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AI Messerschmitt Bf109E Beta released


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your lucky I can get inside his turn and my wingsnap off and hes seems to go faster than me..

 

so Im not having fun at all and I got him on "good" seems that hes stuck on expert some how?

" any failure you meet, is never a defeat; merely a set up for a greater come back, "  W Forbes

"Success is not final, failure is not fatal, it is the courage to continue that counts,"  Winston Churchill

" He who never changes his mind, never changes anything," 

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Great addon I must say.

 

Maybe it´s my poor marksmenship, but I feel it takes quite alot of hits to bring him down, whereas a few hits from him almost immediatly wrecks my P-51.

 

I got alot of rounds into him, but he simply continues. A few times I punched holes in his cooling system and a single time he plumed black smoke without burning, but otherwise the hits seem to cause little damage.

 

wingspan is 32 feet try that

" any failure you meet, is never a defeat; merely a set up for a greater come back, "  W Forbes

"Success is not final, failure is not fatal, it is the courage to continue that counts,"  Winston Churchill

" He who never changes his mind, never changes anything," 

MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung||

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Where's the Effing screenshots!?

 

Screenshots are on the download link page. Ill add a few to the first page.

 

Good Stuff Zach :thumbup: Thanks

by the way: is it Your and Tomcatz's model ?

 

and would you mind uploading a skin template for us please ? ;)

 

Original by Tomcatz, modified by Kato and I

 

Great addon I must say.

 

Maybe it´s my poor marksmenship, but I feel it takes quite alot of hits to bring him down, whereas a few hits from him almost immediatly wrecks my P-51.

 

I got alot of rounds into him, but he simply continues. A few times I punched holes in his cooling system and a single time he plumed black smoke without burning, but otherwise the hits seem to cause little damage.

 

Try setting it on your team and to fly straight and take a few shots at it. All my tests seemed good.

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3. Than he kept on going on that turn at around 1000m alt... I needed to go in max Manifold to keep up and manage to finish him in the end... but without any defensive from his side, apart from a small break turn when I got near him in the first attack but after I smoked him.

 

Made the same 'ring-a-ring-a-rosie' experience at 1000m.

I got him quite quick because I was able to pull a harder turn.

Shot him down without any defensive maneuvers of our 109 AI buddy.

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well these poor ai buddies seem to not stand a chance against the mustang.they are clearly performing way worse than their ai buddies in mustangs.

the only time when they are dangerous is the first head on pass.then they can pull serious rounds into your crate.but other than that, they really quickly switch into ignorance mode and dont even make evasive manouvers anymore, even if they are shot at.they only make a very wide left or right hand turn.i built a mission with 6 of them at highest skill level against me....

 

dont get me wrong, i like that the 109 is indeed performing different than the stang, but their skill seems somehow affected by this performance difference.it seems as soon as they notice that their oponent is outturning or outclimbing or outrunning them, then they just give up and fly straight...

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Disclaimer, I have been away from DSC for a few months (6) and just updated a few days ago and downloaded the BF-109 today, This was the first flight I did, well 3rd if you count the 2 I over stressed my P-51 and crashed.. and the other I blacked out... :) so I am a bit rusty and you'll see that in my posted track.

 

What you'll also see is that the 109 can really take hits and also you can fly level, straight and well, almost land with half a wing. I'm playing on Simulation with AI on average, hey it's been months. For whatever reason the AI completely just gives up(?) after the first pass and I miss a bunch but with all the hits i did land should have killed the AI's plane but it didn't. Then I attempt to cut his tail with my prop and miss and we clip wings, he crashes and I go on to fly to a open field with half a wing and land. This is where I really first experience a damaged wing and it pulls the mustang to the left hard and I blow up for some reason. This was a very interesting flight to come back to.

Did all that just happen.trk

[sIGPIC][/sIGPIC]

 

http://www.csg-2.net/

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OK, thanks to all the folks for the kind comments. :thumbup:

 

 

Thanks to all the folks testing this Beta, and giving us feedback. :)

 

 

As Luckbob9 mentioned, we'll be using the thread in the DCS World forum to log and hopefully fix as many of the issues as possible.

 

See you over there!

 

http://forums.eagle.ru/showthread.php?t=103825

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For whatever reason the AI completely just gives up(?) after the first pass

 

Yeah, that's what I saw too. I haven't retested with the AI set to CAP instead of fighter sweep.

P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria

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Thanks for the kind comments, and thanks to all for testing this Beta.

 

Time now to acknowledge the bug reports, and see what we can do to improve this Beta. I can't promise instant miracles, but I will check into as many of them as I can, and report back. The goal will be to upload new Betas once enough issues have been fixed, and ultimately a final release (still free :)).

 

I have to investigate a few bugs with sound effects. Ill try it again tomorrow and let you know if I'm still having issues. Machine-gun SFX never ending.

 

I noticed this bug once, but couldn't replicate it - looked to me like the AI Bf109E kept firing his guns, ran out of ammo, but the sound continued on with smoke pouring out of the gun barrels! Anyone notice a specific set of conditions where this happens?

 

You should go into detail of why you think it handles like a G, perhaps they can adjust.

 

If I get specific details, I will attempt to adjust it, just as Sithspawn says - So far I have not found adjusting AI behavior to be an exact science even with "more realistic" aircraft performance parameters.

 

Lots of talk on the "he's given up the fight and gone into a lazy right turn" issue. This was a known issue. I will continue to investigate this. For now, the only advice I have is, don't let him get away at the merge. If you keep him busy from the beginning he stays in the fight. Some of you may have noticed the AI Mustangs are able to keep the 109's attention for long periods of time (or usually until they shoot down the 109s).

 

It is possible it is related to behavior when minor systems are damaged, but I believe they will start the turning whether you get any shots off at them or not during a head on pass. I will continue to dig in to this one.

 

There is a graphical bug in the model at one LOD...

 

Thanks for the pic Zaelu - Again, I can't immediately replicate this, but I will keep looking.

 

Great addon I must say.

 

Maybe it´s my poor marksmenship, but I feel it takes quite alot of hits to bring him down, whereas a few hits from him almost immediately wrecks my P-51.

 

I got alot of rounds into him, but he simply continues. A few times I punched holes in his cooling system and a single time he plumed black smoke without burning, but otherwise the hits seem to cause little damage.

 

I have heard this comment a couple times (yep, thanks Rhino and Luckybob9 :smilewink: ), and I may be able to dial down the resilience somewhat. A fun test is to set up a P-51D about 20 feet behind a Bf109E, and let him have it from there. The 109 lasts about 1 second before incurring catastrophic failure, but I hear you on this one!

 

Also, if anyone feels the current level of difficulty seems about right, let me know that too. For example, many folks had trouble shooting down the AI P-51D when the Mustang add-on first came out, then several folks pointed out good techniques to use (energy management etc.), and some people managed to enjoy the challenge more. Anyway, all comments are welcome.


Edited by kato217
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hey kato!dont get me wrong, my last post wasnt meant as a rant in any way, i just felt the need to somehow confirm this "lazy turn" by the ai.otherwise i really appreciate what you guys have done to give us an oponent!

 

to let you know,...my opinion about the skill level is, that it could definitely be more challenging than it is now.its obvious, that the 109s are a bit underpowered compared to the p51s.at least its way easier for me to outclimb them than to do the same with p51 ai. and i have set the 109 ai to excellent. i like the fact that they have a different flight model to the p51 though!but a harder oponent would be a welcome improvement! salute and again a bigh thx

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hey kato!dont get me wrong, my last post wasnt meant as a rant in any way,

 

 

I didn't take it that way! Just used your expression cos it kinda fits! :)

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Landed (normally looking) like that and then I shot it up.

 

I put up 8 AI F-15s vs 8 AI Bf-109s, you would be surprised who won :cry:

 

at what range? 109's can out maneuver f-15's because they are smaller and slower. give the 15's missiles and the game totally changes

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Dogfighting and no missiles. :)

give the 15's missiles and bvr range. pew pew pew. BOOM BANG BOOM :pilotfly:

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Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo

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Like others have said, it's great to have an opponent that isn't another P-51. Thanks again for this, really appreciated!

 

I will admit though, I'm hoping for a DCS 109G-14 down the road. Don't get me wrong, I'm happy they are making DCS 190, but I've always had a soft spot for the 109s.

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Like others have said, it's great to have an opponent that isn't another P-51. Thanks again for this, really appreciated!

 

I will admit though, I'm hoping for a DCS 109G-14 down the road. Don't get me wrong, I'm happy they are making DCS 190, but I've always had a soft spot for the 109s.

 

:thumbup::thumbup: Same here

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