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CoBlue

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Everything posted by CoBlue

  1. Even better pics & tracks. But on very concentrated targets where you can see rocket/bomb craters more clearly. P-47 3 biggest bombs vs free WWII units, vehicles & infantry. P-47 full load HVAR rockets vs. free WWII units, vehicles & infantry. With this bomb/rocket damage model I don't see the Mosquito, or any other non-precision bomb/rocket aircraft, being fun to fly at all in DCS missions, beside doing strafing runs. There are almost daily complains about the splash-damage for several years on the forum & nothing being done about it! Better to over-do it then under-do it. 1st pic bombs. 2nd rockets. 3rd bomb damage f10. p-47 bombsS DAMAGE TEST 3 .trk p-47 ROCKETS DAMAGE TEST 3 .trk
  2. P47 bombs. 3 biggest bombs per crater. P47 rockets. Mi-8 S-8OFP2 below.
  3. Tracks & pics attached. F-18 mk-82 vs free WWII units, vehicles & infantry.. P-47 bombs vs free WWII units, vehicles & infantry. P-47 HAVAR rockets vs. free WWII units, vehicles & infantry.P47 BOMBS DAMAGE TEST 2 .trk F18 MK82 DAMAGE TEST 2 .trk Continuing...since ONLY 5mb limit P47 ROCKETS DAMAGE TEST .trk mk82
  4. No I want to do realistic missions with realistic weapon damage. Nothing as frustrating as flying an 1.5h WWII, Cold-war or heli mission. And discover your weapons didn't even scratch the targets. Bombs & rocket damage on non-armored vehicles & infantry. You can miss a truck with a bomb 5m & it will keep on driving, same with rockets you need direct hits. Even if the "life-bar on F10) is 20% the soldier or armed-truck keeps on driving, shooting.
  5. This is exactly how it is for me.
  6. Then he would have implemented it 5 years ago, it was not so sensitive before. The trim is way to sensitive.
  7. It's back again after latest OB update.
  8. I'm sure ED can do an more correct calculation, just google "explosion calculator". Right now bomb & rocket damage are to weak. So what's the point of buying the Mosquito?
  9. I have tracks with "working-track-planes" (L-39, Mig-21, F-5, M2K, all helis & WWII planes" even with time acceleration. They worked 2 weeks ago, until today. I was going to watch an F-5 landing replay & I noticed external views not working, troubleshoot & found out checked in GUI>Special>"F-5 for nearest AC view", was the culprit, so uncecked it & external views ok, but all tracks are now corrupt & not replaying normally, old tracks all aircraft crashing. new tracks finishing abruptly. So I unchecked GUI>Special>"F10 AWACS view" & all seems to work now, very strange? (attached 2 tracks 1:st with checked special views, 2:nd unchecked)f5 stol 2 ok.trk F5 SYRIA STOL.trk
  10. "Rocket counter previews selection" binding only goes -1 step, then stops. Is that correct behavior?
  11. WIP I know, but. The in cockpit shadows-flickering-blinking is horrible, even when he un active-poused, I couldn't stand watching it, got too nauseous.
  12. Well, you said lowering the Saturation won't effect elevator travel & I proved you wrong. If I see somebody posting completely wrong information I will correct it. Now, if you don't need the full elevator deflection that's your business, but it's there for a reason. I'm not going to post all the reasons when you need it but as I said, slow-flight dogfights & aerobatics among others. Of course you're not going to need it when flying fast, all this is basic aerodynamics. We fly PvP dogfights all the time & yes I need full deflection in certain cases.
  13. Yes, you're right. F-14's trap physics are arcadish & it's Heatblur's fault not the SC's or ED's. They've been delaying the trap-physics, since release, coz they think there are more "important things" to do, a shame for an Naval airplane. Anyways all concerns about trap-physics should be posted in the respective aircraft forums.
  14. F-14 has arcadish trap-physics, it glues itself every time, no hook-skip, you can be way to fast or slow on AoA . F-18 is the opposite, wrong AoA or hook-skip, you won't trap! Everybody traps the F-14 every time, F-18 bolters more often & is a challenge every time to trap if you're doing proper Case I. Dude, they're worlds apart when it comes to trap-physics.....you sure you've got "Game flight mode" disabled? "Lack of arrest wire physics/animations?" what lacks? there are animations.
  15. NO it doesn't! You can clearly see it in the pics, look at controls indicator at full back stick, 1:st pic is with with no Saturation, 2:nd with 65 Y Saturation. So you're LIMITING your CONTROL SURFACES MOVEMENTS with using Saturation! Who want's to have maximum pitch authority? I do in ex. dogfights & slowflight.
  16. That's coz you don't have a full length stick. You've got to learn to use curves, 15/15 is a good start. With those I have no problem holding my pitch whatsoever. Using pitch Saturation will of course lesser your stabilizer travel by 35% in your P-47 & 55% in your Spitt. This WILL effect performance of your plane, especially in slow speed regime. It's like crippling your airplane!
  17. It's fantastic, the best WWII plane ED has done IMHO. No strange ground-physics, easy to land & take-off, super nice cockpit & sounds. My whole squad is getting it thanks to "free to play" event.
  18. Move terrain from main DCS install directory, ex. I want to move PG from disk "C" to "D". Using mklink /j command. Locate PG in "C:\Program Files\Eagle Dynamics\DCS World\Mods\terrains\PersianGulf" cut & move the whole folder to "D". Open CMD >As Admin. Type: cd C:\ (press)>Enter Type, beware of spaces they must be there: mklink /J "C:\Program Files\Eagle Dynamics\DCS World\Mods\terrains\PersianGulf" "D:\PersianGulf" >Enter Now PG is installed in "D" & will be updated there. DCS still "thinks" it's in it's main DCS install directory. To remove mklink /j or move back PG to "C": Open CMD >As Admin. Type: cd C:\ (press)>Enter Type: rmdir "C:\Program Files\Eagle Dynamics\DCS World\Mods\terrains\PersianGulf" Manually move back PG to ""C:\Program Files\Eagle Dynamics\DCS World\Mods\terrains\PersianGulf"
  19. Still FPS drop with radar on.
  20. Great job ED! it's working like a charm. What a milestone. Weapons worked with very minor quirks & is awesome. Best part, you can fly 2 pilot SOP's side by side. We did ILS, VOR, NDB approaches in crap weather. All cocpit-lights, instruments, radios, nav needles, sound were synced (as long as the pilot tunes them otherwise nav-instruments, ADF, ILS will be de-synced). In summery more then i expected & a hell lot of fun .
  21. Waiting for MC in the Mi-8. At least start with the door-gunner slot.
  22. I'm just waiting for the Hind. Have 0 interest in Kiowa, coz of how Polly handled the Gazelle.
  23. Can't find "New Topis" tab, is it gone?
  24. It has half-baked systems. Don't get it. Better to get something worthy of the name "full-fidelity simulation", like F-18, F-14, A-10C.
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