Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. Not sure why you guys conclude "HB say its intended, they wont fix it" when I keeo saying the opposite. The current behavior is "working as expected" but that doesnt mean that it won't be improved/changed. As I keep repeating, it is on the list and it will eventually receive another pass so that the lag is gone.
  3. I made a mission, which i want to have in different difficulty levels. The pilot shoud be able to select at the mission start via F10 menue (F10 - other) the difficulty of the mission. is there a way where i can set options that the later spawning enemy squadron has 1, 2, 3 or 4 wingmen? Or set the skills from Zero to Ace? Thanks in advance
  4. А по поводу АРК что? Л-39 на каком РСБН живет на 21ом или 29ом?
  5. I guess you're right. For me having 3 WPT with 3 RSBN and 3 ARD with corresponding PRGM is enough for the Mig 29 missions at this moment. I hope the manual will be more documented in the future on this matter. Cheers
  6. If you watch the Reals Videos on YT , you can see how everything moves: Cables, Seats, Sun Visors, etc. Even the Pilots get shaken around. That's completely missing from the CH-47F, and in the C-130J, it's just the Microphone Cables. There's simply not enough life in VR.
  7. Thanks. I’ve been into "realistic" videogames for over 25 years, and I’ve thought about this dilemma a lot. I think it's just not worth trying to force "realism" into PvP. You can design systems that push players toward the dynamics we want, but they're always crude and end up feeling like crutches. Your idea with a single life mode will surely make players value their life more, but to me, that doesn't seem like an elegant or even practical solution. I'm not disillusioned though. I think each mode of play has its own strengths and weaknesses and embracing those leads to better results. My own frustration with the realism dilemma actually taught me to appreciate designs that lean into their format. I might scoff at 'airquake' but I’ve also learned to enjoy Quake itself for what it is. I mean the actual arena shooter, not the DCS variant. For truly "realistic" experiences, I believe the real answer lies in cooperative play. And with advances in AI, I'm quite optimistic about the future of that mode.
  8. I was using Cirrocumulus 3 on a sunrise Kola flight and saw the same sort of issue in the top layer there, but not nearly as severe as that photo. Didn't think to grab a screenshot when I was on but can get it next session if needed. Fantastic mod by the way - thank you! Looking forward to those 2.1 cirrus clouds!
  9. This summarizes my feelings every time I'm flying in a Hornet on the Persian Gulf and thinking "I really hope there aren't an F-14s operating anywhere..."
  10. Of course, but I hope you'll at least be willing to indulge me as I relate an analogy from my youth, to better explain where I'm coming from: Back in school, there was this girl I was attracted to. I asked her out several times. Instead of saying "No", there would always be a polite excuse that left the door open just enough that I wasn't sure but still retained a little hope. Eventually, I finally gave up and lost interest. Ironically, 6 months later, she called, and asked me out. I told her no. The time had passed, and I wasn't interested anymore. I'm a passionate DCS helicopter fan. I own all the ED helicopters, but none from Polychop. I wanted both the Gazelle and the Kiowa on and off, but I could never bring myself to purchase them because I didn't have the confidence in the company making them. Perhaps, through fear of missing out, I've checked back periodically all these years to determine if I should change my mind. But it seems like there is always something going on, and when questions are asked, the answer is always to just to wait around a little longer. Ok, totally fair. But I've started to feel like Charlie Brown when Lucy takes the football away. I don't want to be like Charlie Brown. At some point, just like with the girl who wouldn't date me but was keeping me in reserve, up on a shelf, it's time to stop caring, and just move on. And when that point is reached, it really doesn't matter what the explanation is, because my own interest has expired. I hope this situation works out for the people who have purchased the Kiowa or the Gazelle.
  11. - Sonic -

    Visore VR

    Se con una combo così vai a 35 FPS vuole dire che il tuo amico ha un'approccio irrealistico con i settaggi di DCS. Se volare al massimo con qualsiasi visore "oneroso" devi avere un computer che manco esiste a livello di potenza per una cosa come DCS che è un buco nero di risorse. Se abbassa i dettagli e leva roba inutile credo che può abbondantemente oltremodo raddoppiarli. Io gioco con dettagli bassi, e con tutte le cavolate tipo ombre etc eliminati...con G1 e un 3080+i7 online vado a 60FPS con risoluzione del visore al 100% (e per SteamVR la risoluzione al 100% equivale ad andare già in supersampling, infati sono molto oltre la risoluzione nativa del visore). Evidentemente deve torvare il suo punto di equilibrio
  12. That's correct, but in this situation, I was wondering if only the first three channels would be connected to the MIG navigation, and the subsequent channels, starting from 4, would simply function as manual selection channels. So, whenever you add an RBSN using DTC, it sets the first three points as Beacon buttons, but not the rest. The rest will be manual selection, e.g., if you give 5 x RSBN here in DTC. Have you checked this?
  13. so switched to the MIG-21 today (same mission, nothing changed) and hat the problem again. more than ever. dcs.log
  14. I also have reported the laggy stick behaviour in the vertical axis before. I have an FFB stick and it doesn't make sense that I do not FEEL any resistance on the stick while on the ground, yet in the airplane the stick moves like the pilot has to exert so much strength that the stick can only move slowly. Or if it is truly that hard to move the stick while there are no aerodynamic forces, maybe it could be added to the FFB behaviour. I understand how it can be immersion breaking even without the FFB. And to second that, I also think there is no problem with F-14 mirror design and it's much preferable both for immersion and comfort.
  15. У МиГ-21 своя база РСБН. К ДКСной отношения не имеет.
  16. Let me guess: this is from the Black Shark days?
  17. Does that mean that the real airplane does not actually have a stick-pusher? Or does the 17kg of force get pulsed through the stick every time you reach AOA limit ?
  18. All of this is great advice! I just have one issue with both Polychop modules (Gazelle and Kiowa) in that there seems to be some kind of ground friction effect that actually makes it very hard to take off into a hover slowly. In the Kiowa in particular, it's possible to skid forward with full aft cyclic when there's just enough collective to keep the helicopter on the ground. In the Gazelle, it's a bit different, but the helicopter's controls still feel different as long as at least one skid is still in contact with the ground, compared to when it's truly airborne, even if just by half a foot. It's as if the flight model uses a different set of parameters. I don't observe this kind of behavior in any other DCS helicopter. So personally in both Gazelle and Kiowa, I get them light on the skids until they start to yaw, put in power pedal to stop the yaw, and them nudge them into the air with a good pull on the collective. An outside observer would see the helicopter jump into the air and then establish at 2, 3, 4ish feet. I wonder if this is what's throwing Tasky off? One easy way to share your progress with us is to do a short flight, demo your takeoff problems, and then after quitting the mission, hit "Save Track" and share that .trk file with us (maybe via Google Drive/OneDrive etc. if it's too big for the forum). That track recording allows us to virtually look over your shoulder and give some more specific advice.
  19. Возник вопрос по модулю, как задать частоты каналов 1, 2, 3, 4 и П в мультиплеере? В картридже ничего похожего нет? И ещё вопрос возник как так получается что на карте сирия (наверно и на других кроме кавказа) в картирдже нет ни одного РСБН маяка по при этом на этой же карте/миссии на 21ом мигаре есть РСБН на каждый аэродром? Понятное дело что в сирии нет РСБН, вопрос почему одному доступно, а другому нет? Наверно есть смысл привести к общему знаменателю.
  20. Hi, I just received the Pimax Super UWD (how to know if it's really this one?), but the IPD motor seems to be broken: it spins freely with a horrible noise and the IPD doesn't change. I sent an email to support. Other than that, what settings did you use in PimaxPlay for DCS? With a high end PC like 4090/5090? Thanks, Durei
  21. Yes, I ended up binding the command "engage bandits" directly on my HOTAS to avoid all this faffery.
  22. Очень хорошо...
  23. дополню, с 2:08 хорошо слышна стрельба с пушки https://youtu.be/TXmX0kpNjbc?si=Ypl5zivjeDq2r7Ln&t=128
  24. Today
  25. Jaguars and Rafales and Alfas, oh my!
  1. Load more activity
×
×
  • Create New...