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Kuky

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Everything posted by Kuky

  1. Nice one!
  2. That would be quite strange indeed... if they presented the luggage... it would mean the two people would have to be booked in into the passenger's list, so when entering the plane, wouldn't they be checking if everyone got in, and they would do this by checking who's on the boarding list and who past the last check-in counter to get onto the plane? I would think they would have to check/look for them... probably even find it suspicious? hmm
  3. Surely someone that speaks Arabic will know what it means, I would like to know also.
  4. I don't believe anything any more just because someone has said something... they can say anything, and past has shown that what's been said, many times has been a lie. Wars have been started because someone said something... which turned out to be a big fat lie.... so much for "someone said". Instead of listening what someone has said, be observant and use your own brain to draw conclusions.
  5. Kuky

    Skins?

    Please, please, please... make this skin!
  6. Yes, you can have 360° view easy with just 4 viewports. If you have perfect cube, you can create top view also (5 viewports total)
  7. Yes, very long distance of texture switch will hide the texture switching (you won't notice it), but you could get away with 100km or bit more also.
  8. multiple viewports work like this: 3 viewports (left/front/right) each have specified FoV Lets say this FoV is set to 60°. The center viewport is set to view 30° left and right from the center. The left viewport is set to view next 60° to the left from the center viewport The right viewport is set to view next 60° to the right from the center viewport 3 viewport in total will then give 60°+60°+60° = 180° of FoV Now if your actual FoV doesn't match in game FoV for each monitor, it'll look weird on the sides. Downside to having natural horizontal FoV is loss of vertical FoV (as monitor in front of you doesn't covert lot of vertical) PS: you can have as many viewports as you want, game allows it (and I have tested with something like 9 viewports), you just have to calculate correct FoV and adjust to fit in game.
  9. The Airline has said that, nothing to do with Russia.
  10. I believe that the more modules you have the longer it will take to load.
  11. Gazelle looks great!
  12. Yup... that's exactly how it is to fly Su-27... like flying a warm apple pie
  13. You should put all monitors on same (main) video card, and connect the second video card to the main one, via SLI/CF bridge.
  14. Its been reported
  15. Its been reported
  16. They better make that MiG-28 scheme used in Top Gun or its going be a riot!
  17. check my photo. The one bad thing about this gimbal is that springs do break every few months. I have few spares left somewhere (if I can find them). The wires to the HS you'd have to extend as I have cut them to keep the same cable when I moved the stick to another gimbals I am using now.
  18. Must...watch...
  19. I have one of Ian's (IJ's) Cougar gimbals that I don't use any more (because I got another flor mounted gimbal set), but its not the Uber 2 Nxt version, its one of the earlier version (Ian made few variations of the gimbals) I think I have is Uber Cougar. I am located in Australia.
  20. No, their target is sometimes in December.
  21. Kuky

    DCS: F-5E!

    I would love a MiG-28 in DCS! Oh wait... this is F-5E thread
  22. As far as I remember (if I'm not mistaken) it should only work bellow 5000m altitude. Were you above it when it didn't work?
  23. Its been reported already
  24. Flay shadows are not doing object to object shadow I think, only object to terrain
  25. You need to wait a little, it'll be there
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