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Foka

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Everything posted by Foka

  1. You can't save any custom config of the plane or HUD, or HMCS. Adapt to new. Or change it on every flight.
  2. I meant CBStu
  3. As you can imagine, if the HOT is in mid burn it has some lower limit sa the flare burns stright to the ground. so probably ~3000 ft is minimal value to not burn on the ground. I don't know if it's as IRL or not.
  4. TACAN and HSI on your pictures are showin correctly, I don't understand what's your problem.
  5. 1. You can't turn on "hi" wigh to much spped, the tire will slide sideways, you have to be very slow and AFAIR NATOPS says that turns should be done on engines on idle. 2. You have to contact ground crew on comms menu and ask for a launch.
  6. If you could just RTFM. Page 557 Height Over Target (HOT). This setting allows you to enter the altitude in feet that the flare will be at when at its mid-burn point.
  7. Regarding your questions - all of above TGP of A-10C has A-A mode in which you can find and track planes and slave Sidewinder to TGP. Sidewinder can "find" target by itself - you can boresight the tracking head of the missile or uncage it and it will scan the sky in front of the plane. So you can get a lock even when you can't see the target.
  8. Easiest way to know which module is high fidelity is price - ~15-20 are low fidelity. High fidelity are usually way over $50. (Exception is Flamming Cliffs 3 package - it has several low fidelity planes).
  9. You can't pick up individual target with IIR Mav. If you REALLY need to do that use laser Mav or (of it's soft target like truck or ZSU) use APKWS.
  10. Radar is showing 3 tracks, not 2. Hard to say if single track on top is a bug, ot two tracks merged
  11. Is there any way (script?) to limit time of rearming and refueling? For example I'd like to have on a mission 10 or 15 minutes rearm time.
  12. Long time ago I heard some presentation from a guy from big AAA MMO developer. And he was talking about game' online comunity and forums - it was mainly about "why devs don't fix/change thing players on official forum demand". He stated something like (I'm guessing numbers, but it's that kind of proportion): 80% players don't even visit forums or sites, or YT tutorials, they just play the game. 18% read forums, sites but are passive and don't write anything. The rest 2% of players are the ones we can read on the forum. So devs focus on server stats, in-game stats, automatic reports and statistics, because these are big data that can provide some objective info."
  13. And take inte acount that when you press countermeasures release switch aft it will trigger program selected by computer, but when you press it forward it will always trigger Program 5. So leave Programs 1-4 in default settings and program #5 for flares only. Then S/A system will detect and choose right program for radar threat and you always have your flares under #5.
  14. Anyone knows how log IRL takes ICT for A-10C?
  15. Andwer is simple - tracks systems in bugged and unreliable, so you can't "relive" long missions, especially online missions.
  16. I naever said it is for that purpose, I just stated differences and how both systems save data, and why you can't convert TV to TRK or vice versa.
  17. They know.
  18. You should start drop in the middle of ripple, not beginning.
  19. You can see it in the middle oh HSI - Ground speed and True speed.
  20. Leaves you in the dark? What about all other inside illumination of instruments?
  21. Sound upgrade was 2-3 months ago, you can search it in patch notes.
  22. 1. If you're not using any kind of headtracking it may be hard to see whole HUD. 2. HMCS is off on hot start, you have to turn it on - switch is in the back of right console 3. Sounds fine for me, maybe you're used to hearing the GAU from videos recorded on the outside, not inside.
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