system needs a revamp ( Taz’s mods are amazing for this). Time to ditch the billboard trees 2 Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 4TB, 2x 2TB, 1TB Samsung NVME, 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB Custom STECS , MFG Crosswinds, Moza FFB, Virpil Collective, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios,49” Samsung Ultrawide, Streamdeck XL, Corsair Virtuoso RGB Headphones
Hog_driver Posted May 18, 2023 Posted May 18, 2023 20 hours ago, BIGNEWY said: yes the tall trees are apparently common in Syria and the middle east, especially psalm trees. A lot of praying goes into those trees, so they grew tall 3
snowman[FR] Posted May 18, 2023 Posted May 18, 2023 7 hours ago, draconus said: No bug or issue here, correct as is, and also there are different sizes of trees in Caucasus. Trees around 5-storey are perfectly normal and fine in the cities of temperate climate. That you're used to see smaller trees is not a DCS problem. In the game almost every tree is bigger than a five stories building as in your screenshot, obviously not the case in the real picture. There are trees 30meters and above and that's perfectly normal, what is not is the lack of smaller trees. Just took in a screenshot in a random place near sochi and selected the smallest one. The redundancy of trees is not helping, but that's just a game, they do what they can, it may be reworked later. 3
Taz1004 Posted May 18, 2023 Posted May 18, 2023 (edited) On 5/18/2023 at 4:57 AM, draconus said: No bug or issue here, correct as is, and also there are different sizes of trees in Caucasus. Trees around 5-storey are perfectly normal and fine in the cities of temperate climate. That you're used to see smaller trees is not a DCS problem. I agree it's not a bug but I do recognize the issue. I don't think ED would do anything about it but it is an issue nonetheless. Need to look at what height is average and dominant. Not "huge trees do exist somewhere." This is Kobuleti. Mostly 2-3 story high. Taller trees do exist but not many. This is Kobuleti in DCS. Mostly 7-8 story trees average and 2-3 story are few like the one by the house in front. Edited May 24, 2023 by Taz1004 7 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
FubarBundy Posted May 18, 2023 Posted May 18, 2023 I used to think that but then I noticed how big my neighbour's tree is when the tree surgeon visited.. it seems about right to me now.
El_Feurdz Posted May 18, 2023 Posted May 18, 2023 (edited) And this is Kutaisi and Tbilisi irl. Those MFs are big! Plus (first pic) a view from my apartment (5th floor) in Poland. This birch is way taller than my building (15m). I think the real problem ("problem"?) is that trees in cities are usually much smaller than in woods, while in DSC (and the other sim) they are everywhere the same size. I think I can live with that (at least I prefer this than extra 10GB of trees models on my hard drive). Just check the other sim and you'll see 30m tall trees in backyard gardens. Edited May 18, 2023 by El_Feurdz vrong pic names 2
Taz1004 Posted May 18, 2023 Posted May 18, 2023 4 minutes ago, El_Feurdz said: I think the real problem ("problem"?) is that trees in cities are usually much smaller than in woods, while in DSC (and the other sim) they are everywhere the same size. I think I can live with that. I think living with that is what we've all been doing and that's different that saying it is "correct as is" 3 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
SharpeXB Posted May 18, 2023 Posted May 18, 2023 i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
average_pilot Posted May 23, 2023 Posted May 23, 2023 (edited) IMHO it's just a problem of size distribution when generating the tree population. Edited May 24, 2023 by average_pilot 1
BitMaster Posted May 23, 2023 Posted May 23, 2023 +1 for trees appear too big in many scenarios. The lower and slower you move, the more off it appears. 7 Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
SharpeXB Posted May 23, 2023 Posted May 23, 2023 Guys please stop Google what a tree looks like if you’ve never seen one. 1 i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
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