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The fuel trailers has some years ago into de DCS directories, but Ed dont has implement them. The UM attrezo build by UM never go to reach that quality level. I review the EDM directories, the TZ-60 and the TZ-22 tank, and the Sa-2 transporter has been deleted from DCS directories. ED, where are they from?
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Be cool to see some Suez Crisis action. Heck yeah!
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I'll take all of the above: Helldiver, Avenger and Hellcat (and FM-2 & SBD-5). Those are the planes of 1944-45. I also want Wildcat F4F-4 or FM-1, SBD-3 and the MIGHTY TBD-1 Devastator!! Those are the planes of Coral Sea and Midway! Hell, I'd piss on a sparkplug if I could get the Devastator ...with a late 1944 Mark 13 torpedo!! ...although, I'd probably be the only one flying it. Maybe in 2037 for the 100th anniversary of its entering service.
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Itelabs25 joined the community
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Thank you. Please see my edit above Draconus.
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Download works fine Track not tested. Btw: the link expires in 1 week so better don't delete the file just yet. Some devs may wake up late and ask for the file again.
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Naja, sind schon groß die Updates..... aber mit GF nicht ganz so schlimm. BTW, ich fühle mit jedem Internet-Anschluss-Genervten mit.
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Afaik, DCS makes a delta index and only downloads files that are changed to the previous version (which of course in the case of map updates are still huge in size and number) and flightsim maps happen to be vastly bigger than RPG maps..... So were exactly do you see room for improvement? De-install the modules and maps you aren't using beforehand and they won't be updated/downloaded. Et Voila.
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I tried to get help with this too, but despite hints and tips I could not get it to work. I gave up in the end. Shame, as I thought it would be a great feature. Happy landings, Talisman
- Today
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Да, освоение тундры - дело сложное и доступно не для каждого Можно было бы написать, что ДКС - симулятор полётов на самолётах и вертолётах, а не наследственности, но в сети есть серверы с таким же переносом событий из миссии в миссию
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Why don't you calculate it in 1983 War Games style using a 300 Byte/s acoustic coupler ? You could have finished high school + university in that time. And where to store the 250,000 floppy disks ?
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Does this work: https://limewire.com/d/FpEEQ#SfslpJcFwt EDIT: I just watched the track back and the flaps do deploy briefly, so perhaps I did accidentally hit the manoeuvre flaps switch on my HOTAS, although that doesn't seem likely. The flaps quickly retracted and left the slats deployed, probably having been damaged because I was doing at least 350knots. I'll try mapping to another button. My Virpil throttle was damaged in the area of the thumb joystick when a clock fell off the wall. So perhaps it's giving the occasional spurious signal spike.
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Ok, I see it. So maybe they're not done everywhere. The user toggles some switches and nothing was displayed there. So maybe they're not done everywhere. The second solution is that the mouse cursor may have been suspended there for too short a time.
- 327 replies
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- ka-52
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AI scud launchers don't move after launching
BIGNEWY replied to Tavilha's topic in Ground AI Bugs (Non-Combined Arms)
Hi, I have found an older report touching on this subject and have added your link to the report. thank you -
You're actually wrong, they are there. Also, again, tooltips aren't that important too. Only manual and displays.
- 327 replies
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- ka-52
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draconus started following [BUG] Slats Bug
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You'd be the first in this thread. You can upload it somewhere and link it here.
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As far as I'm aware, the Litening implementation in the Hornet is the one the Spanish Hornets have, not the Marines one. They should be similar but remember that the Spaniards have full access to the hornet avionics and they develop their own stuff a la israeli.
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Andrew8604 started following PBY-5A Catalina
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Most definitely would love this! Well, that's a video of Destroyer Simulator on Steam, I think. We might not need all that animation. If ED makes: a player operable Mk37 gun director for the 5-inch/38 gun mounts (which is dual-purpose and can be used against surface targets and shore bombardment) player operable Mk51 director with Mk14 lead-computing optical sight for the twin- and quad-mount 40mm guns a player operable 20mm gun mount with the same Mk14 lead-computing optical sight (or iron sights)... ...these three gun systems make up the standard anti-aircraft armaments on virtually all US Navy surface combat ships from 1943 to the end of WWII. Then include ship models of the... Fletcher and Sumner class destroyers (in WWII configuration) Cleveland, Atlanta and Baltimore class cruisers North Carolina, South Dakota and Iowa class battleships Independence class light carriers. Including compatibility with VR. Eventually, include a simplified, integrated CIC (Combat information center) in each ship so that one or two players might be able to use air search radars, direct a group of ships in speed, direction, formations and combat action against enemy contacts, as well as direct fighter aircraft via comm menus or radio comms to players to intercept airborne targets. Also, have the plot board. Sonar could be operated from CIC, as well. I think it would be a heck of a lot of fun to be able to man a Mk51 director to remote-aim a quad 40mm mount to try to shoot down attacking dive bombers and torpedo bombers to defend the ship and task force. With the help of AI gunners manning the other guns on the ship that other players are not in control of. I used to try my best at this when we were able to occupy a gun mount on the Samuel Chase ship. In a formation of other Samuel Chase and LSTs, with 24 or so attacking AI Fw190's in Zero skins, it made for quite a sea battle scene in sights and sounds!! ...especially with a couple mods of other WWII ships. Puffs of black dotted the skies with tracers flying everywhere!
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Currently, at least in the video, you can see that there are no any tooltips. The user moves the mouse cursor and nothing appears. So there are no tooltips in Russian either. I don't think he has tooltips disabled in the DCS options (you can do that). Of course, +1 for the tooltips in English.
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draconus started following Views in the F-14
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For realistic approach I don't use any external views, no padlocks, no F10 map, no BDA info or "kill checks". As a pilot you should know the area you're about to fly in and your divert options. Good mission should have all the info in the kneeboard cards.
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F-14 A/B feature follow-up, wish list and beyond
Horns replied to scommander2's topic in DCS: F-14A & B
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Model Viewer 2 Not Loading - Built-In OR Stand-Alone
silverdevil replied to Saxman's topic in Game Crash
indeed. i tried running the EXE myself. the screen went black for a few seconds, did not start, and gave a brief error dissimilar to your error. however i found the error in windows events. Faulting application name: ModelViewer2.exe, version: 2.9.17.12034, time stamp: 0x685d4d8d Faulting module name: GraphicsCore.dll, version: 2.9.17.12034, time stamp: 0x6844afc7 Exception code: 0xc0000005 Fault offset: 0x0000000000015847 Faulting process id: 0x0x9E8 Faulting application start time: 0x0x1DBFA7B146C1E28 Faulting application path: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\ModelViewer2.exe Faulting module path: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\GraphicsCore.dll -
It depends on the module.
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I do not care about cockpit translations, I know some russian but I'm not that 'fluent' in it yet. I moslty care for the avionics (same as you can have russian or english menus in Ka-50's ABRIS, where I have russian cockpit but english ABRIS, that's what I wanted to know)
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Especially annoying since these are some of the most famous/relevant opponents to have in cold war DCS! From my tests a while ago I found the Mig-19 was a more reasonable opponent, tho maybe too weak for good players. I do also like the 90 degree off boresight trickshots