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"VF-31 Last Cat Standing" not working properly
Michael-Fr replied to Michael-Fr's topic in Bugs and Problems
A kind soul was kind enough to look into the problem. The following two files should be overwritten in the skin folder. Have a nice day. description.lua HB_F14_LOD1_3in1.dds -
A kind soul was kind enough to look into the problem. The following two files should be overwritten in the skin folder. Have a nice day. description.lua HB_F14_LOD1_3in1.dds
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Maddaawg started following HP G2 V2 Replacement Headset Cable required
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I saw one on eBay yesterday when I was price checking the G2. I think it was $75 USD. Most of the used G2's were $150. Shipping to Australia though might be a problem to as shipping costs are high. Maybe look on the used market in Australia.
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DCS WWII 1944 Kickstarter: A Tragedy in 3 Acts
[HOUNDS] CptTrips replied to [HOUNDS] CptTrips's topic in Chit-Chat
LoL. I can see why everyone posts at Hoggit instead of here. -
DCS WWII 1944 Kickstarter: A Tragedy in 3 Acts
[HOUNDS] CptTrips replied to [HOUNDS] CptTrips's topic in Chit-Chat
What a pissy bunch. I think I painted ED in a very favorable light. I bet you didn't actually watch them. Its' possible I got something wrong. I wasn't there at the time and was trying to piece it together. I reached out to you you and asked if you'd like to sanity check my script but you didn't respond so I assumed you were too busy. There is nothing about PTO in the video, I was just expressing an opinion. The rest of your bable has nothing to do with the videos. I never said ED had the resources to do a full blown WWII sim. The whole point of the video is that ED picked up the pieces from a mess and tried to clean it up the best they could You might try looking at the video you are pontificating on. Do any of you guys put your brain in gear before engaging your mouth? -
Not off topic, which it did, and I removed a day's worth of messages talking about VEAO theories and gas purchases. Please stick to the topic, everyone.
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Yes well i can definitely understand why third party developers might have money issues... But ED isn't exactly scrounging for capital.
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NineLine started following DCS WWII 1944 Kickstarter: A Tragedy in 3 Acts
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DCS WWII 1944 Kickstarter: A Tragedy in 3 Acts
NineLine replied to [HOUNDS] CptTrips's topic in Chit-Chat
Well, that was... something... Honestly, aside from what I assume was AI-written and voiced text, it gets many things wrong or makes reaching assumptions, perhaps based on research from ChatGPT? I am not going for a point-for-point rebuttal as this is old, old news, and I have enough going on without reliving past speedbumps in the winding highway that is DCS. SD is correct, we have been thinking about PTO for a loooooong time, Marianas as a free map with a WWII version was planned ages ago, so no, do not drag us into anyone elses story, the world is not that big and conflicts happened in many locations that games will overlap, we do not try and stop anyone from making their own vision of any particular theater. The P-51D was what was supposed to become a Flying Legends collection in DCS, modelling some of the most epic warbirds of that and other eras. RRG came along and wanted to create an all-encompassing ETO theatre, when they saw that much of their Kickstarter went towards the first aircraft, which started the death spiral. That first WWII fighter will make or break a 3rd Party, I think, in many cases, they are more difficult to model correctly (at least when it comes to flight modelling). We never had the manpower to do a full-blown WWII sim. We picked up the pieces the best we could, and we have what we have now. With the F4U coming and the Hellcat being a favourite of the boss, a dip into the PTO theatre just made sense. If we do a Zero... oh my, while other games could do many different Zeros, our version, if we can, would be... epic. Anyways... Let sleeping dogs lie, I will leave this video here and open, but not sure I care to see anymore here I know how it ends. -
I noticed from Calvin's YouTube video that the 120Hz option is no longer available? I've been using 120Hz/Half Frame/TAA/MB QV and Companion with a smooth 60FPS. Does this mean in future only 90/72 or only 45/36 at half frame?
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I apologize if this is in the wrong area. It's not a bug I'm posting about, just a "problem" I'm having. I must be missing something simple. I tried doing searches here but didn't find this question/topic. In F1 view, when I roll the scroll wheel forward, I get a zoom in, moving closer to the panel. In F2 view, I get the opposite direction of movement... transposing backward, moving farther away from the aircraft. I'd like the movement to be consistent, whether it's a zoom or a transpose, as I switch between the two views often. I'd appreciate any help I can get on this. Thanks in advance, Mike dcs.log
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Yes, mag deviation changes with date I prefer to stay in MK mode for accuracy
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For one, it's not a turn fighter so stop flying it like one? Get altitude. Dive down on your opponent. Hit him and run. That's the basic play book for just about every warbird in DCS except the Spitfire and maybe the K-4.
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Not sure where to report this bug, but the SAMP/T Complex is not effective against drones, missiles or airplanes. So I've put together a simple test mission on the Caucaus Map with the Ground 300 radar, both kinds of command trucks in Missile Engagement & Mission Command, and some launchers. Anything else I needed to add? Thanks. SAMP-T Test.miz
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Okay, I saved the Track so that works out. I had to split it into 2 volumes though because of the 50mb limit so download both files this one and the one in the next comment I make . Let me know if the file doesn't work and I'll upload the track over in the DCS User Files instead. Russian Bottleneck on Bridge (2025) - Mission Complete - Scenario 2 - lucky first strike - laser bugged out again stop using wypts to find targets - last landing took two tries hook wasn't down stupid voice attack.zip.001 The bombs stop working after I get the Mission Complete message in the top right and I go after the S-300 System's C2 unit near where the big bird radar was. It's a long mission so fast forward. I think it was the 3rd sortie. Russian Bottleneck on Bridge (2025) - Mission Complete - Scenario 2 - lucky first strike - laser bugged out again stop using wypts to find targets - last landing took two tries hook wasn't down stupid voice attack.zip.002
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Release in 2026 but barely any info 6 months before 2026?
MiG21bisFishbedL replied to LimePartician's topic in DCS: F-35A
I wish they wouldn't do that. They'll never get it out in '26. If they want a decent F-35? They have a lot of core mechanics they desperately need to work on (RCS, namely) as DCS handles RCS pretty poorly at the moment. If it drops in 2026? It'll be pretty undercooked and not worth a pre-order. -
Aim120 can be trashed with a barrel roll and chaff headon
DCS FIGHTER PILOT replied to GRY Money's topic in Weapon Bugs
Good lord, why is this still a thing? -
This plane is pretty cool (as I move the plane hangar rank order of my DCS purchases during the July month long sale). I really enjoyed in depth part 1 of the training mission. Just wondering if there are some upgrades to textures in VR. I am looking for minor texture upgrades, it is sometimes hard to read the text on the panels. I can see some of the other birds in VR quite fine. Performance is great on VR, if too texture heavy then the performance suffers (only have 8gb vram). Thank you for the addon.
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Bold Cheetah - A 13 Mission DCS F/A-18 Campaign by Sedlo
Sedlo replied to Sedlo's topic in Missions and Campaigns
Oh no! I think something has changed yet again with the carrier.. Thanks for the report, I'll try and get that fixed ASAP. Recommend "start from push" for that one... Sorry!- 417 replies
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I hope they give us an option to bind 2 engines per throttle axis
Bigity replied to Cowboy10uk's topic in DCS: C-130J
The mod had it so I assume the module will- 1 reply
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Very cool of Dino to respond. Let's hope the DCS Team of IFE can do some updates for this plane and get it patched up. As I stated I have a melancholy answer; I really want to use this plane and do proper training and the campaign which comes with it. I do not have RZ's South Atlantic to do user created campaign in the community files. In the meantime, the plane goes in the hangar for me for now It is excellent in VR by the way PS - Other DCS Devs can you please make some paid campaigns. Also I am not Hrak as seen on this pic, I too had asked similar questions on the Discord channel.
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Devil 505 started following Suggestion per ASC Interview Request
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During the interview with Enigma, Matt had asked towards the end of the video for suggestions or additions we would like to see or maybe they missed. This video covers those suggestions from myself. Time stamps included. The 3 suggestions have some real-world video I was able to locate while I narrated.
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Bold Cheetah - A 13 Mission DCS F/A-18 Campaign by Sedlo
Steel Jaw replied to Sedlo's topic in Missions and Campaigns
Mission 3 start I am directed to cat 1 for launch and it's full of parked Hornets.- 417 replies
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- f/a-18c
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Steel Jaw started following Deck Crew AI directing me on to blocked cat.
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Deck Crew AI directing me on to blocked cat.
Steel Jaw replied to DmitriKozlowsky's topic in Bugs and Problems
This also happens in instant action and ED made missions. Commonly directed to cat 1 full of parked Hornets. Also just occurred now in bold cheeta mission 3. Please fix this. -
Honestly, better missile modeling all around is a pretty important feature that is missing. But, I'm sure the project managers absolutely know best as I have been told, repeatedly.
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nephilimborn started following Pimax Play v1.41.1
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There is literally no need to do that. And irl we wouldnt remove tanks to put on new ones because the new ones would still have to be filled. We dont ever load full fuel tanks. So that doesnt simulate anything. It also sounds like OP is trying not to jettison anything. And some servers have warehouse systems enabled so if you do that, and there is a limited number of fuel tanks, then you eat into the number of tanks available screwing other people over.