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SharpeXB

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Everything posted by SharpeXB

  1. If it’s done well HDR looks fantastic. I don’t have too much hope for Auto HDR or this Nvidia thing though. DCS should just go for the real deal. It’s not really so easy though because every image you see on the screen would have to be mastered in HDR including stuff like maps on the kneeboard and such. Night scenes are where DCS shows its age honestly… no so great.
  2. I have as much faith in fake HDR as I have in fake pixels from DLSS
  3. HDR and Auto HDR are these two things. Auto HDR does not appear to work with DCS. I haven't tried it on anything else.
  4. Yeah and of course optical illusions are just that. Illusions created by removing or manipulating certain viewpoints. The conclusion of that other medical case was that depth perception is as much learned as it is a product of the eye’s mechanical properties. You could imagine someone who had lost sight in one eye still able to discern that a tall building far away isn’t a small toy. The illusion above is created by fixing that image in 2D and removing the parallax shift you’d get simply moving your eye point, that would reveal the trick. The subject in that case thought the little cars he could see out a tall building window were something he could reach out and touch. His brain couldn’t learn to interpret that.
  5. Are you a real helicopter pilot or are you implying DCS isn’t realistic because it doesn’t look like a GoPro video you found on YouTube What’s interesting is that although stereoscopic vision plays a role in our perception of depth and distance, it’s not the only thing. The reality is much more complex. There’s this case of a man given his eyesight back who was unable to understand the sensory input. It’s your brain that has to process all the stimuli. He would do things like reach for toy cars in the street below not reading how far away they were or walk into glass windows and such. https://en.wikipedia.org/wiki/Shirl_Jennings
  6. Yes. “Individual” by definition could mean anyone. Just to be aware, anyone could mean someone who never does anything but plays computer games and is on their phone 24/7. They’ve never driven a real car or flown in a real plane or done anything aside from playing computer games. So if you try to point out that this is just a game on a computer screen they can’t relate to how that would be different than real life cause they don’t know what real life even means
  7. Well you’re the one posting this stuff. You should expect people to call you out on it
  8. This is apparently a personal “problem” for some players. But it has nothing to do with the game nor does anything here need fixing. I hope you do realize how ludicrous it is to post GoPro videos as if that’s any more “real” than what you see a game. If you want to be realistic about it, your own vision doesn’t shake like that video. I trust you have eyes and can figure this out for yourself.
  9. “A game on my computer screen doesn’t look like real life and by real life I mean some GoPro video”
  10. Well you can solve this by entering the value of your monitor’s refresh rate for Max Frame Rate in Nvidia Control Panel. If you see tearing try 2-3 FPS less. Although Fast Vsync is supposed to eliminate frames above your refresh rate, not sure why it isn’t working for you. And you could consider raising your graphic settings since your frame rate is so high, you could make the game look much better.
  11. Ok I saw you’re using Nvidia, I figured a 120Hz screen would be VRR. Do you use FreeSync? I don’t imagine FreeSync needs Vsync enabled either. How are you getting 300 FPS? It seems like you could just turn up settings to limit that. You can of course solve this problem by setting a max frame rate in Nvidia Control Panel
  12. If you are using G-Sync there is no reason to have any form of Vsync enabled, fast or otherwise. Just cap your frame rate at your monitor’s rate or 2-3 fps below that. I’ve read that the in-game limiter causes problem plus it doesn’t allow fine adjustments, so this cap is best done in NCP.
  13. I think Nvidia gave up 3D Vision support. Nobody makes 3D TVs anymore either, production of those stopped in 2016
  14. VR definitely necessitates running lower settings than 2D. It’s about 3x as demanding as running the game on a monitor.
  15. Oh yeah that monitor is awesome. Try capping your frame rate at 118 just below the monitor’s 120. Then turn any Vsync off. That seems to work really well. I only used fast Vsync before without a G-Sync screen. When I tried capping my frames at 120 with this monitor I still got some ripples.
  16. I always found Fast Vsync to work very well in DCS when I was using a 60Hz non G-Sync screen.
  17. Here’s the info on the new graphic settings
  18. VR by definition will give you a lifelike sense of scale. That section of the forum can better answer those other questions.
  19. This. It should be obvious too that you’re looking at a small computer screen and not real life. If you want to see a “real sized” aircraft perhaps try VR.
  20. A global map, by definition, will include the Middle East.
  21. Don’t they know there’s a key command for this? at some point you need to stop designing things for the lowest common denominator… I think this is the only DLC campaign I’ve ever seen with hot starts.
  22. Wouldn’t it be great being able to defoliate a tree line with the Apache’s chain gun
  23. I just discovered these too and was hoping they had a link here. This is the best, most complete and well made tutorial series I’ve ever seen for a DCS module!
  24. The key term here is unofficial mods. If it’s not from ED or a Licensed Third Party it’s unofficial, and all that this entails. That’s a very clear distinction.
  25. Moving your eyes farther apart would change your perception of three dimensions. The distance between your eyes, known as **binocular disparity**, is crucial for depth perception. This disparity allows your brain to compute the depth of objects by comparing the slightly different images each eye sees. If your eyes were farther apart, the disparity would increase, potentially enhancing your ability to perceive depth at greater distances¹². However, it's important to note that human vision relies on a complex interplay of multiple cues for depth perception, not just binocular disparity. Other factors such as motion parallax, texture gradients, and occlusion also contribute to our three-dimensional vision². So, while increasing the distance between your eyes might alter your depth perception, it wouldn't necessarily improve it across all situations and might even make it harder for your brain to fuse the two images into a single 3D image¹. Source: Conversation with Bing, 3/4/2024 (1) Stereoscopy - Wikipedia. https://en.wikipedia.org/wiki/Stereoscopy. (2) Depth perception - Wikipedia. https://en.wikipedia.org/wiki/Depth_perception. (3) Human eye - The perception of depth | Britannica. https://www.britannica.com/science/human-eye/The-perception-of-depth. (4) Depth Perception: How Are We Able To See In 3D? - All About Vision. https://www.allaboutvision.com/eye-care/eye-anatomy/depth-perception/.
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