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MAXsenna started following Map progress / news
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They actually said it was two separate items. Sent from my SM-A536B using Tapatalk
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known issue MFD exported viewport brightness & contrast - critical on TGP
MAXsenna replied to ZACHI's topic in Bugs and Problems
That's only a workaround. We would like an in-game fix! [emoji1] It was also posted above. [emoji6] Sent from my SM-A536B using Tapatalk Thank you! [emoji1319] [emoji1303] Sent from my SM-A536B using Tapatalk -
MAXsenna started following MFD exported viewport brightness & contrast - critical on TGP
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Yurgon started following All those houses under water
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Rule of thumb: When it says things like "disappointed", "does not meet expectations", "needs attention", it's a complaint. When it says "This exact thing happened to me in this exact spot under these circumstances, here's a track file. Happy to provide more information if needed", it's a bug report. ----- It's just so much easier for the devs when players provide all the pertinent information. Where did it happen? Did you try just once or can you reproduce that thing every time? Did you try to fix the issue? If so, what did you try already? Did you try in 2D and does it happen in 2D as well? What are your PC's specs? A short track showcasing the issue is always a big help. Confirm right away you're not running mods, or deactivated all of them prior to reporting. Confirm you've already repaired DCS. You know, that kind of stuff.
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Hello, here is my video in everything you need to know about the Hover and Route Autopilot modes!!!!! They use the Doppler so they are finicky, but with the information here you should be able to make the Mi-24 do some of the flying for you!!!   Appreciate any feedback!!
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There is a connector at the center of every lift. It will lower as long as the player and/or AI is placed correctly over it.
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Has anyone here already been able to put some real hours into the BSB2? I’m mainly flying in DCS, currently on a Quest 3 with VD, but also considering a Pimax (Crystal/Crystal Light). Would you recommend the Beyond over those options in terms of clarity, comfort and overall sim experience?
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MAXsenna started following Flight Model/Trim Issue with FFB Option Enabled
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Flight Model/Trim Issue with FFB Option Enabled
MAXsenna replied to MadKreator's topic in Bugs and Problems
Yes, FFB issues in the Mossie has been reported before. I have an old MS FFB2, with a short extension. It's very twitchy to fly and impossible to trim. ED has stated they will look into FFB for all of their modules when they get their hands on FFB devices. I assume this will be when Winwing releases their products as it seem to me that DCS is possibly sponsored by WW now. Sent from my SM-A536B using Tapatalk -
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PJPower05 started following Hints and Tips for the F-5E BFM Campaign
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Cannot get it off the ground (kinda) ...
GTFreeFlyer replied to Nukenin's topic in Bugs and Problems
Also make sure you are using rudder properly and keeping the ball centered. The side of the fuselage is an extraordinary air brake. -
Would be very appreciated. Always looking for some good stuff.
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kroymans joined the community
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еще раз на АСП_ПФД ! СС -Самонаводящийся Снаряд (Р-3С, Р-60, Р-13М); НО - Нарезное Оружие (ГШ23); РНС -Радио Наводящийся Снаряд (РС-2УС или Р-3Р); РС - Реактивный Снаряд (управляемый ил не управляемый); С -Стрельба (УР, НАР, ВПУ); Б -Бомбометание (ФАБ); СС-ГИРО -Сетка Стрельбы или Гиростабилизированный режимы работы прицела. а так же есть Углы марки, База цели, и соответствующие шкалы прозрачны е и не прозрачные ...
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F-14B(?) Upgrade as featured in DCS 2025 video
Convoy replied to VR Flight Guy in PJ Pants's topic in DCS: F-14A & B
This is fantastic! Thank you! -
Well, whatever... Enough effort with his matter.. Anyway, I have found the solution. As mentioned, I have marked the file SnapViews.lua as "read only" and after several days of gameplay, I don't have this issue any more. If I want to change something in the SnapViews.lua I just remove temporarily the "read only" attribute and then apply it again. No biggie. Also, my file SnapViews.lua gets backed up daily in my Windows 11 file history. But remember, ED / DCS had a similar issue a couple of years ago, which eventually was resolved. Period.
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O.K. right.. but what now?
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MiG-31BM & MiG-31K mod by szcz
szcz13 replied to szcz13's topic in Flyable/Drivable Mods for DCS World
UPDATE v1.0(?) Hello everyone, today it's not going to be a regular update but a fresh start with the addition of MiG-31K version to the mod. The old User Files link is going to stop getting updates with v2.72 being the last available version to download. From now on the mod will include both MiG-31BM and MiG-31K versions developed simultaneously. First off - changes to the BM version compared to the latest version: - Fixed HUD glass texture on the exterior model, - Added variable air intakes animation, - Added altimeter pressure setting knob, - Two new liveries by Brzoza - @StalkerXDPL - Changed afterburner nozzle texture, - Adjusted Kh-31P flight parameters, - Made cockpit afterburner sound quieter, - Changed the texture of metal hydraulic parts (refueling probe, gears), Now the MiG-31K version - it uses Su-25T avionics, so it's free, you don't even need FC3/2024 pack for it to work. The Kinzhal missile works with ELINT Fantasmagoria pod, however the pod itself is not visible, but you still need to equip it in ME. As you could probably figure out, due to DCS FC3 limitations, Kinzhal works as an antiradiation missile. The maximum range I could get it to hit the radar was 500km, it was also the maximum range enemy radar could see me above the sea while flying at 15000m. Due to DCS missile coding limitations (I might be wrong and it might be further researched) the missile doesn't actually perform like Kinzhal would (allegedly), and any changes in the direction of more "realistic" behavior make missile miss and stop working properly. It still flies a high arch trajectory at very high speeds but it's not really ballistic. Hit probability is dependent on launch parameters and from countless launches I've made, I recommend not to launch it closer than 150 or even 200km from target while also being at at least 15000m altitude and above 1,4M. Right now I couldn't make AI launch Kinzhals (at least from further distances), will work on it in coming updates. Enjoy! Right now I'm waiting for the approval on User Files so here are the links: drive.google.com/file/d/1WviBWejGCFcJT3SFyiOW5IQGPU6NXsHX/view https://mega.nz/file/Ecw1SBwS#7NlfGC7K_vEXmk-9Gq7yQx6pHQ3TfDhQ8aC54XCobWY- 111 replies
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They don't "magically" turn a 24G 4090 into a 48G 4090. It says so in the video. At 2:38, he says "Because Nvidia doesn't make a 48G 4090, the repair shop has to source it's own PCB". (see image below) They're not adding VRAM to a 24G 4090. A 24G 4090 doesn't have the electrical features needed to do this, so you couldn't turn a 24G card into a 48G card no matter what. He states "it's a custom board, just for this." At that point, it's no longer a 24G 4090. They simply use the GPU and other 'donor' components from the original card. The electronics work necessary to do this also is not magic. Anyone with the right tools and training can do it. I have some of this equipment and military training, and I regularly work with surface mount devices in my shop. Yet I have zero interest in doing something like this, because there's no real market for it, considering the costs. The video says a 48G card sells for $2800 US, and from that you have to subtract the cost of the card, components (including the custom PCB), labor and the tools/equipment they're using (and that equipment isn't cheap, I can promise you). Even if it's worth it to the shop in the video, it's only because part of that is earned back/financed by their other operations. Not worth it otherwise, simply because there's no sustainable market for a 4090 that costs $2800 just because it's got 48G - especially considering that 'standard' 24G 4090s are selling for record high prices right now anyway. (To be clear, I've sold 4090s recently, but unlike the b@stards who 'scalp'...I sold units at/near MSRP). Nvidia doesn't care because it's not even remotely a credible threat to any concern of theirs. The costs involved don't balance against the market.
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MFD exported viewport brightness & contrast - critical on TGP
Yeti42 replied to ZACHI's topic in Bugs and Problems
Use this: ReShade And follow these instructions: -
Please be sure to put the MASTER ARM switch to either ARM or SIMULATE, it seems you may have forgotten thank you
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Курилка Ми-8 (обо всем)
hermes7226 replied to on-air's topic in DCS: Ми-8МТВ2 Великолепная Восьмерка
Попробуй зайти через английскую версию сайта (только оплачивать нужно в долларах). -
Thanks Silver_Dragon I had yet to stumble across that on the forums.
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First option is folder containing second correct option. And liveries are arranged into aircraft name.....otherwise they wont show in game. Last 4 options are the official installation. Best practice is to use savedgames...windows prefers it that way. In saying that I have liveries in the coremods (bottom)option. Some skin makers have made it their preferable way. Check install instructions. If you have to reinstall DCS those will not come back. In a clean-up command situation you will have the option to remove or keep all non official files including skins. Best practice is to keep your install clean and official.
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Thanks for this! great to be able to swap for different aircrafts. For anyone interested, the 22mm version works great for the F-16C