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[MOOSE] RAT - Random Air Traffic
DrDetroit replied to funkyfranky's topic in Scripting Tips, Tricks & Issues
Yup, ok thanks for the confirmation. I'll have to take another hard look. -
GunfighterSIX started following Winwing MCDU -can it be used in DCS - for other aircraft
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[MOOSE] RAT - Random Air Traffic
buur replied to funkyfranky's topic in Scripting Tips, Tricks & Issues
In Moose 2.9.13 the afghan airports are included. The RAT script is part of Mosse, so no special download. Must be a failure in your script. -
Winwing MCDU -can it be used in DCS - for other aircraft
GunfighterSIX replied to hreich's topic in Winwing
Cerppo, I am getting this error. I did not see any install instructions, so I am just wondering what i screwed up. Thank you for all your hard work. -
There is some Merch I just wish we was easier to find.
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Yurgon started following Endurance Calculated in Hours Only
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The endurance as shown on the HSD and VSD is currently calculated as h.0 hours instead of h.mm hours and minutes. I'm pretty sure it used to be calculated correctly in a previous version, but am not sure when this was broken. Currently seeing the issue in 2.9.19.13478 In the attached screenshots, the endurance is given as either 1.0 or 2.0 hours depending on the current fuel flow, with no in-between values. The issue seem reminiscent of the odd ETE calculation as reported here. KW_Endurance.trk
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rbz started following SUNTSAG - Lockdown Mods/Liveries Collection (New and Revised)
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Makes sense to me. can ED confirm please?
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Hello, @gorandcs. The vanilla MICA-RF missile does not have sufficient energy to launch from a vertical position. If you want a short-range SAMP/T, you can simply activate the disabled TEL Aster-15. To do this, open the entry.lua file in the mod's root folder and delete the double dash on line 146 so that it looks like this: dofile(current_mod_path..'/Database/Vehicles/SAMPT_MLT_Blk2.lua')
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Holy thread revival! Thanks for the info though.
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I'm fine using trim in every other DCS 'copter I have - Huey, AH-64D and MI-8 but I cannot seem to trim the Chinook for level flight above 140 knots or so or around >50% throttle. When I'm less than 140, I use the CD REL around the attitude I want and then adjust with trim hat, everything's great. Above 140, I do the same and the aircraft pitches hard in the direction I am trimming - if I'm trimming down, it does a nose dive; trimming up it goes nose high. It will stay in trim at a climb rate of ~1k, this gets worse the more power is added. If I just use my joystick, I can find a position at that speed where I am level with out many micro adjustments, but as soon as I hit CD REL, it pitches. I've about tried everything at this point: instant vs center trim, holding and releasing vs pressing trim when in position, various combination of trim hat and CD REL etc. EA bug or am I not understanding something about the 'copter/flight computer? Thanks for any assistance
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It would be a good idea to be able to turn off this animation. I'm afraid it might give you a headache in VR . Shimmering manifests itself as a flickering effect that's always visible out of the corner of your eye, and it's not a pleasant experience. Of course, we'll see it once the model arrives, and then we can judge.
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https://web.archive.org/web/20240402152321/https://www.cymstar.com/what-we-do/simulation-products/cymlite-series/cymlite-mcs/
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[MOOSE] RAT - Random Air Traffic
DrDetroit replied to funkyfranky's topic in Scripting Tips, Tricks & Issues
I'm using Moose 2.9.13. My RAT script works in the Caucuses, Nellis, Sinia and Syria. -
Question - What is it? (next to HUD)
Raven (Elysian Angel) replied to vctpil's topic in DCS: MiG-29A Fulcrum
Gierasimov's post is the solution to this thread, not yours. -
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
I know you said the M134 would crash on the #2 side of the bird if fired but is it able to be equipped if just using the aircraft for airfield mockup or is it completely locked out? - Today
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[MOOSE] RAT - Random Air Traffic
buur replied to funkyfranky's topic in Scripting Tips, Tricks & Issues
You are working with an actual Moose version? -
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
Would this be usable with the MH-47 attachments mod to get a visually accurate MH-47G for some good old fashioned SOAR missions? -
Probably could do a Tornado F3 or Brit Harrier.
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PSVR2 - now works with Eye Tracking and Quad Views!
Morat replied to proxlamus's topic in Virtual Reality
Thanks! That helped a lot with the Scorpion Helmet overlay in the A-10C2 and I think it stopped the targeting pod being fuzzt when scrolling around. -
Ka-50 III - ADF Plate channels and names
Foxtrot1960 replied to Foxtrot1960's topic in DCS: Ka-50 Black Shark 3
Kneeboard?... Indeed! That's what I do actually, but I would like to have the plate working as I said; mainly for stuff not present in the beacon.lua file or eaven in the map, like FARPs with mobile NDBs. In reference to what you said, I've done the following: on Caucasus I have my home in Sochi-Adler airport. I then changed the ARK-22 frequency of channel 1 (both inner and outer) to 761KHz. Starting the mission the plate, on channel 1 is blank! I then noticed that the ARK.lua file (the one in Cockpit/Scripts) have not changed, keeping date and time of the first Ka-50 installation. I then changed the first line of the NDB channels of the ARK.lua (line 27) to match the corresponding one in the beacons.lua of Caucasus (airfield18_0), bur still nothing! I'm doing something wrong but can't understand what! This sounds like a challange for the community to help me . -
Archangel44 started following F-16 Display Readability
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F-16 Display Readability
Archangel44 replied to Nightstorm's topic in Utility/Program Mods for DCS World
Nightstorm, To answer the above posters question, I found a workable thing but incorporating other hud colors, but to keep it vanilla, it is easy enough. Check out the changes to the lua file I made, you can make changes comparing it the DCS vanilla and perhaps make something to download for those that want a better visualization of the vanilla DCS hud. Just scroll through the posts and you will see my post of the lua file and a later download of the lua file I modified to my liking. -
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nws9140 started following currenthill
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Please, can we have the manual/QS guide before the release?
AeriaGloria replied to LordOrion's topic in Wish List
When it’s available I’m sure it will be shared on the front page. The FC3 manual won’t help.