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Everything posted by NineLine
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Indeed.
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I'm pretty sure it's safe to say that anything about this topic beyond official posts, announcements, and comments from official people are just opinions.
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Has anyone rechecked this with the new fusing options, not saying that would fix it, but wondering if this changed at all? I will try to find some time to check as well. Thanks. PS if anyone checks and has tracks, feel free to share.
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reported Mk82 Snakeeye deploy in Highdrag when in Nose Fuse
NineLine replied to Stryker990's topic in Bugs and Problems
So this states that if the bomb is released in safe more the fins will not deploy, none of the fuses will arm and the bomb will be a dud, I do not see that you can operate the weapon in low drag in the F-5. I will report this, if there is more on operating as low drag I will leave open for you to report. Thanks. -
This is reported, thanks. note: Bucic, make sure you post a track when reporting a bug, thanks.
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It's reported and planned to be fixed but I do not have a timeline for it, sorry. Thanks.
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fixed Reticle depression axis is not absolute
NineLine replied to Xupicor's topic in Bugs and Problems
I am not seeing the OP's issue anymore, so unless I am missing something I think this is ok. As I understand when assigned to an axis (in my case I assigned to a slider on my WINWING throttle) people were seeing movement when making adjustments off '0'? Is this correct? Let me know if I am missing the issue and it's still present. Thanks! -
Hey all, just reviewing this section, and realize this has been around for a while but is this still something people are experiencing, if anyone still sees it and wants to include an updated track and explanation I can review it. Thanks!
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cannot reproduce Game crash when CBU detonating
NineLine replied to Chacalus's topic in Bugs and Problems
If you are still experiencing this, please include the mission and any crash logs generated with the crash. Thanks. -
1. While we are still missing the Artifical Feel system, I am not sure a comparison with other aircraft is enough to enact any change. If you have anymore actual references we can look into it. 2. I cannot reproduce 3. I cannot reproduce, feel free to include a track with your experience though. Thanks!
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cannot reproduce F5E Tiger II Instant Action Caucasus Menu Crashes
NineLine replied to NightHawk1867's topic in Bugs and Problems
Are you still seeing this issue? I am unable to reproduce this crash. Thanks. -
Thank you, I watched the first track and I am assuming after reading this that you are wondering the same as I am, what evasion tactics are the SAM systems doing if any. I did try turning on the 'Evasion of ARMs' and not seeing much difference if any, so I am looking into it now. Thanks. If I am missing anything else let me know.
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SA-8 Engaging Glide Weapons
NineLine replied to Whiskey11's topic in Ground AI Bugs (Non-Combined Arms)
Need a track, thanks. -
No, that changelog note was about a ground group was set to be moving at mission start would take up to 20 seconds to start moving.
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AI climb speed and attitude is unstable
NineLine replied to GumidekCZ's topic in Aircraft AI Bugs (Non-Combined Arms)
Make sure you pass your findings along to campaign creators, this most likely needs to be tuned in the Mission Editor and less about the AI. Remember the AI is not 100% the same as player aircraft so they cannot adjust as easily. A reason the GFM is needed).Thanks. -
reported AI SEADs will not engage any SAMs
NineLine replied to TOMCATZ's topic in Aircraft AI Bugs (Non-Combined Arms)
Yes, it appears to be not working again. It was fixed recently and must have unfixed itself. It's working internally so I am hoping they are already all over it. Thanks. -
Drones don't pop up at start
NineLine replied to Mric29's topic in Aircraft AI Bugs (Non-Combined Arms)
Please include a track of the issue, thanks. -
Once again all, please focus on the topic, which is the 1st post in this thread, it's not about the validity of EA, HB, VEAO, etc.
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Sadly this is most likely what would happen (or how it would end up being seen). I understand everyone's frustration and wanting things to be better. I can assure you the team is working hard on everything. I am sure Nick or anyone on the team can try and answer all the questions everyone has, but at the end of the day nothing but results matters and we are all working hard for those. The F/A-18C and, more specifically, the F-16 have been a little unstable as we do more deep work on the radar and other such systems. This can impact the stability of the module in release. We need to do a better job of catching these things, for sure. But again, I can say and give all the reasons why for everything listed here, and again it doesn't matter until everyone sees results. I will run this by Nick, maybe even a text-based Q&A, but not sure there are any answers beyond what we have and continue to share already. Thanks all.
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DCS Update | Afghanistan Progress | F-16C Dragon's Fury Campaign
NineLine replied to Graphics's topic in Official Newsletters
Some changes were simple fixes, others that are needed will wait for new models like what we are working on for modern infantry. This is simply not true as well as off topic for this thread. Please discuss the newsletter. Thanks -
reported AI SEADs will not engage any SAMs
NineLine replied to TOMCATZ's topic in Aircraft AI Bugs (Non-Combined Arms)
Thanks, I will take a look. -
fixed SU-25T's Command Post Strike Bug
NineLine replied to shiromisosoup's topic in Aircraft AI Bugs (Non-Combined Arms)
This should be fixed now, and I added some more updates to this mission as well. Thanks!