Jump to content

VirusAM

Members
  • Posts

    3315
  • Joined

  • Last visited

Everything posted by VirusAM

  1. Ragazzi siete duri eh.....l’ah64 arriverà prima o poi.....ma non presto...non so quante volte hanno ribadito che sia questione di quando e non se....
  2. sold
  3. Price is 230 euros including shipping in EU. Included in the package are the original bf109 style pedals and a 3d printed set of combat pedals. I also include the add on for mounting in smaller cockpits (to reduce the width of the pedals. The pedals work correctly (can do a video) but the warranty is expired. Edit: those are V2 pedals Edit2: I just noticed that one of the printed foot rest (the right one) has some minor crack. Nothing important but there is. The stock pedals are perfect. SOLD
  4. Ti ho detto mille volte...caccia tua sorella e monta sto condizionatore [emoji23]
  5. Great shots....I think this will became a new standard map.
  6. Grande....grazie per questo collegamento storico. Questa mappa è attesissima dalla community. Ottimo lavoro. Great...thanks for this historical linkage. This map is eagerly awaited by this community. Great work on it.
  7. Purtroppo niente Crimea.... 1 motivi politici 2 accordo con ubisoft (aveva fatto il publisher per lockon) per poter proseguire ad usare lo stesso motore Riguardo the channel non è fatta da ugra media ma dalla ED....Ugra ha fatto la mappa normandy.
  8. Hopefully we will have soon a ffb stick with proper forces
  9. Will EXP3 mode of air to ground radar be optimized and improved? Exp1 and exp2 in the Hornet are DBS1 and DBS2 while exp3 is SAR. The Hornet agp-73 is more advanced then the Viper agp-68. In fact the Viper doesn’t have SAR mode (at least the one we have in DCS). Simply AG radar is not a so good tool for targeting as other sims (less accurate in system modeling and more simplified) might let us thinking. It is a system with many limitations in real life. It is good in bad weather to see a general target location and refine it later. But generally speaking the TGP is more useful and much more precise
  10. Purtroppo non posso rispondere a questa domanda.... Ma in ogni caso il lavoro c’è....e se non è questa sarà la prossima OB
  11. Victory is a former Tomcat pilot...I think he knows what happens IRL vs SIM. Anyway that’s the point...IRL trimming is much easier as you feel the force from the stick and basically it helps the pilot to keep a neutral position. In sim some help is needed to alleviate this lack of physical feeling....that is unless TM, VKB or someone else will produce a serious FFB stick, with heavier forces
  12. DCS: F/A-18C Hornet by Eagle Dynamics Sorpresa ;)
  13. Perfettamente d’accordo....nuovi moduli, mappe campagne etc sono il modo in cui viene finanziato lo sviluppo del core
  14. Feature request: Non linear option for non ffb sticks Hi I opened this post. My request was not for having a Tomcat without the need for trimming... (Victory...really thanks for your advices for flying the Tomcat, really learnt a lot from you, but I was not requesting for magic trimming like FBW jets). It was aimed at having an option similar to the f5 with non ffb stick. It does not eliminate the need for constant trimming, but helps a lot with neutral stick position (that with a force feedback stick moves with the trim similar to real life). Basically when you trim now, you have some pressure on the stick (for example to keep the level flight) with this system in place when you trim and leave the stick and it go to its physical neutral position (being a spring joystick) the virtual stick in SIM would have a new center point. While the actual implementation makes trimming (I never flown a jet, but I have experience with propeller aircrafts like the sf260) more difficult then in real life (having the need to keep the stick pressed you never know which amount of trimming would be needed). Also as others have said above it retains you the full travel regardless of trim position. I know that probably my explanation is not the clearest one but maybe if you just try the f5 with and without this option you can see the difference.
  15. Every now and then this resurfaces.... :) It was stated multiple times that the external model is just a place-holder. As you say the internals are superb...I guess that when they will finish the cockpit then the external model will be improved if not re-done from scratch
  16. Yeah that would be a good fit if DX was supported natively. Really curious to see how the lua plugin develops anyway. Maybe in the future I could think of this beast
  17. Yeah really a great idea
  18. Can’t wait anymore...please give us something to study already :)
  19. All correct...but he is not asking for a full fidelity one. Maybe Fc level modern jets will be possible to do without having legal troubles as they don’t need to code all the systems
  20. VirusAM

    VR

    From Simon that works for ED. But it is only something they are exploring. Not something announced
  21. Look this cinematic video...amx and ef2000 from italian air force
  22. Si è fatto molto bene.....io ho varie ore sull’sf260 e te lo confermo. Però mi pare leggermente over-powered gliel’ho fatto anche notare allo sviluppatore portandogli i dati del manuale. Cmq la piattaforma non è la stessa ed il flight model di DCS rimane avanti per i parametri che tiene in considerazione
  23. Io preferisco rimanere su PD 1.2.... Captoglove onestamente ne ho sempre sentito parlare male. Ma dai una occhiata a pointctrl ne parlano benissimo. Per i controller VR è un gran casino dopo averli provati un po’ ho disabilitato l’opzione. Alla fine alcuni switch non ho mai capito come muoverli, altri come muovevo i controller si attivavano da soli...e poi il fatto di doverli posare e riprendere ogni volta è un altro svantaggio. Alla fine io uso il mouse muovendolo con la testa ed ho un trackball vicino a me, inoltre ho bindato i tasti mouse sull’hotas
  24. C’è il post con il prossimo update previsto. Ora non ricordo a memoria, ma credo sia 19 agosto.
  25. You won’t need an ai wso....you can do everything from the front seat. Very different philosophy then the f14. You just have a task worlflow between the two seats
×
×
  • Create New...