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StevanJ

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Everything posted by StevanJ

  1. New "go to waypoint" feature for ships? I didnt see that on the changelog This is awesome.. Do you have a .Miz file?
  2. Nice one, I was on the channel in the trigger box, I alt tabbed to read up on FARP specs, then when I came back- I went to the trigger box and it CTD’ Cant seem to reproduce it again. Might just be a fluke. Thanks
  3. StevanJ

    Auto Save..

    We now have Control + S which saved me something rotten. Just wished i could set it to save every minute or so..
  4. StevanJ

    Auto Save..

    Lost alot of work in mission Ed due to a crash- Is it time we had Auto-save?
  5. dcs.log In the Channel Mission Editor. Crashed out. dcs.log-20210417-231111.zip
  6. You can deactivate a group but only destroy a static via an explosion (That i know of)..
  7. Yeah that’s what we do. just looking to find a little more challenge from dogfighting new players. You fancy it?
  8. This should help you out Trigger ONCE> Condition TIME MORE 1800> Action AI TASK PUSH. If you watch this and need more input, just let me know..
  9. I can verify. This doesnt remove trees on the Channel either..
  10. What a great insight! thanks.
  11. You mean AI? You need to 'start on ramp'>'Uncontrolled' Then set an option in the Task menu for a 'Start' Then 'Time more than 1800 > AI task > Start' Then put in the waypoints..
  12. This was before 2.7. He's in an SU27 and also lands on a road. Its important to notice how quickly he gets shot down. Its a poor strategy for taking on the enemy. He's overwhelmingly vulnerable. With that said and the move into 2.7, most airplanes can now take off from the ground. It would be interested to see which maps allow which aircraft to take off from the ground and in which season. It seems as thought soon- all of them might. Do you fancy creating us a table to see which aircraft can and cant takeoff from which map?
  13. Im looking to do some dogfighting on the Channel. Air start please as id like to bring some new players that dont want to spend hours learning to start the plane, if they like it, Im sure they will move onto the other servers with time.. Im just trying to get the players in, so no servers that require the 'ww2 asset pack' - Baby steps. I found one on update day (Air Combat Wings), we had a jolly great game on the day, but now its gone. Many Thanks
  14. Yes, Focus on the game first though. Then youll work out what youre missing. Download the free version, get to grips with the SU25, then when you can dismantle an airport with that, buy the FA18 and all the Maps. From their, decide what you like, and buy more of that.. Some like the full HOTAS and rudder set-up, some just wanna use a keyb' and a mouse. Youll be fine.
  15. Sure it will. Although- The Hind is getting Petrovich. The Apache is getting Burt.
  16. Its been said that improvements will come, in the mean time.. Enjoy them..
  17. Thanks, I felt like he was being aggressive too, But i didnt know if that was just me or not. As i said- I dont think he understands.
  18. But youve Just said Here I cant help but feel like youre trolling us. No one can be that hypocritical to realism. Is this a game or not? You cant have double standards when it comes to having your own way. 15 people have put their name to a complaint. Its only going to get bigger. Let the game players have their issues addressed. This is your opinion, To me is Wrong. Youve stated numerous times that you use a HOTAS. The API, might be as simple as replacing the Oculus config for the old one, but asking ED to 'redevelop the controls' i feel is a BIG ask when the players who have the complaint are asking them for the old one. As youve stated you dont use Touch Controls to fly, i dont think your opinion is a valid one, as you havent experienced what myself and the others have. Youve raised some good points, but they are falling short. 100% right, I dont think this guy understands. And for some reason, he doesnt seem able to understand that he has no issues. I dont know why he is re-iterating everything over and over? He can play the game with comfort, We cant.
  19. Can we move to keep these posts brief. I still cant help but feel youre really not understanding mine and the many other peoples issues with people, with this bug. Take a minute to go fly in a Warbird and try while fighting against an enemy, zoom while you shoot at ground units, not taking off your hands from the stick. Thats the new bindings we have. Are you suggesting that i take my hands off the stick, while in a strafing dive so i can zoom? How will that help me shoot? If you'd prefer to show this in the Mi8, hold the controls, then zoom and shoot your rockets without letting go of the controls. The pointer/mouse cursor moves by a mile when you open the app, That hand in the lower pic should be to the left and straight as thats not where im pointing! Yes, but until we get that, lets put the old system back in a patch for the many people like me who now cant play this game for longer than 30 minutes at a time.. The complaints against the new system, are now more than the complaints of the old system, i think the players have said there piece. Look at the posts, theyre all a common issue. The pointer. And if you have no issue with the new system, you shouldnt really need to be in this thread. Also, please note that this is a bug report thread. A discussion of 'what we need' wont help anyone. Maybe you could go raise your points and start a discussion for why this new system is 'better than before' in the Virtual Reality section? In the mean time, look at the many people who are not happy with the new configuration and the bugged pointer, and lets allow people to report the bug/issue they feel is a gamebreaker. Because thats the bottom line from the opening post, all the way to the latter posts. So that we can have a route towards getting people back in the game. If your pointer 'isnt broken' you should be very greatful, because for me and a lot of other players you can see in this thread, its is. And we would like some of the old system back. 100% bang on.
  20. Its a long one, he kills me in a fight where i use the new clouds for cover, then we're in a long running chase for about 40 minutes-ish, while i spend a long time getting some distance, and coming back poking shots off. Eventually we fly into each other as i come back to the english radar site, i restart and then chase starts again, flying into land then after i come back to the radar site after 10-15 minutes in land the engine splutter a few times, then it cuts out as i fly towards the radar from in-land, I bail then quit. Hope it helps. https://filebin.net/1iwzxvhrdqpr16r5
  21. Ive not argued with you once. I just thought you didnt understand as you said alot of conflicting things in your first post like 'you were happy with the new settings', But myself and the other users werent and i think thats sadly the bigger issue here. I also couldnt tell if you understood our issue, as you continued to try and solve the bug. When what we need is a patch. And its not a question of pointing the hand especially when its this uncomfortable. If you were complaining that your HOTAS bindings were inverted, and i repeated the same phrase back to you surely youd think i didnt understand your issue. Ive numerous times told you i agree with you, and numerous times youve told me that the pointer works. Im mildly pointing out to why theyre are broken. And why lots of people have asked ED to fix it. And im not angry that youve made suggestions. Im just letting you know, you cant help me. You shouldnt get upset with that, otherwise youll end up wasting your time for nothing.. Ive no arguments towards you in the slightest, Quite the opposite, thanks to you weve built a better case towards why they are broken. Im grateful for that. In the first 5 seconds you can see the cursor jump over to the right. Thats how much its out! It just needs patching. At 25 seconds you can see the issue, My arm is straight and yet the hand bends to the right, when i twist my hand horizontaly you cant see the cursor, and thats the issue in game with regards to the pointer. At 45 seconds you can see me 'compensating' to see the cursor and im having to stress my wrist to lift it. And at 55 seconds you see me holding my arm straight and vertical as if im holding a joystick, and you can see the bend in my wrist i have to do in order to see the cursor, i cant hold it for long. Thanks to you we now have proof that this is a bug. And all the VR users can hopefully wait for a patch to fix it, and add key binds. And as you said, hopefully an option for the pointer on or off.
  22. Nice! Good for you mate. But try and convince everyone else, because you wont change my mind. So before the line went straight as it does in the oculus software like this. See how the line went straight up the arm to the elbow. DCS duplicated this perfectly. Where ever i pointed my arm, i was pointing at (As it was the most comfortable way of holding the controller) You can see it better here, Quick flick of the arm and i can point and click really intuitively and click and grab buttons or switches with 0 effort- Its second nature. Now when we look at the new pointer. This difference in angle get really uncomfortable after about 30 minutes of pointing. Im having to lift my wrist after i straighten my arm, which is giving me carpal tunnel' Its that bad! The angle above needs to be closed. Now for you, someone who openly uses a HOTAS, its not a bad thing using the controller for a few minutes at a time. Which is the reason youre not getting everybodies elses (and mine) issue. But for the VR users like me, who solely use their VR controllers for EVERYTHING. Its Horrendous! Look what happens when i straighten my arm. I now have to lift my wrist every time i want to touch something. In the Mi8 its bad- Look here, straightening my arm, which means im pointing AWAY from the switches i want to click. In the Jets- Well I cant play them right now, because after 10 minutes of clicking MFD's and switches with my right hand- its just too uncomfortable as im constantly bending back my wrist to close that angle- I just turn off. As you can see in this video here- I use them exclusively for flying. I no longer use my HOTAS, because the setup DCS gave us before was gloriously PERFECT I cant tell you just how intuitively brilliant they were as you use a HOTAS, and you never used them before the update! They'd perfected VR flight. The only thing we were missing were more bindings- But we didnt care, because the rest of it was perfect. They were so good you can actively use them to fly the F-16 in pitch black, and refuel in the air Intuitively! They were that good Genuinely. So once that pointer comes back thats in line with the Oculus pointer and the Binds come back, we'll be happy. Feel free speak if im missing something anyone.. Cheers
  23. Cheers- Yeah. Its an early work in progress- The Antons go out in waves, (Although i was also having issues with Group activate) The players have to intercept the Antons to allow the bombers to make an escape (just didnt get around to add any of that yet).. They were going to go off and bomb something else after a guns attempt on the bombers- but I couldnt get the Antons to go do that either. The ME wouldnt let me dive bomb as they arent ground units and i didnt want them attacking the parking spots if the bombers managed to get away.. Which means if i make them statics the bombers wont be able to go on and do a mission of their own. The mission would then have the Bombers take off in waves too- if the Antons were intercepted. Complex i know, just havent seen these guys do this ever. Just got to get around to the mission part - Thanks
  24. Really cool stuff, 0 FPS penalties? Gonna make WW2 da' bomb!
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