Jump to content

RagnarDa

3rd Party Developers
  • Posts

    2020
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by RagnarDa

  1. faviou, open the file DCS World/CoreMods/AJS37/Entry/AJS37.lua and add these lines after the line with AJS37 = { LandRWCategories = { [1] = { Name = "HelicopterCarrier", }, [2] = { Name = "AircraftCarrier", }, [3] = { Name = "AircraftCarrier With Catapult", }, [4] = { Name = "AircraftCarrier With Tramplin", }, }, TakeOffRWCategories = { [1] = { Name = "HelicopterCarrier", }, [2] = { Name = "AircraftCarrier", }, [3] = { Name = "AircraftCarrier With Catapult", }, [4] = { Name = "AircraftCarrier With Tramplin", }, }, Let me know if it works!
  2. Aiming Problems with AKAN 30 Do you pull the trigger immediately when the wings show? The trigger is supposed to be pulled 0.5 seconds after the wings show, not later (nor earlier). When firing AKAN you should also hold the trigger for 1 second.
  3. Could you maybe explain what it is you are seeing and what it is you expected instead? Thanks!
  4. If no one has mentioned it, are you aware that the second dial (the striped one) on the fuel gauge shows how much fuel you need to fly the rest of the route? It shows fuel needed at current fuel consumption regarding speed and height (up to IIRC M0.8) for the current leg and from next waypoint at planned speed and sea level altitude. There’s also additional margin for the landing approach (via LB) and reroute to L2 from L1 + a set margin that you can change in TAKT (10% default IIRC). So if you see that your fuel dial is at or below the striped one you need to turn off the afterburner. If it’s significantly below you should abort and fly straight home as economically as possible (high altitude and ~500km/h).
  5. Is it possible you could post a dcs.log and crash-files from a crash? If you haven’t started dcs twice yet it will be either dcs.log or dcs.old
  6. It’s not working?
  7. rb04 weirdness Ikonane, the ships need to be in a line _in depth_ for the Rb04 to lock onto them in Grupp-mode. As for the other things could you maybe provide a track?
  8. Are you targeting civilian ships in Persian Gulf? Because if so I’m not sure it will find those. In implementing a fix for that right now, hope it works.
  9. Stay in master mode ANF and it won’t switch
  10. Thanks for the report. Fix will be in next patch (Wednesday).
  11. Those are words every developer loves to hear! <3
  12. Ok I can just up the inertia of those two instruments then. Edit: you know what, the inertia values for the compass caret looks funky. Thanks for the report!
  13. Uh all gauges in viggen has inertia. Try slowing down the game and you'll see it. Some instruments are really fast though like the compass caret and this was based on videos of it moving iirc. This is kinda suprprising to me to read since I think this has been something that really made Viggen stand out... Havent people noticed this at all ?
  14. Nah, the blame is with me since I sent a update when they alreadt started their build.
  15. Guys, the fix did probably not make it into the patch but was added to the changelog.
  16. Are you running the mission from mission editor?
  17. A fix for the pop-up point not switching to target waypoint is implemented but it’s unsure if it gets into tomorrow’s patch.
  18. You can use the keyboard commands though
  19. Boundary/GRÄNS lines for waypoints will be visible again in next update.
  20. Long term AG Radar development plan _
  21. Have set the switches to PREP and GRUPP?
  22. Hmm maybe the new position isn’t transferred to the Bk90...? I’ll have to look into this. EDIT: Just checked and the new position is transfered. Could you maybe provide a track? Thanks for looking into this.
  23. Yes you’ll need to lower the seat to see the symbology
  24. It’s the visual ranging mode for air-to-air. If the targets wingtips touches the two lines you are within range to fire. You also lock the target with T1
×
×
  • Create New...