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  2. The destructive power of DCS seems to be the issue. Ex: I tested 3x AIM9 on CH47 or OH58, and they are hit but didn't crash... Is this only an issue with AI targets? ... I don't have the knowledge to say what is normal or not.
  3. I've been going in and changing the fusing every mission for this reason, and so far it's worked. I believe they have all, up to 11 anyway, had invalid fusing.
  4. Thanx! It's now part of my "Finnish Defence Force trucks" packet. Here's link to user files: https://www.digitalcombatsimulator.com/en/files/3347346/
  5. I'd love to have your optimism.
  6. The speed limit inside the bubble (50 nm) and marshall stack is 250 (unless ordered otherwise). As soon as you depart the marshall stack you need to get at initial at 350 kts. It´s up to the aviator to get in inital at 350kts and 800 ft.
  7. That's what I understood. Should be interactive Checklists.
  8. I see you're running 560.94, the latest decent driver for pre 50 series is 566.36, so if you want you can try it later. Just for curiosity, have you tried also previous chipset drivers? Do you have another SSD in order to install DCS outside of C:? Just for curiosity, can you upload the screenshots of cpu, memory and disk usage graphs from DCS start to ctd?
  9. great work! Cant wait to see more!
  10. It is time for the first "Cold War Germany NATO Training Server (CWGNTS)" event: "RAMSTEIN STAFFED" is scheduled for November 22, 2025 at 1800Z. This is the first of hopefully many more events to happen in the CWGNTS community, and - being the first event in this community - it is intended as a small-scale ATC event, nothing too ambitious for now. "Ramstein Staffed", as the name implies, intends to have some relevant ATC stations at Ramstein and CRC LONESHIP staffed on November 22. Participating squadrons and single pilots will depart from Ramstein, fly their individual training missions, then return to Ramstein. It is not intended as a large force exercise event, those events will come later if this first CWGNTS event is successful (larger events like TAM or TLP are planned for the future). The idea here is to have ATC and mil traffic concentrated at one place and time and make pilots and ATC folks have a good time, listen to people on frequency and see some aircraft flying around, which is the basic concept behind CWGNTS. If you are interested in this event but not a member of the CWGNTS community yet, send a PM and get in touch with us. You can find additional information on the CWGNT here.
  11. It is time for the first CWGNTS event: "RAMSTEIN STAFFED" is scheduled for November 22, 2025 at 1800Z. This is the first of hopefully many more events to happen in the CWGNTS community, and - being the first event in this community - it is intended as a small-scale ATC event, nothing too ambitious for now. "Ramstein Staffed", as the name implies, intends to have some relevant ATC stations at Ramstein and CRC LONESHIP staffed on November 22. Participating squadrons and single pilots will depart from Ramstein, fly their individual training missions, then return to Ramstein. It is not intended as a large force exercise event, those events will come later if this first CWGNTS event is successful (larger events like TAM or TLP are planned for the future). The idea here is to have ATC and mil traffic concentrated at one place and time and make pilots and ATC folks have a good time, listen to people on frequency and see some aircraft flying around, which is the basic concept behind CWGNTS. If you are interested in this event but not a member of the CWGNTS community yet, send a PM and get in touch with us.
  12. Today
  13. I can't stop flying the Fulcrum. . . . . . .
  14. When you are in love with the new FF MiG-29 and then this girl comes and steals your heart away. . . . .
  15. We get what we pay for. We pay for new modules, and the number of active modules is ever-increasing. Unfortunately, every module requires maintenance. But that maintenance requires manpower and manpower is costly. Impossible to finance all that work with one-time payments per module. So that maintenance is reduced to a level that produces more and more dissatisfaction. As long as we don't pay for maintenance we won't get much. I have bought 22 aircraft modules, not counting the ones in Flaming cliffs. But in reality I only fly about 6 or 7 of them more or less regularly. I would like those to be kept in shape and accept to pay a reasonable annual or monthly maintenance fee for maybe 6 of them. And I will be very reluctant to buy any more modules, no matter how enthusiastically they are welcomed by the community.
  16. Where tho? Don't see it here https://github.com/mbucchia/Oasis-Driver-for-Windows-Mixed-Reality/issues/44
  17. Wait a minute, is this the J10C community on github?
  18. Nice rotor head/blades blur effect/texture but the fuselage shine is too narrow and exaggerated now. On earlier screenshots the shiny fuselage - wider but less/soft reflection - looked better IMHO
  19. Same problem: During an online test session on CW Germany's multiplayer maps, we all noticed a performance drop (stuttering, etc.) after about an hour. 10 players and about 800 ground objects saturated the server's RAM. Only when starting (loading) the map/mission did CW Germany reach at least 19-20 GB of RAM.
  20. I found a somewhat cumbersome workaround for this bug: Start up DCS as normal Quit to desktop and make a change to the folder Saved Games/DCS/Mods/resources, put a file inside that folder to make it change in size Start up DCS again. Now you should have DCS read the files from the Saved Games/DCS/Sounds folder. If you compare the dcs.log files from the two startup procedures, you should find that in the second case the Saved Games folder\Sounds are loaded secondary, overwriting the RAM 2025-10-19 12:34:49.923 INFO SOUND (1240): Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2025-10-19 12:34:50.442 INFO SOUND (Main): Added sound path: C:\Users\User\Saved Games\DCS.openbeta\Sounds
  21. Did I misunderstand or will the fancy new tablet also serve as a training system by giving you checklists and highlighting the actual cockpit items as you work through them? You could have really barebones training missions that are just "start your plane and fly from a to b using the checklists. Off you go".
  22. I partially agree with you. The apparent perceived smaller size on objects when looking through a reduced FOV and without peripheral vision is a well known and documented effect. I think that this effect affects also the size of the objects in the distance, so I tend to think that the representation of the world is only percieved smaller, even though it might be accurate. I did a small experiment myself with eleven, the table tennis VR Game. In the beginning I always thought that the table was too small. I also had a real table in the cellar, so I made the experiment of adjusting the position of the virtual table so the center of the VR table would be coincidental with the real one. After doing that, I checked the corners in the virtual world by reaching with the VR Controllers, and they were exactly where the real corners were. To the millimeter. Even when the perception of the world was to be smaller, things in the virtual world were displayed with the real size. Since then, I never mess with the world scale. Sent from my SM-A356B using Tapatalk
  23. I highly doubt it since the v2.0 is coming and that new version is the one which I suspect and expect to be coming with all the new bell & whistles.
  24. Da es sich weder um eine Frage noch um eine Antwort handelt ist der Kommentar hier im Thread doch irgendwie etwas fehl am Platz, meinst du nicht? Der wäre hier besser aufgehoben:
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