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Everything posted by Foka
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Sidewinder is a close range missile, not a BVR, in dogfight it won't be realiable on ranges over 2 nm. Whole radar in Hornet is bugged, has troubles with locking target and with maintain lock on target, so this same goes with LHAQ mode.
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can not reproduce Wing Fold handle moving without being touched
Foka replied to Cigar Bear's topic in Bugs and Problems
These are no tracks, but videos. After flight on debrief window click button Save track to file. -
DCS cant synchronize controls at the start very well. It has problems if control device gives no input. My solution is - when you're ready to start (mission loaded and you have window with "Fly" button) give a little input - press pedals a little, push joystick a little - then press Fly. It works every time - DCS knows input devices position and doesn't freak out.
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It's a long lasting export bug. Reported multiple times. ED chooses to ignore it.
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So maybe it's place where wingman is directing his TGP, and then he makes it SPI? My TGP is green dimond, so it would sound logical.
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No, others SPI is 2-level "cake".
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Yes, I know. I saw it only once and mission lasted 8 hrs. You can forget about trk from that.
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I had loadout of GBU-38s and HARMs, after some flying and changing modes i had something like that: HUD shows J-82 active (and it was selected weapon) but HMD shows HARM.
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Sorry, I can't really tell how this happend and I don't have trk. It was long 8 hrs flying session. As you can see I have on UFC autopilot mode set to HSEL (previously was CPL and I changed do HSEL), bur on the HUD there's still CPL WYPT shown.
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DCS 2.7 minimizing when working on a second monitor
Foka replied to PHMAC's topic in Multi-Display Bugs
It's not a bug nor an issue. Thats how full screen mode works and that's what (borderless) window mode is for. -
Warthog throttle OFF-->IDLE function?
Foka replied to Nealius's topic in Controller Questions and Bugs
That doesn't work always. Sometimes switches are synced, sometimes not. If you bind Engine ON/OFF button to cut-off position it sometimes will work like a charm, and sometimes you need to cycle throttles - Off/IDLE/OFF/IDLE to start an engine. -
Carrier crew ignores new aircraft taxing to catapult
Foka replied to MirrorNext's topic in Bugs and Problems
You have to have wheel brakes what? -
ALT in DSMS Profile page is a minimum drop altitude and has nothing to JDAM autopilot, which is bugged.
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I suggest reading manual.
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KY-58 is not a radio, but cryptographic system. Hornet has only two "radios". But it also has two data link comms - MIDS. Move your flight comm to MIDS. KY-58 is simulated by SRS, but AFAIK not in DCS, so it doesn't work.
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investigating Carrier deck crew not marshaling online
Foka replied to BoneDust's topic in Bugs and Problems
I play exclusively on dedicated servers and the problem DOES exist. -
After dropping all JSOWs on first flight, after landing and rearming and second take off, JSOWs are already aligned. Here's track: https://drive.google.com/file/d/1AIehhEEpHvu_v5joPH_4b0QrPfl4hCIf/view?usp=sharing
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Carrier crew ignores new aircraft taxing to catapult
Foka replied to MirrorNext's topic in Bugs and Problems
This is a major problem on my community servers - deck crew ignores new aircrafts and it is impossible to launch. But I noticed that when there is few aircrafts on deck, usually one of them (or one flight) is able to use cat. When he launches, next plane can attach to cat, so every plane have to try if he can use cat and they have to launch in some unknown order. -
POST FIX HERE - 2.7 update messed up my 3-screen setup
Foka replied to ChuckIV's topic in Multi-Display Bugs
Dunno, never nedded it. -
Oh, they are narrower. I have Rverb G2 and I have feeling of looking thru a tube. I simply see black sides of limitations of goggles.
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I'm not a pilot, but the problem is not your ability to turn your head, but tunnel vision of VR gogles. VR FOV is much, much smaller then every one of us have IRL.
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POST FIX HERE - 2.7 update messed up my 3-screen setup
Foka replied to ChuckIV's topic in Multi-Display Bugs
Finally, 2.7 fixed a bug that was bugging me (pun intended) for a long time. Until now all screens and views coordinates were counted from top left corner of all screens. Now it's counted from top left corner of primarey screen. Which is great, thanks to that I can leave my second monitor on the left and it's not blanked out, but I can use desktop. -
It's not only at night, but always, just at night it's more visible. Exported screens are darker than main screen and its an old bug, never fixed.