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Showing content with the highest reputation on 10/31/11 in all areas
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в самом начале времен, летали простые читеры, обладали обычными способностями: видеть сквозь горы/перегрузку, видеть на большом расстоянии. Но вдруг появились ещё мощнее читеры, они могли себя клонировать, обходить защиту ещё лучше чем обычные, выставлять на подвесках побаще ракет. а про простой народ тут и речи не идет, я о том фарше что летает на серверах, они же не понимают тонкости программирования/скриптов. и вот те что читеры-простаки теперь получают пендюлей от зверо-читеров, и пошла охота на ведьм, сами наверное забыли как меняли ИД,ИП, ники и месили тесто из простых людей со счетом 25:0 а сейчас вот беда настала, поиграться не дают. я надеюсь у вас ничего не выйдет, получайте что заслужили. альфа.3 points
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Самая лучшая системы регистрации реализована в А-10С: за ID закрепляется аккаунт (ник+e-mail)...и всё, летай себе на здоровье. А если на каком-то серваке тебя забанили за читерство, то ты приехал :). Потому что переригистрироваться уже не сможешь на один и тот же ключ игры. Или как вариант - покупай второй ключ, но для читаков это будет слишком накладно :). Вот как то так. Надо такую же систему реализовать для всей линейки DCS и ЛО 2...2 points
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I few weeks ago I stumbled on the "Inside view of TM HOTAS Warthog"-thread and read with interest about hairiness of balls and the stick's sticktion-stucktion-stickiness and different proposed solutions. Overall I've been quite happy with the stick, but being one of those claiming that the movement could be smoother I was not completely happy. In relation to that I readily admit that I might be quite picky about the smoothness. The stick provides good tactile feedback around the center, so I would rather avoid the proposed solution of removing the big spring and space-wise there is unfortunately no room for the garden hose neck extension. Instead I opted for the re-greasing solution proposed by Callsign.Vega. Below is a description of how I got the stick smooth using the Molykote EM-30L grease: Encouraged by Callsign.Vega's post and 59th_Bird's positive experiences. I moved on to contact Thrustmaster support to find out whether it would void warranty to open up and re-grease the stick. To my surprise this was not the case as long as the grease was intended for metal & plastic and I didn't break anything in the process: While it can become hairy to argue about the directness of consequences of action, I overall saw this as an encouragement. It's probably connected with the craving for disassembling and fiddling with all kinds of gizmos. I ordered the Molykote EM-30L on ebay. After receiving the grease I opened up the stick. While the initial parts opening the stick is well-documented by previous pictures and video, I have not found any guides detailing how the last part with the ball-joint is disassembled. Joe Keefe on simHQ mentions that he "... was unable to separate the two parts of the ball joint". Being careful and taking note of earlier mistakes involving the soldering iron [also see post 12 below], it took me some time to figure out how to disassemble the last axis. The procedure is to remove the two round parts that are visible on the plastic ball-joint: I used a 3mm Allen key to push them out from inside. It requires quite some force, so if attempting this please be careful. Here is a picture of the inner part of the ball joint with the two round parts pushed out from inside the joint (the metal visible is just part of the base, for fixating the ball when disassembling): And this is the inner part of the ball-joint (cleaned): Both of the two small plastic gizmo's have a small square on the upper side one should be aware of when assembling the joint again: After disassembly I cleaned all the grease of the plastic-parts with mild soap and water [also see post 9 below] - it took quite a while! Re-greasing them with the Molykote grease didn't take quite as long. When minding the wires as described in the thread about assembly everything slid into place! To my big surprise the new grease really has made a difference - smoother movement when starting and stopping motion are now much easier. The interesting part is how long this will last and whether the stick needs to be re-greased on a regular basis (hopefully this will not be the case). Happy flying!1 point
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Su-27SM External Panel for Flamming Cliffs 2 / DCS Данная программа выводит показания основных пилотажных приборов в стиле многофункциональных индикаторов самолёта Су-27СМ из игры Lock On Горячие скалы 2 или DCS. Стилистика частично повторяет реальную индикацию. Добавлена индикация работы двигателей и топливомеров на один экран МФИ. Индикация работы двигателя также основана на реальных МФИ, судя по названию фотографий, с которых я её рисовал, то скорее всего она используется на Су-35. Демка в действии: Вывод показаний может осуществляться как на второй монитор одного компьютера, так и на экран другого компьютера, включенного в сеть с компьютером на котором запускается игра. Для работы в необходимо: Скопировать файл D3DX81ab.dll в папку ..Windows Для ГС2 скопировать с заменой файл export.lua и config.lua в папку с игрой ..LockOn Flamming Cliffs 2ConfigExport Для DCS скопировать файл export.lua в Saved GamesDCSScripts Для запуска панели на другом компьютере в сети нужно в файле export.lua сменить 127.0.0.1 на 192.168.0.1 где, вместо 192.168.0.1 вписать IP-адрес вашего компьютера, на котором запускается панель. Заметил баг - в режиме посадки дистанция на МФИ отображается с ошибкой, дело в том, что из игры получаю данные по точке привода без проблем, но она находится в центре аэродрома, поэтому отображаемая на МФИ дистанция больше где-то на 1-1,5 км, пока не знаю как это решить, пусть этот косяк будет "особенностью реализации". При посадке на Кузнецов, погрешность почти не заметна. В перспективе есть желание и время сделать кнопки кликабельными с соответствующим отображением СПО, радара и т.д. правда соответсвующих фотографий нет, а надумывать не хочется, хватит индикации двигателей. Заточку делал для широкоформатных мониторов, поэтому с масштабируемостью есть проблемы. Внимание! На серверах в настройках которого файл export.lua включён в проверку целостности данная панель не работает. Возможны баги при выводе некоторых числовых параметров на не русских локализациях Windows. Спасибо Максиму Mnemonic`у за консультации, помощь и его программы LoVP и BSVP и Дрону за программу-демо кабины СМки! ivan_ch, спасибо за доп. зеркала. Отписывайте баги и пожелания. Скачать для ГС2 Скачать для ГС2 Зеркало 1 Скачать для DCS http://www.berkuts.ru/forum/showthread.php?p=7187#post7187 Если вдруг по какой-то причине панель уехала за пределы экрана, то надо удалить текстовый файл config.txt рядом с exe файлом панели и перезапустить ее. Она вернется в центр экрана. 1.1.1.21_LO2.rar1 point
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Greetings all, Here i come once more with some question marks upon my cockpit. :pilotfly: I've been training CCIP lately, trying not tu use TGP as much as possible and visualy spot target and use CCIP instead of CCRP... I came to a problem that i'Ve tried to solve or understand by myself, or tried to find some thread... here what happens... When i use any of the RPL settings, either SGL or PRS, in CCIP, more than pften, let's say 4 runs out of 5, i end up with a Release Abort... i'.Ve tried so many times to find what what was the prob... Only thread i found was an old one by the time of betas... Mentioning about depressing the weapon release button to quick, and that is not the ptob i keep it down long enough until i need to start the evading maneuver, and if i didn't heard all of the bombs released, you can be sure when i release the button, i get the yeelow message wit the Release Aborted... Only thing i had noticed is happening mostly when i am not perfectly aligned, like a few degrees bank... the prob is, my Saitek, it's going away slowly, and need continous triming.. :( Might it be the saitek the prob that kinda send an amplified corrections in the direction that the A-10 cpu takes as a fast maneuvers ? Anyways here's two videos.. if neded i'll provide a .trk... that starts to get really annoying... as much as, i get more sucess bombing T-72 or T-80 with a single MK-82 on SGL mode or 2 in PRS mode.... :joystick: Happens around 11:33 Happens around 05:04 Once more thanks for the replies in advance. :) Doum Cluster1 point
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All, I blew my I7-950 due to a cooler failure. Now I'm shopping around for a new CPU and/or Moboard. I'm debating between a I7-2600 or a I7-950/960/970 series. I will keep the GTX 295. Any suggestions? Also will I have to replace my hard drive if I go with a I7-2600 and consequently new moboard? Thanks in advance. /r,1 point
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On the courier mission I find out that at low levels the Shark seems to have a mind of her own, is this simulating a crosswind? also, when I attempt to land, I tend to crash, even though the landing is smooth, thanks in advance.1 point
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So I've got a number of people who are just getting started with DCS A-10C in the virtual squadron I am in. I am one of two people in the squad who have significant flight time so far. One of the big hurdles is that some people learn faster than others, and some really need a visual guide. Of course, one of the things they have trouble with is the HOTAS and SOI. So I devised a more visual guide to the HOTAS. I'm attaching it here. Please check it out and see if there are any glaring flaws. This is free to distribute to anyone who would like more info on the HOTAS. All feedback is appreciated. Mods please move if this should be in another thread. HOTAS Guide.pdf1 point
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Your sarcasm meter seems to be misaligned. Have your crew chief inspect it when you land.1 point
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Perhaps this will help. I manually converted it into a .miz, removing all the extra track-related data. jtac mission.miz1 point
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Его без регистрации даже на сервак не пустит, зато выведется сообщение с сылкой на страницу регистрации... Они их определенно дают, но такой метод не оптимален и утомляет... Ну мы постараемся, посмотрим что из этого выйдет...1 point
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Taker несколько ошибается: основной процентный состав двигателя - титан. Характеристики сплава ни кто не скажет. А если скажет - его закроют. Двигатель однокомпонентный: один компонент двигателя ( в том смысле, что нет внешних и внутренних трубок), один компонент топлива - порох. Делать сложные неуправляемые ракеты не имеет смысла. Только в 90-м году, мы спалили около 1 000 000 57-мм НАРов. Представь, если б они дорого стоили...1 point
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получается, там в канале провода стоит какая-то жаропрочная труба, и газы сначала идут вперед до упора, потом назад по трубе? хитрО...1 point
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Сейчас допиливается новая система регистрации для АКАДО, так как основной удар неадекватов он взял на себя, создается впечатление, что кто-то поставил себе цель сделать сервак "нелетабельным", напрашивается вопрос - зачем "чмырить" сервак спецефичной направленности? Ответ очевиден. Будет введенна обязательная регистрация, при регистрации надо будет вводить позывной и емаил, на емаил будет приходить сгенерированный пароль, который потом можно будет поменять в профиле пилота, на один емаил можно зарегистрировать одного пилота, емайлы будут приниматься только со следующих сервисов: gmail.com yahoo.com yandex.ru mail.ru (и его производные) rambler.ru ukr.net Заходя на сервак достаточно будет написать в чат /pass <пароль> и сервер вас будет узнавать..., если в течении 5 минут или перед нажатием "вылет "пароль не введен, то будет кик, если не охота вводить пароль, то можно будет в профиле привязать ИП к позывному, тогда пилота у которого связка "ИП+позывной" будут совпадать будет пускатьи без пароля... банов по ип и сетям уже не будет, будут баниться аккаунты, так же будет вестись логирование ненадежных сетей, при попытке регистрации из такой сети аккаунт будет направляться на премодерацию админов сервака, таким образом нормальные пилоты не пострадают... так же сразу на премодерацию будут оправляться аккаунты, которые были зарегистрированны через проксю. Диапазоны таких сетей будут доступны через вебинтерфейс статы, что бы любой желающий админ мог их посмотреть, так же будут доступны ИД и позывные забаненых за неадекватное поведение пилотов. т.е. никаких из уст в уста или запароленных серваков, неадекваты отсеятся быстро, им надоест каждый раз регить мыло на указанных выше сервисах или по несколько дней ждать активации аккаунта от админа, нормальные пилоты попадающие на премодерацию в силу некоторых обстоятельств будут активированны быстро, ибо реальные позывные у всех на виду и узнаваемы, а фейковые будут курить бамбук. P.S. если система себя аправдает, то админы серверов смогут без проблем получить от меня исходные коды как lua так и веб интерфейса, между статами будет дейтсвовать система синхронизации по "ненадежным сетям" и забаненным аккаунтам.1 point
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Of course, you can open the track file in the ME.1 point
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Что бы продукты сгорания не забивали сопло , это делают на всех твердотопливных ракетах .1 point
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Hello again, Could somebody explain this table? I tried looking online for explanation, and all I found was some study of fin-stabilised 122mm rockets trajectory analysis. Its in the attachments Now what do IAS/Dm numbers mean? are these the blade angle or angulation of chopper to horizontal (launch angle?) Buffs report in and square this away!1 point
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I will try to explain you the CETKA or Grid mode but i´m not native english. Sorry for that. The upper scheme is a correction table for firing rockets taking in count vertical distance of the helicopter and speed using the CETKA mode. In this mode you have a fixed cross hair with vertical marks. This vertical marks are measured in miliradians. Also the upper cross means the central crosshair, and a little below, the " X " in the vertical line represents the missile seeker position. The table tells you for example that if you are flying at 500 meters and at 200 IAS, you must correct your aiming point using the vertical scale matching the +35 miliradians mark with the target prior to firing. The more speed you have , the less correction needed. The less speed, the more correction, up and down on the scale. The table below is a Wind correction table, taking in count not the height or speed of the helicopter but the wind direction and speed. Lateral wind is marked as 30 (150) and so on.... It means the wind from 30º from your nose or ( 150º ). Below are the wind speeds for each wind angle, and below the corrections in grades using the angular lines next to the vertical line of the fixed grid. This means that if for example you have a lateral wind of 30º at 10 m/sg you must correct laterally 6º using the angular lines of the fixed grid to match this correction, prior to rocket delivery using your rudders in yaw axis. The last table is confusing me and i´m still searching info about it but i think with this you could have a good idea of how CETKA mode works. Of course this explanation isn´t very technical, i´m not a specialist of it but more or less is accurate enough.1 point
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Like Blaze said, only two types; PW GE (U. S. Air Force photo by Tech. Sgt. Michael R. Holzworth/Released)1 point
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That's actually really cool. However, to land a plane without hydraulics requires that I land a plane without landing gear, apparently... Which is tricky in a game that doesn't simulate friction with the ground and a fair bit of luck.1 point
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по просьбам трудящихся - кабина Миг-29G Kabina-MIG-29G-only_ILS_MFD.rar1 point
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Searching in google "Rockets Correction table" gave no results, but turning on russian cockpit and searching "Поправки режим Сетка" gave this result, on this very forum! http://forums.eagle.ru/showthread.php?t=73895 It's in russian, but it says you would consult this table in case of weapon computer malfunction. You would apply these angles on the HUD standby reticle mode, ”СЕТКА" (Reticle).1 point
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I'd say its Indicated Air Speed and Distance in meters.1 point
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Hi to all, have some questions. 1, Is there a time limitation for using TGP or Maverick? Now that i understand more and more about this great sim i asked that myself. I mean is it possible that one of those devices are running hot or can i switch them on before taking off? Thanks alot!!:thumbup: I have a lot of fun to fly and understand this beauty:pilotfly: LC1 point
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If you can, get a totally new machine as possible. You can buy a really cheap sandy bridge machine if your willing to value only what you really want. It starts with your mobo and the CPU. Say an Asus H61 MOBO plus an I5-2500K. Its faster than your previous CPU and hugely overclockable and cool. Its great value for money too. Plus you got option for upgrade with nexts year Ivy bridge using the same socket. :) http://event.asus.com/2011/mb/PCIe3_Ready/ GFX something in the range of GTX560 Hard drives are expensive now as the factory that produces the electrical motors has sufferend from large flooding in the region and prices went up 2X. Try re-using the old one.1 point
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TGP runs indefinitely in my experience, however, the Maverick has an EO timer. It needs to warm up, which takes about 3 minutes, and runs for about 30-40 minutes, but after that time, you will get a EO timer warning, and you will need to shut the maverick off, then back on. You can also choose to activate it by setting it up to turn on a certain amount of time before hitting a waypoint. Not exactly sure where that option is, but I never had any need to use that function as of yet.1 point
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Hello all, Recently I came across a good offer for a 60 GB Solid State Drive Hard Disk Drive, a.k.a., SSD HDD and I 'm wondering if it will help to improve frame rates and mainly, FRAPS recording. I read elsewhere that it does not help making FRAPS record at higher fps rates, only on lowering loading times. So, I would like to know if you already own it and if it makes any difference at all. After all, the offer is good but the SSD drive is not exactly cheap. Thanks!1 point
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Hello all, a small update for my project. It's a month now that i have upload the model at LockOn Greece for testing, mostly for feedback on the flight model. I have modify the LUA files sfm_aerod and sfm_engine but i can not make something that satisfies me. The A-7E replacing the A-10 but soon i change that with a not flyble aircraft. I would like to share with you some photos of the A-7E with a new skin that i have made, due to a internal event here in LockOn Greece, its a fictional Aegean Ghost.1 point
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Пожалуйста, создайте отдельную тему про ганзо и спорьте там сколько душе будет угодно :)1 point
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A track would be better as it makes it much easier to look at how the DSMS is configured, and be able to take control to try it ourselves. The only times I've experienced 'release aborted' is when using CCRP or CCIP-CR mode and releasing the pickle button prior to actually getting the release cue. But you don't seem to be using CR mode so the bombs should be releasing as soon as you start holding the button down. But, I can't work out what's happening from the video. If you can post a track where the problem occurs as early as possible that'd be very useful - ideally a mission where you start airborne close to the target area.1 point
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Рекламная пиаратака на все сервера с целью "что то доказать".Половина доказана .Какую проверку не ставтье все равно пролезут.Кто не будут тянуть и менять папки Database и остальные папки ГС2 и Акулы со временем и будут делать выбор где летать, пока сами содержатели серверов не запутаются в своих проверках.2.Пока не надоест пиарщикам.А то читеры читеры.:)Им даже смысла там нет читерить по "тихушному" со смыслом,они просто прикалываются на серверах .Эт же видно.Все делается в открытую наглым образом чтобы все видели.Зашел -полетал с клонами-ушел.Вот и все читерство.Ну и конечно как остаток это портит аппетит остальным.Что и требуется для выливания на форумах.Причем ощущение что люди то МЕСТНЫЕ. П.С.Поэтому проголосовал за регистрацию.1 point
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Сам видел и сообщали админы других серверов,IP и ID разные - вот и посчитал, но как известно то что разные еще ни о чем не говорит.1 point
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Agreed, my SSD definately makes a difference but I have heard of some with issues as well. I also built the machine clean on the SSD.1 point
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Hi to all I was thinking about some things i wanted to know about/in LOFC2. 1. How to do a cobra manuver? I´m talking about this: But only the aerobatics by the time 1.15 and 2.30 and 2.40 and 3.03 and 3.20. I tryed it many planes and many speeds and many ways. But i couldn´t make it. Please help me. 2. is there a way to change the ejection sequence? I´m mean... ok example: By the standart is it that way: You eject, the seat is going outside the plane and the pilot opens the cute automatical. But: I want to open my cute myself. Example of my wish ejection: I press strg+e the glass is shot off the canopy and the seat go outside the plane. I press one more time strg+e and the pilot jumps out of the seat and open the cute. Is there a way to do it like that? Please help me.1 point
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I personally see the "Cobra" as a last ditch maneuver which in very specific and narrow circumstances can provide a snapshot. If the snapshot is not converted into a kill, then you're defenseless...naked... and you would probably loose the fight.1 point
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Thanks, guys. Appreciate the feedback. More missions definitely in the works.1 point
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I wonder how this could happen. First, there is some kind of thermal-protection in CPU itself: if temperature exceeds some limit, cpu starts throttling down (reducing frequency) and can even turn itself completely off (the same holds true for modern GPU). You could even take cooler away and CPU should survive it (never tested this personally but I've seen some video about this, not sure where it was, tom's or anand?). And as a backup, most of today's motherboards have similar function in bios: they can turn PC off if cooler-speed or CPU-temperature goes below/above given limits. So I can't imagine how someone could roast CPU today...1 point
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Проголосовал "нет". Идея хорошая, но вряд ли всем удастся договориться. Это должно централизованно сделать ЕД. И банить аккаунт тогда должны админы ЕД, на основании определенных доказательств, после соответствующим образом оформленной жалобы. На данном этапе ЕД к этому не готовы уж точно это будет не в ЛО2. PS Надо было бы еще добавить третий пункт. Воздержался. Ибо мне лично не понятно, как это будет реализовано на разных серверах с разной статистикой, с разным ПО. Если кто то напишет систему контроля, которая устроит всех, тогда этот вопрос можно будет обсудить.1 point
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I think they disabled the cobra move in 2.0. What I read about the flanker is that it uses a tensiometric stick; it applies a pressure of 20 pounds of pressure, that way the pilot knows he is pushing the machine close to its limits. The pilot is supposed to be able to override the limiter and be able to push pass the g limiter and the alpha limiter. The problem with going over the limiter you can stall the aircraft ; but with the difference that the flaker seems to be more stable tanks to the lifting body design and the twin tail design. Here is a video of the flanker pulling past the limiter I guess. On this video I assume the pilot went past the alpha limit;so This supports the idea that the flanker does not have hard aoa limiter like for example an f-16 (I really don't get why the f-16 does not have twin tails; it would have kick ass at lower speeds and higher alphas like the yf-17) All these are my observations; you would have to ask a real su-27 to know for sure. I also read that to do the cobra you disable the limiter; maybe the limiter diminish the rate of movement of the elevators? that way once you dissable it you can pull the out of normal pitch rates to produce the cobra. Once the airplane is over the 30 degree aoa limit the pilot uses the trottles to keep the airplane straight. There are some videos on which the flanker doen't remain straight; thus supporting the accounts of pilots using the trottles to keep the jet straight. After the airplane slows down, the nose goes down; I don't know if it is because of the weight of the nose of the aircraft or all the drag produced by the tail section and center fuselage. Now going back to our sim; lock-on does not simulates some of the of the high alpha behavior of the su-27; mig-29; and f-15. I wish it did; you can do post stall moves though; by staling the jet and keeping it controllable using the rudders; I don't know how realistic is that; to me the rudders are a bit too effective; again I can't prove that. Another thing you can do is fly with acs failure; that way you can pull like 13gs and have very cool pitch rates; with the side effect of stalling more easily. Here is what you can do in lock-on Check this out; an f-15 pilot says that the flanker is very similar to an f-15 http://www.eaa.org/warbirdsbriefing/articles/1001_flanker.asp1 point
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This mod will fix the missing MGRS grid digits when a northing or easting is less than 10000 meters. It modifies one line of Sounds\Speech\NATO.lua (line 108 ). Before and after mod installation: Modman nstallation: The .zip file attached is a Modman pack. Manual installation: 1) Download the "NATO.lua" file: http://forums.eagle.ru/attachment.php?attachmentid=57699&stc=1&d=1319146605 2) In C:\Program Files\Eagle Dynamics\DCS A-10C\Sounds\Speech, rename "NATO.lua" to "NATO_original.lua" (or anything you like, all that matters is you rename it). 3) Paste in the new NATO.lua file you just downloaded. Missing MGRS Digits Fix.zip1 point
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you guys realize you don't have to restart everytime. All you do is when you get to a point in the mission you want to save and restart from. Just hit Escape and Save the Mission TRACK. Then Click Replay in the Menu and Fast forward the Time till you get to the point you want to continue from, Hit escape during replay and click CONTROL button on the menu Time Accelerate: LeftControl + "Z" Time Slower: LeftAlt + "Z" Time NORMAL: LeftShift + "Z"1 point
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