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MAXsenna started following A certain keybind paralyze the entire input device
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A certain keybind paralyze the entire input device
MAXsenna replied to Islari's topic in Bugs and Problems
Have you checked for runaway modifiers? You say it only does this in tbe F-14 pilot. Thought about resetting the F-14 pilot controls inputs? Sent from my SM-A536B using Tapatalk- 1 reply
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Ground handling, sharp turns with tailwheel unlocked are not possible without excessive power. Like if the tailwheel would never unclutch even with differential braking. The plane also tends to drift in a very unatural way. Is this something being tweaked ? Thanks Love the Corsair, guys !
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Bold Cheetah - A 13 Mission DCS F/A-18 Campaign by Sedlo
Sedlo replied to Sedlo's topic in Missions and Campaigns
OK, double checked and deleted them from missions. I'm getting pretty frustrated as it was working before. Unannounced under the hood changes are pretty annoying, I'm sorry you had problems. Download 2025-08-05 version and all should be well: https://www.digitalcombatsimulator.com/en/files/3326679/ Thanks Steeljaw!- 422 replies
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SNIPer vs LITENING II - use cases
SeeYouAtTheMerge replied to Im_TheSaint's topic in DCS: F-16C Viper
the current litening in the game has 0 resembelence to the G4. The G4 has a IR Pointer, LTIP, REOs, XR, and SWFOV, Multi Target Tack and many other things we dont have. We definitely do not have the LITENING G4 nor do we have the AT. -
Don't say good by so fast please. We all need time for a new map and new mission ideas. Barely flown the map because the map is new and I have only one or two evenings to fly. So I had not the time to look at your mod. In DCS everything is a little bit slower. The people needs several month to investigate new mods which bring new mission ideas. Please give us more time
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I can totally understand the frustration when this kind of thing happens, but on my own case the files I share is work that I mostly do for my own enjoyment, so if I eventually share some of it for others to try, and then it seems to not be other's cup of tea, I don't really care as it's for my own enjoyment and so it can't be time wasted. I came onto this thread because I've been porting the Corsair training missions to this Map, so this is the first post that I see about this Mod you did ... don't know why I didn't read about it earlier, did you do a thread about it? For my own files I almost always open a forum thread about it, as it's much easier to get user feedback there than on the User Files section. Hope you can reconsider the sharing of your work, as I'm intrigued and would very much like to try appropiate trains on my future missions for this Map. BTW this is how the ported training is looking like (I did this with the blessing of the missions original author): Eduardo
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Every post you made with your trains received positive feedback/reactions. How you take that as "negative zero interest" is unbelievable. Do you just ignore every bit of positive reactions and focus on the negative only or what? But hey, your choice. If you perceive all that bit of positive reaction as non-existent interest, so be it. There is certainly interest in what you are doing, even if you don't get hundreds of messages about it. There will and always be the dozen bunch of people happy for every bit of asset provided by people to improve the game, even if they don't directly express themself.
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HP G2 V2 Replacement Headset Cable required
ChariotOfFLAME replied to taffy001's topic in Virtual Reality
This is the official HP replacement: Go to https://partsurfer.hp.com/?searchtext=22j68aar the link may not work right, but partsurfer is what you need. -
omnijinx joined the community
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Tried it on 1, tried it on 5. Still an issue unfortunately. It’s a shame they’re not hall sensors like the two sliders.
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He has! Here you can see the MAX REV on the throttle.
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Islari started following A certain keybind paralyze the entire input device
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Bug: On a Winwing Orion 2 F-16EX stick, when engaging the paddle switch to button 8 (full paddle deflection) it paralyzes the input device button, only the axis continue to work. I have to go back to ESC menu, CONTROLS and press one random switch to unblock the switches. The behavior appears whatever binding is linked to this hotkey. Why do I post it here ? Because it only do this with the F-14 as a pilot, I use it as RIO as modifier and everything works. I checked if this button might be link to a bad control on every other item of the list, it is not. Can I reproduce it 100%: 100%, evey times How to reproduce/ description: Step1: Get a Winwing Orion 2 F-16EX stick Step2: On F-14 Pilot control page, bind the button 8 to any control. Step 3: Press the button while flying Result: Every button of the stick become inactive DCS Version: 2.9.18.12899 (but was already acting like that since 2 months approx) System Specs: CPU: AMD Ryzen 5800x GPU: NVIDIA RTX 3080 RAM: 32GB RAM SSD: 1x M2 1tb; 2x 2tb OS: Win10 Peripherals: Joystick: WinWing Orion 2 - F-16EX Throttle: Winwing Orion 2 - F-15EX Pedals: Winwing Orion 2 - Skywalker Others: Winwing Orion 2 - MFD Headtracker: AItrack + Opentrack (bug is present with or without) Mission File: Every flight Log: No particular log Track: Not see-able trough track Video/ Screenshots: Will add if necessary Mods: I do not use any mods except SRS and Winwing MFD link. But bug do not rely on these as I tried vanilla
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theRealTrickFlare started following DCS: CH-47F Early Access Roadmap
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No stick displacement in Force feedback ?
peachmonkey replied to FZG_Immel's topic in Bugs and Problems
My Rhino FFB doesn't move when I trim in fw190a8, fw190D9, K4, P47, and Mosquito. Why is it supposed to move in F4U? -
don't be so harsh on yourself, I very much appreciate your work, waterman! I just can't play with your trains on the Marianna map because it gets 30fps in VR the map is seriously unoptimized for VR use.
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OH-6A by Tobsen and Eightball
CommandT replied to tobi's topic in Flyable/Drivable Mods for DCS World
Is there any chance the decision to stop all work on the MH-6 will get reversed at some point? I'm still devastated -
Дорузья ! Как можо приобрести или как то получить МИГ -19 ? В свое время не взял... А теперб вот...
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i just watch raflidude's video on his c130j flight... just wondering about the landing.. i dont know much of this plane, i thought it had reverse thrust via reversible props?
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@talvikko These are the specs of the system I just built: Asus ROG X870E-E Gaming Wifi motherboard AMD Ryzen 9 9950 x3D Asus Tuf Gaming RTX5070 TI OC Edition G.Skill Flare X5 DDR5-6000(48GBx2) Asus Ruyjin III 360 (non-RGB model) Samsung 9100 Pro 2TB nVMe (I reused a case that I had, also with another nVMe and SSD drives.) The build was not without issues. I had to return the first motherboard due to a defective memory channel. I thought the second motherboard was also defective but it turned out that the BIOS didn't support either the CPU or the Memory. Fortunately the Asus motherboard BIOS can be flashed without needing to boot into the BIOS. Once I got that sorted out, everything else has gone fine. One of the reasons I went with this motherboard is its use of the PCie lanes. I wanted to keep the graphics card at x16 speed while also taking advantage of the PCie version 5 speed for the nVMe drive. This board has a specific slot for the nVMe drive that will allow it to run at x4 speeds and the graphics card to keep running at x16. These two slots go directly to the CPU; it has two other nVMe slots on the same channel and using either of those drops the graphics card slot to x8. Finally, the board has two more nVMe slots that run through the chipset and don't impact the CPU PCie channels. I saw no point in spending what I did for the graphics card and not be able to use its full capacity. One of the reasons that I went with AMD is the socket - AM5. Unlike Intel, AMD hasn't changed their sockets for awhile. That means you could by a cheaper CPU and then upgrade later without having to change anything else. As for the memory brand, I would decide on the motherboard first and then use the boards QVL (qualified vendor list) to choose your memory. Most of the major memory manufacturers also have a way to search their products for compatibility to a particular motherboard. I'd also suggest sticking to two sticks of memory. Modern systems sometimes have problems with more than that.
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Leoh joined the community
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indeed. especially in head on passes. I only ever lock bombers attacked from the side
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Custom menu issue in Dedicated Server
rob10 replied to Draken35's topic in Scripting Tips, Tricks & Issues
I've seen that before and IIRC (not our server guy) it came from too many options/layers in the menu. Ended up rearranging things to get it to consistently show. -
No stick displacement in Force feedback ?
FZG_Immel replied to FZG_Immel's topic in Bugs and Problems
hopefully it gets adressed. this is an immersion killer -
waiting for resolution ED/RAZBAM Situation Info & Discussion
aaronwhite replied to NineLine's topic in RAZBAM
In fairness, as with most things like this, we have to infer a bit. I don't know that we will ever know for sure if Razbam was or wasn't required by their contract to provide the source code. ED withholding payment from the only 3rd party dev that we have had confirmed wasn't providing their source code makes me think that maybe the lack of source code sharing for the modules was kind of the crux of the whole issue, but like I said before, that's just a lot of inferring on my part while not really having the whole picture. The hope is that the bridges aren't permanently burned, and maybe at the end of all of this, ED can at least get the source code in exchange for whatever agreement they make, but that feels optimistic given the way things have played out so far. -
+ 1 I made another thread about it. it's killing immersion
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Hello, try this idea. find your DCS folder in SAVED GAMES. Rebame the DCS folder to .BAK. then run DCS. exit DCS. copy your INPUTS folder over to the newly created SAVED GAMES/DCS Bonjour, essayez cette idée. Trouvez votre dossier DCS dans SAVED GAMES. Renommez le dossier DCS en .BAK. puis exécutez DCS. Quittez DCS. Copiez votre dossier INPUTS dans le dossier SAVED GAMES/DCS nouvellement créé.
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No stick displacement in Force feedback ?
GTFreeFlyer replied to FZG_Immel's topic in Bugs and Problems
I don’t think it’s implemented yet. I’m with the AB9 base and don’t have the trim working like that either. Also, the stick shakes much too much in small G maneuvers not close to stall. It’s better than nothing and I’m happy there’s this initial implementation to play with for now. -
Question. when trimming my plane on the elevator axis, the stick doesnt move like in any other warbird. The trim tab should move and that should have an effect on the stick depending on the airspeed. right now the trim acts directly on the control surface. this is wrong Is this a bug ? A missing feature ? thanks