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  2. At what point did ED "promise" a release? Because the press release doesn't say anything about that. It says that a release is expected... which is something completely different. Furthermore, the "final tests" of a product are usually the toughest during development...And please, let's not go back to the "ED delays the La-7" argument because it's complete nonsense. And no, the tired argument of "ED wants to release the Hellcat first" doesn't work for me, because there haven't been any videos or images on the last weeks. All development teams have problems with modules, like ASC with the C-130. Just because some are "desperate" doesn't mean we have to have a launch. It seems some people just want it to fail so they can criticize it.
  3. Hi, this has been reported to the team but I have no eta for a fix sorry. I have removed the off topic posts here thank you
  4. Some of my own randomized missions also contain the poossibility of a complete non-eventful CAP. Just wanted to make sure I had'nt misunderstood anything! Off to try another mission now!
  5. The word is not "rendered" for that. His PC is 100% rendering the scene. Some of the simulation however is not being calculated when repaying a track. 100% agree. If it is happening on shooters as OP pointed out, something off is going on in OPs side. Those are GPU heavy games right? I know RDR2 well, idk about LotF. Have you overclocked your CPU or RAM...or GPU? If so, undo it all and try DCS again.
  6. A EFA block 5 has on develop and a Rafale has "coming".
  7. Confirmed it is an error in the newsletter, should be Slovakia. thank you
  8. @Thirsty It's clear I will not convince you. Obviously you're very disappointed and frustrated with DCS, which goes way beyond this thread and I feel I would have to either repeat myself or go off topic to address it. I can see we don't even agree on the current realism of the SPO-15LM. Few days ago ED posted their thorough evidence and explanations. They have already debunked the myth of it working differently for "some pilots" or according to "some docs" - if it doesn't convince you, nothing will. Good luck with your wish
  9. Servus, bin auf der Suche nach einem VR-Lösung. Immer wieder stoße ich auf die Meta Quest 3, andere sprechen von der HP Reverb G2. Ich würd´s grundsätzlich vorher auch ausprobieren wollen, d.h. eine Mietlösung wäre im Moment wahrscheinlich die bessere Sache. Nur was soll ich mieten? Mein Setup: Asus Maximus Hero Z790 i7-14700K (3.40GHz) 64GB G.Skill Gigabyte RTX 4070 Ti Super Auflösung in DCS 3840x2160 bei 160Hz Vielen Dank für eure Ratschläge... Beste Grüße, Anton
  10. There have been rumours about an upcoming full-fidelity Su-22M4 for a while now, but indeed without any official acknowledgement, sadly.
  11. Okay, So I messed up, I didn't know this was a thing and now I know, unfortunately this is after I have spent hours making this mission and haven't had multiple versions as I've saved it, I only had the one save file, and now that save is corrupted. Basically I was making a COIN type mission as a helicopter play ground. I had a bunch of FOBs around Damascus and a ton of singular insurgents and pick up trucks moving around to give me something to shoot at, kinda like a Blackhawk down style town that is full of angry people with AKs. After reading through these forums I have now realised that the trucks I put down with on road waypoints have caused this issue, but now I can't open my mission to fix it. Is there anyway I can roll it back to a previous save or delete the trucks or waypoints causing the issues through the Miz file? I am not a coding wizard, I tried opening it up on the mission editor browser but it made no sense to me... Please help? and thank you in advance. Coin ops.miz
  12. Does it replace default Su-25T or FC Su-25 or is it a standalonr mode?
  13. Today
  14. While we're busy getting the Crystal Super micro-OLED, Dream Air, and Dream Air SE ready — and the Crystal Super QLED modules and Light are shipping — we have not forgotten about the Pimax 12K. In this update we want to highlight the current status and progress. Image processing As previously mentioned, driving the Pimax 12K's 6K dual QLED panels, requires a chain of parts, such as 50-series graphics cards, dual DP1.4 or DP2.1, interface conversion chips (DP-MIPI), and screen driver chips. At the beginning of this year, we saw NVIDIA launch its 50-series GPUs, and also AMD has GPU's with DP 2.1 interface output, thus solving this part of the chain. Yet there is still no suitable high band bridge-IC for DP to MIPI conversion available in the industry. Therefore, in the past year, we have been trying to contact chip manufacturers and discuss how to solve this component. Some suitable bridge chips are in the planning stage, while other current solutions do not satisfy our performance parameters, as they have either too high power consumption, or they're too large. Despite these difficulties, we have been exploring solutions and will continue to do so. Panels Another big challenge is the display. Screen selection is crucial to achieve 12K resolution. Currently, there are two mainstream options: LCD and micro-OLED. For the LCD option, there are two directions to consider to achieve this resolution: One option is to increase the panel size while keeping the pixel density constant; The other option is to increase the pixel density while keeping the panel size constant. But each LCD option comes with difficulties: Increasing the panel size leads to an increase in product size; While increasing the pixel density leads to an increase in process difficulty. If we look at micro-OLED options, in terms of producing 6K resolution panels, then pixel density is not a bottleneck, but increasing the size of these panels is a major industry challenge. We keep developing both routes, both LCD and micro-OLED panels. In fact, the ConcaveView pancake lenses for the Crystal Super micro-OLED, Dream Air, and Dream Air SE, are one of the developments that came out of this. But as for the 12K, the challenge of 12K resolution still needs to be overcome. Trade-In Program The 12K is taking longer than we expected, but it's still being developed. It's coming. As mentioned last year November, the Crystal Super is part of the 12K Trade-In program, this includes both the QLED and micro-OLED versions。 Eligible headsets can use part of their trade-in value for the Crystal Super. The only thing is that this does not stack with the discount offered for Crystal users. You can use up to 50% of your headset's trade-in value for the Super, up to 399 USD, and keep the remaining trade-in value for the 12K. Like that discount, this will be taken off Prime, not the base price of the Crystal Super. It's also important to note that this does not apply to single optical engines, only full headsets.
  15. Few more attempts and I got to a nice 160nm kill from 51.2kft ASL at M1.88 AIM-54C-Mk47 flew for 200s, with max speed M4.06 and max ASL 122.5kft AIM-54C-Mk47-160nm-kill.trk
  16. Tacview is certainly the culprit for the difference between smooth panning while playing in game and some stuttery panning while playing a recording. I just commented out the Tacview entry in the export.lua and the induced stutter while panning in a recording is gone. Re-enabling Tacview and it's there again. Also, as escaner points out, when FPS is not stable (on the monitors refresh rate (or a division of it)), TrackIR can induce some extra stutter.
  17. The prison building is more robust than a normal DCS building (which is necessary to recreate the mission more realistically), but the prison building does indeed take damage too.
  18. Это уже расписывалось несколько раз. Логические гейты запираются по очереди по логике самой СПО. ПОВЕРХ этого приходит сигнал РК1 блока 001-35М который перекрывает сигналы U31 U32. Сейчас РК1 поступает все время работы РЛС непрерывно. При этом на выходе из 001-35М есть проверка правильная ли частота и латентность относительно чего-то у сигнала РК1. Даже компенсация частоты от температурных изменений зачем-то есть.
  19. The south wall has been breached! Run for it!
  20. Try again. I see the beacon is working. P.S.: The table only lists the VORTAC frequency (not the channel)
  21. I'll go as far as to request a fully functional monocle like we have in FF Fulcrum, given the fact it's actually the same device.
  22. You can at Amiens Prison! 31 segments at a time!
  23. Unfortunately, none are announced officially. Neither mentioned is Su-25T as supposedly planned to be abandoned.
  24. Hi, we will investigate but please only supply tracks without user mods as we can not run unofficial mods on our debug system. thank you
  25. I don't have Discord, but I tried some other jets and Harrier was a bit under, F 15e and Sabre, were about right. Onspeed at 17 units seems OK, so I will stick with that. Having a lot of fun with Carrier landings despite this bug. ..
  26. Trackfile won't help with diagnosing performance issues. It is just a table with some numbers, not a recording. It rendered independently on the machine that "replays" the trackfile. Microstuttering when panning around usually comes down to a) a messed up combination of refresh rate (fps), and settings like v-sync, g-sync, max fps.... etc. or b) a choppy frametime graph due to e.g. background processes running. When it happens in other games all the same, it doesn't make much sense to try to find the problem in DCS.....
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