Suchacz Posted February 27, 2013 Share Posted February 27, 2013 Was the accuracy of Mavericks lowered? After updating I missed two out of four, which never happened before :huh: Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2 Link to comment Share on other sites More sharing options...
Snoopy Posted February 27, 2013 Share Posted February 27, 2013 Not that I've seen but honestly I tend to use Mavs as a last resort or standoff and never carry more than two. v303d Fighter Group Discord | Virtual 303d Fighter Group Website | v303rd Fighter Group Twitter Link to comment Share on other sites More sharing options...
Habu_69 Posted February 27, 2013 Share Posted February 27, 2013 Not that I've seen but honestly I tend to use Mavs as a last resort or standoff and never carry more than two. Interesting that many of the 3rd party posted missions I fly seem to be loaded with SA-8's and SA-15's near the target, so completing the mission appears impossible without first destroying a large number of short range SAM's. I also wonder at the thinking behind a couple of missions where an active SA-11 group is placed near the target with no SEAD support, or even terrain cover. Link to comment Share on other sites More sharing options...
shagrat Posted February 27, 2013 Share Posted February 27, 2013 (edited) Interesting that many of the 3rd party posted missions I fly seem to be loaded with SA-8's and SA-15's near the target, so completing the mission appears impossible without first destroying a large number of short range SAM's. I also wonder at the thinking behind a couple of missions where an active SA-11 group is placed near the target with no SEAD support, or even terrain cover. +1 most guys don't even care about the usual stacking in the air defences, so sometimes you find about every possible threat in an area of 50 square miles :doh: EDIT: about the original topic - I did get misses since the A-10C betas. The MAV is not a 100% hit guarantee. Though, 50% is a bit much. 90%+ hits should be normal, but once in a while they can miss. That is not unrealistic... I guess. Edited February 27, 2013 by shagrat Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
FreeFall Posted February 27, 2013 Share Posted February 27, 2013 Just updated to v1.2.3 and did fly a quick test mission after tweaking .luas and things. My Mavericks didn't miss the target (launched only a few of them), but somehow I got an impression that MAV cam looked a bit darker to me than earlier. Is it just my imagination, or has it been changed lately, especially with DCS:World? I've used v.1.1.1.1 for a long time and installed World version only a few dayz ago. You can of course adjust the brightness of MFCD, but anyway. Link to comment Share on other sites More sharing options...
Konrad Friedrich Posted February 27, 2013 Share Posted February 27, 2013 90%+ hits should be normal, but once in a while they can miss. That is not unrealistic... I guess. According to U.S. Air Force the hit rate is about 80-90%. Link to comment Share on other sites More sharing options...
Suchacz Posted February 27, 2013 Author Share Posted February 27, 2013 (edited) There is definitely a need for more testing berore making some conclusion :thumbup: I wrote the first post after only one flight in 1.2.3. It was a question, not a statement ;) Edited February 27, 2013 by Suchacz Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2 Link to comment Share on other sites More sharing options...
FreeFall Posted February 27, 2013 Share Posted February 27, 2013 At least with standalone versions of DCS A-10C (v.1.1.1.1 and earlier) I've seen Mavericks missing direct hits a couple of times. Every time the missile went over the target hitting the ground very close to it. However, if it was a truck or some other vehicle with weak armour, it was destroyed eventually by the blast. Link to comment Share on other sites More sharing options...
KLR Rico Posted February 27, 2013 Share Posted February 27, 2013 On MP (1.2.3) last night my mav D's went 12 for 12 against targets both moving and stationary, and both extremes of range. I may live to regret it, but I'll say that I would almost prefer more realistic behavior. Magic missiles are a bit boring. i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS Link to comment Share on other sites More sharing options...
shagrat Posted February 28, 2013 Share Posted February 28, 2013 According to U.S. Air Force the hit rate is about 80-90%. Yes, I tend to be on the winning end, when it comes to MAVs :lol: I guess ED won't like to completely spoil it for us... By the way, just for me being curious: did anyone ever have a dud maverick? I didn't yet... Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
Grimes Posted February 28, 2013 Share Posted February 28, 2013 By the way, just for me being curious: did anyone ever have a dud maverick? I didn't yet... Does team killing yourself with a maverick count? :megalol: 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Angel101 Posted February 28, 2013 Share Posted February 28, 2013 (edited) By the way, just for me being curious: did anyone ever have a dud maverick? I didn't yet... I tried to launch one in "hollywood style" that is in a roll... :rotflmao: :doh: the Mav came out with my wing behind :lol: Edited February 28, 2013 by Angel101 spelling Link to comment Share on other sites More sharing options...
Dejjvid Posted February 28, 2013 Share Posted February 28, 2013 I tried to launch one in "hollywood style" that is in a roll... :rotflmao: :doh: the Mav came out with my wing behind :lol: When i do pop up attacks i very often fire inverted, or banking 90 degrees. You have to pull negative G's in order to hit your own Mav.. :pilotfly: i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic] Link to comment Share on other sites More sharing options...
Madone Posted March 1, 2013 Share Posted March 1, 2013 AFAIK I have never failed with Mavs, neither killed myself :p Strike Posture Set CAS Center of Excellence Intel Core i5 4690k @4,6Ghz, Gigabyte GTX 970 OC, Gigabyte Z97-X, 16GB G Skill Sniper @2400, Samsung 860/850 EVO , Win 10 64 bits, Dual monitors 27"@144"Opentrack + TM Warthog + Saitek pro flight combat Link to comment Share on other sites More sharing options...
Eddie Posted March 1, 2013 Share Posted March 1, 2013 When i do pop up attacks i very often fire inverted, or banking 90 degrees. You have to pull negative G's in order to hit your own Mav.. :pilotfly: Hopefully one day that'll be fixed as well. Neither of those situations are within the Mav launch envelope. Even if you do manage to get the missile to track at such attitudes, the missile would go dumb off the rail. Spoiler Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL Link to comment Share on other sites More sharing options...
Dejjvid Posted March 1, 2013 Share Posted March 1, 2013 Ok, why can't the sensor track upside down or with 90 degree bank? i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic] Link to comment Share on other sites More sharing options...
Tailgate Posted March 1, 2013 Share Posted March 1, 2013 It might be my imagination, but I've noticed I've missed more often when the contrast between target and background is minimal. Also I've noticed that the mav crosshairs pulse when I get a valid lock, and when they are steady it means the target is not completely locked and will probably result in a miss. I'll usually bump the slew to re-aquire when that happens. Link to comment Share on other sites More sharing options...
Hamblue Posted March 1, 2013 Share Posted March 1, 2013 Mavs have been doing quite all right the last couple of nights. The CBU97's however seem to be hit or miss with even BTR's I see them hit but no kill sometimes. Asus Sabertooth P67 Motherboard 2600k CPU, 16 gig DDR3, 1600. Samsung 830, 256 gig hard drive, GTX780 Video Card, Warthog Hotas, Razer Mamba mouse. Saitek Combat Rudder Pedals. Trackir 5, Verizon FIOS 25Meg Up/Down Link to comment Share on other sites More sharing options...
alanmc Posted March 2, 2013 Share Posted March 2, 2013 I've been lurking here for a while. Just flew my first "Quick Mission" mission in 1.2.3, fired off 4 AGM-65Ds at BMPs and 3 of em missed. They hit damned close. One of them shaved the top of the BMP as it sailed over it. But no kills. I was firing from FL 100 and about 5 or 6 kms from the target Before this I've missed maybe 1 out of 20 Maverick shots. I'll fly another mission later on and see if it's any better. Link to comment Share on other sites More sharing options...
Jona33 Posted March 2, 2013 Share Posted March 2, 2013 Were you flying level at the time? Always remember. I don't have a clue what I'm doing Link to comment Share on other sites More sharing options...
alanmc Posted March 2, 2013 Share Posted March 2, 2013 Were you flying level at the time? I was indeed. On Autopilot actually. The target was at my 1 o'clock as well. Link to comment Share on other sites More sharing options...
Jona33 Posted March 2, 2013 Share Posted March 2, 2013 It's possible the turn was too much. I reccomend pointing near the target before firing. I'm not sure if the "keyhole" is implemented but it could make it difficult for the missile to reach it. Always remember. I don't have a clue what I'm doing Link to comment Share on other sites More sharing options...
alanmc Posted March 2, 2013 Share Posted March 2, 2013 It's possible the turn was too much. I reccomend pointing near the target before firing. I'm not sure if the "keyhole" is implemented but it could make it difficult for the missile to reach it. Too much for the missile you mean? I'll try again putting the target on my nose before firing. Link to comment Share on other sites More sharing options...
Jona33 Posted March 2, 2013 Share Posted March 2, 2013 Yeah, sorry that was poorly worded. Always remember. I don't have a clue what I'm doing Link to comment Share on other sites More sharing options...
alanmc Posted March 3, 2013 Share Posted March 3, 2013 Yeah, sorry that was poorly worded. Created a simple mission with 4 BMPs. All 4 Mavericks were dead on. I was nose-on when firing all 4 missiles though. I'll do more investigations. I tried doing a "Fast Mission" there to see if there was any difference, but twice in a row I got swiss-cheesed by a Su-27 30 mm. But that's a whole different thread :D Link to comment Share on other sites More sharing options...
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