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Hybrid Voice Interaction: Local STT/TTS with LLM Integration
twistking replied to twistking's topic in DCS Core Wish List
Ok, i think that's a NLU model, which allows you to say stuff out of order with the system still understanding your intent from a limited set of possible commands. These are lightweight and would also be part of my proposal. I just did not mention them specifically to make the post easier to digest. The benefits of integrating an LLM would be that the AI could actually react dynamically to situations in the sim. The API would not only pass along player communications (in text, after STT), but also selected sim parameters. For example, a flight instructor LLM could assist new players, while a RIO could comment on your flying skills or provide input on the tactical situation. The API could expose different sets of parameters depending on the role the LLM is meant to "play." A RIO would receive aircraft states and the tactical picture (within the realistic limits of what it could actually know). The model could also be trained on DCS manuals and NATOPS. The advantages of this are clear, though I admit that right now it would likely push most computers too far. However, in just a few years the situation will be very different. There are already extremely lightweight LLMs that, if trained on the right data and fed with real-time game states, could easily take on the role of an instructor or a cocky RIO. -
correct as-is Using the cannon with the central external fuel tank?
lj0076 replied to lj0076's topic in DCS: MiG-29A Fulcrum
I'm not sure... it probably shouldn't be like that, because as I understand it, the tank blocks the opening of the shell ejection cover... -
exophoric joined the community
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As far as I know, Qusahwira was still under construction during the time period the PG map is representing. Same can be said for the air base in Zayeed Military City.
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-45 degrees and +70. There are some sources saying -37 and +56, but I believe this is only for search mode I appreciate you giving a track! 1. What do you mean HUDs work differently? 2. Because it’s incorrect and unfinished Nineline, Gman has given a track. References are combat employment manual which explains the degree size of the HUD scale and purpose of the rhombus/diamond, and this other 9.12/9.13 manual that explains the rhombus/diamond must be kept inside the square of the HUD to maintain lock, something it cannot do right now
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Вот с этого момента поподробнее, это что за "внутренние" документы (и кто их утвердил такой смелый) которые отменяют РЛЭ, НПП или ныне ФАП по 275 приказу МО РФ? Юморист...
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non ho parole è ricomparso magicamente sto secondo asse del grilletto del joypad.... maledetto windows
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Passengers skinpack 2 for A330 https://www.digitalcombatsimulator.com/en/files/3347122/ Former B757 skinpack's current condor scheme are in Red / Blue / Orange. Today's A330 are in Yellow / Green and only tailfin Blue.
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investigating Radar losing lock way too easy in all modes.
TotenDead replied to LaCiKa's topic in Bugs and Problems
Indian capabilities in keeping their aircraft operational are quite well known. I'd assume that it was way worse in early to mid 2000s -
А вы знаете, что такое "приёмка", не как вам кажется, а как это трактуется требованиями ГОСТ РВ 15.307-2002? А вы в курсе, что ВВСТ кроме ОТК и ВП принимает комиссия из в/ч, и чем больше недостатков будет устранено на предприятии, тем проще потом будет эту технику эксплуатировать...Так что открывайте подобные "тайны", кому нибудь другому...
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DCS World 2025 Screenshots and Video Thread
JayGee replied to ST0RM's topic in Screenshots and Videos
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Hybrid Voice Interaction: Local STT/TTS with LLM Integration
MAXsenna replied to twistking's topic in DCS Core Wish List
They just use the Microsoft Speech Recognition included in Windows, like VoiceAttack/(VAICOM), but they use AI to "restructure" the speech-to-text, in case you say something in the incorrect order. Right now that's all we need in DCS in my opinion. And @SharpeXB is correct of course, they only need to use it for ATC. But that shouldn't stop us from giving commands to wingmen/JTAC in DCS. Hell, we can even do it now. But it's limited to exact commands limited by how VoiceAttack functions. Maybe VoiceAttack will include some sort of AI down the line. Then we're golden. Sort of. None of this will work until ED has fixed the overall AI in the game. And we can already do that by now with VAICOM, except you need to say the correct commands perfectly. That's where we need the AI like they've done in BeyondATC. I have no need to strike up conversations, but have the AI "understand" me in stressful situations. Maybe I'm missing your point, but what more do you really need? Cheers! -
Do you have AV running?
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scommander2 started following Loading stuttering issues
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Just wondering that let DCS idles for 5-10 mins after signing in since DCS starts loading plugins (regardless singed or/and unsigned mods) in background (task manager can tell how busy the system is, especially CPU), and see it helps or not.
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Если нечего сказать то отвечать не надо. Раз непонятно, объясняю. ЕД и многие люди считают что СПО глушится собственной РЛС. Это противоречит книге по СУО, инструкции по обслуживанию СПО, схемам самой РЛС итд. В случае если исправная\правильно используемая совокупность систем борта работает нормально мы сможем доказать что СПО может работать с включенной РЛС. Мы знаем что СПО получает сигнал на запирание, никогда не получает сигнал на открытие, то есть запираться она должна только пока идет запирающий сигнал, плюс возможно своя какая-то внутренняя латентность. Сигнал используемый в ТЭЧ для проверки цепи бланкирования имеет частоту 500 килогерц. Частота повторения импульсов Н019 в ВЧП, предположительно, 160 килогерц то есть СПО должна с ним справиться если её проверяют на 500. На схеме РЛС линия бланкирования идет как "разовая команда", но аналоговая. Внимание вопрос. От того как выглядит сигнал бланкирования у исправной системы в реале, зависит что будет с СПО-15 при включении собственной РЛС. Будет показывать собственную РЛС всегда\иногда, будет заглушена все время, будет работать как в ГС3 иногда пропуская глюки - куча вариантов. По блок схемам мы знаем что РЛС подает на СПО сигнал. Надо выяснить как он выглядит. Это "1" пока включена РЛС, или сигнал на каждый импульс работы РЛС, или сигнал зависящий от импульса РЛС но проходящий цепь логики которая может сбиться с синхрона в определенных условиях?
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Please ED include a more precise description of the trigger behaviours in the manual. I would like to replicate the true behaviour with my VKB MCG Pro. Thank you!
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Yeah, same here ... The plane is amazing, and as I'm learning it step by step, I'm loving it ever more. Bugs happens, it's not a big deal, they'll get fixed. The most weird thing for me was how docile it is ... I was able to land it on the first try ... And I'm not so good. The radar is weird, it won't lock anything , the aircraft is an aerodynamic marvel with a crap electronic system and a HUD that is like an embrional idea of a hud. and that's amazing! Well, yeah, I'm still fighting to lock anything that tries to avoid me, but I really like it.
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Even though the game might work fine for others, that does not necessarily mean it is running properly for everyone. Unfortunately, after completely removing all mods and launching the game in a clean state, the issues persist. From the moment I double-click the desktop shortcut until the launcher appears, the process takes an unusually long time. Once inside the game, performance degradation is clearly noticeable, with stuttering and reduced responsiveness. This indicates that the problem is not mod-related but rather seems to be tied to the game itself after the latest update.
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Have you tried this? All flight axis back to normal/default. In the controls settings click the Moza column, then click the FBB tune button on the bottom. Then check the Y axis reverse checkbox. Cheers!
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Here are the conditions to get the empty bracket. Uncheck the MiG-29 in the NS430 special options, but enable the NS430 for the Fulcrum in the ME. So if a server is running a mission with the NS430 enabled, you'll get the empty bracket, unless you disable the NS430 module. Could I simply be trying to disable the NS430 wrong? -Ryan NS430.trk
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DeltaChangoAlpha changed their profile photo
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DeltaChangoAlpha started following Join the Waitlist for the DCS Combat Academy
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Hello everyone, I’m currently building the DCS Combat Academy, a structured program inspired by real-world cadet training. The goal is to guide students step by step, starting with foundational flight training in the Yak-52, progressing through jet transition, and eventually tactical operations, all within DCS, with a strong focus on realism, discipline, and fun. The DCS Combat Academy is developed in collaboration with Vincent ‘Jell-O’ Aiello and the Fighter Pilot Podcast. To help shape the academy and understand the community’s interest, I’ve created a short waitlist form. Filling it out will give me a clearer idea of what people are looking for, and you’ll also get updates as the project develops. Join the Waitlist Your input will directly influence how the academy is structured. Thanks in advance to anyone who takes a couple of minutes to complete it. Blue skies, Chango
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Ironhand started following MIG-29A BVR - how to force enemy aircraft down low?
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MIG-29A BVR - how to force enemy aircraft down low?
Ironhand replied to The Gryphon's topic in DCS: MiG-29A Fulcrum
Sta low and come up behind him or from his 9 '0 clock where his radar can't see you? -
MAXsenna started following Cannot finish damper test at startup
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Hybrid Voice Interaction: Local STT/TTS with LLM Integration
twistking replied to twistking's topic in DCS Core Wish List
Interesting! I just watched a video about Beyond ATC, but it’s not entirely clear to me how they handle it technically. The underlying logic is probably still scripted. Placing an LLM between DCS logic and the text output could, however, add some useful functionality. Not strictly necessary for ATC, but for communicating with an AI backseater/RIO/Wizzo or C2/AWACS it could make a big difference. Yes, I’ve considered the economic hurdles, but please note: the STT/TTS components are open-source, proven, and reliable. ED would mainly need to build a robust scripted system that covers as many situations as possible. That’s busy work, but not rocket science. After that, they could develop a stable API that optionally connects to either a locally hosted or a cloud-based LLM. The LLM part would remain optional. Players or server owners could do one of the following: run a model themselves (a modern 16-core CPU with 64 GB RAM can already handle a very lightweight LLM alongside DCS) connect the API to a paid cloud-hosted service simply skip the LLM entirely and still enjoy high-quality, low-latency voice communications with AI in DCS through the scripted system