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Everything posted by NineLine
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It's best to make a separate report in the Supercarrier section with a track please.
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RShft RAlt and H work for me. If you don't get it working feel free to send me a track and I can see if I can see anything wrong.
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Reported, thanks!
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Do you own the original F-5E? If you do its 9.99, if you do not own the F-5E at all you must be the full version which now includes the improved model. Thanks.
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The model is completely new so it would not fit from the old model, even if we tried to line the pieces up. On liveries: New liveries along with a new and more detailed texture template: Standard neutral grey Swiss Air Force, 2 tone grey Austrian Air Force 2, Staffel Norwegian Air Force 338 sqn 215 “MiG-28” Topgun black Aggressor Navy blue camouflage VFC-13 Aggressor desert camouflage VFC-13 New liveries coming soon: Vietnam 1970s Islamic Republic of Iran Air Force Imperial Iranian Air Force Swiss Air Force demo team Aggressor forest camouflage The texture template for users to create their own should be available soon and should be no later than the Christmas update.
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On liveries: New liveries along with a new and more detailed texture template: Standard neutral grey Swiss Air Force, 2 tone grey Austrian Air Force 2, Staffel Norwegian Air Force 338 sqn 215 “MiG-28” Topgun black Aggressor Navy blue camouflage VFC-13 Aggressor desert camouflage VFC-13 New liveries coming soon: Vietnam 1970s Islamic Republic of Iran Air Force Imperial Iranian Air Force Swiss Air Force demo team Aggressor forest camouflage The texture template for users to create their own should be available soon, and should be no later than the Christmas update. As far as radar and sounds, we never stated these would change, but rather the 3D model of the interior, exterior and pilot and included textures were what the remaster was about. Thanks.
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In light of some questions from our community, we have expanded our article exploring the intricate navigation system of the DCS: F-16C Viper. In this white paper, we update you on how the aircraft combines its Inertial Navigation System (INS) with the Global Positioning System (GPS) by processing both data streams through a Kalman filter to provide precise and reliable navigation data. This integrated approach leverages the stability and autonomy of the INS alongside the accuracy of GPS., This effectively mitigates the individual limitations of each system. Read the INS + GPS White Paper.
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Please find this white paper describing the new advances we are making in Volumetric Weather, as well the video below highlighting what it looks like for fog and dust. https://www.digitalcombatsimulator.com/upload/medialibrary/4be/i4yclzs5ict5bkd1pe4bxrz0zqz1dffz/Volumetric_Weather_White_Paper.pdf Thanks! The ED Team!
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SCUDs won't reload/Rearm.
NineLine replied to RedBear311's topic in Ground AI Bugs (Non-Combined Arms)
You need a vehicle nearby to rearm, I am assuming this is because someone just can't carry the missile over from a warehouse, but I will check. In my case, I used a ZIL-135. It does take time though, it was about 43 minutes from the first launch to the second launch. Hope that helps. -
SCUDs won't reload/Rearm.
NineLine replied to RedBear311's topic in Ground AI Bugs (Non-Combined Arms)
Is that reported? -
SA-8 just focus on the group leader
NineLine replied to -=Grumpy=-'s topic in Ground AI Bugs (Non-Combined Arms)
I am not sure this is a fair test, the group leader is targeted first, and the SAM continues to track and launch as you have it set to indestructible, if you remove this, the leader is shot down and then the SAM moves to the other units. In this case, the units are low and fast and the time to lock and the ability to track and shoot on close-in targets is limited. If you take control of the SAM (if you have CA) you will see that you can quickly jump to another target, and wait for the lock but most times the missiles are easily defeated. I was able to kill 2 with the limited missile load. Even on excellent the results are similar, but the AI was to shoot at two different aircraft with them set to destructable. I do agree with the units set to indestructible it looks weirder, but I still think this is because the SAM maintains its lock on the leader as it takes time to acquire a new target. -
unable to reproduce Units not moving
NineLine replied to Gunfreak's topic in Ground AI Bugs (Non-Combined Arms)
Can you check again? I do not see an issue when I launch this mission. Thanks. -
SAM HAWK Tracks through terrain
NineLine replied to Xhonas's topic in Ground AI Bugs (Non-Combined Arms)
Please check again and see if you are still seeing an issue. Thanks. -
already reported Shooting thru trees is a thing, again.
NineLine replied to Livers's topic in Ground AI Bugs (Non-Combined Arms)
Sadly I do not think this has been fixed yet, so not sure again is correct, more still. -
We can only share what is in the original post, and right now nothing leads me to believe that either team wants the F-15E to go away. I understand it is hard to hold out hope, especially with all the noise out there and I know some of that noise comes from sources you might consider official, but the safest path right now is to go off the official announcements and the fact that everyone wants the F-15E to continue.
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I think his point is an EA product that no longer is planned to be updated. If for some horrible reason we get to that point, we would need to take a serious look at all possible options. I would rather we not have to find out.
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Indeed.
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I'm pretty sure it's safe to say that anything about this topic beyond official posts, announcements, and comments from official people are just opinions.
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Has anyone rechecked this with the new fusing options, not saying that would fix it, but wondering if this changed at all? I will try to find some time to check as well. Thanks. PS if anyone checks and has tracks, feel free to share.
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reported Mk82 Snakeeye deploy in Highdrag when in Nose Fuse
NineLine replied to Stryker990's topic in Bugs and Problems
So this states that if the bomb is released in safe more the fins will not deploy, none of the fuses will arm and the bomb will be a dud, I do not see that you can operate the weapon in low drag in the F-5. I will report this, if there is more on operating as low drag I will leave open for you to report. Thanks. -
This is reported, thanks. note: Bucic, make sure you post a track when reporting a bug, thanks.
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It's reported and planned to be fixed but I do not have a timeline for it, sorry. Thanks.
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fixed Reticle depression axis is not absolute
NineLine replied to Xupicor's topic in Bugs and Problems
I am not seeing the OP's issue anymore, so unless I am missing something I think this is ok. As I understand when assigned to an axis (in my case I assigned to a slider on my WINWING throttle) people were seeing movement when making adjustments off '0'? Is this correct? Let me know if I am missing the issue and it's still present. Thanks!