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Sacarino111

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Everything posted by Sacarino111

  1. HI. Don t think it has to do with the number. I have 10 joys plugged, 6 of them with the same name (so from time to time windows shuffles them, but got the workaround), plus TRir, mouse and KB. Must be some incompatibility with VR virtual controls, or Vjoy or similar. Saludos. Saca111 HI. How do you "cycle your devices"? If I start TrIr after DCS, it won't be recognised. Thanks. Saca111
  2. Use the rocker buttons to reach the extra buttons. You can add some extra rotarys for the knobs. But yes, it is a pain in the a**. Saludos. Saca111
  3. Hi. Sorry, no help!. I have more or less the same results you are geting. But still a great module! Saludos. Saca111
  4. Hi. As said, check your throttle control is full aft/closed. If not sure do some full/iddle mouvements. If not still, try tweaking the axel setup so there is a slight dead zone around the zero position. Saludos. Saca111
  5. Again, a pitty. I was drooliing about the idea of low level flights, but... Saludos, Saca111
  6. So...you don t think they will bite the worm! Damm it!
  7. Hi. As far as I know, the old version has been overlaid by the new one, so you can only buy the A10CII. If you already owned the old A10C, you buy an update and keep the old one. As I had the old one, I can tel if what Rudel_chw said aboce is right. Saludos. Saca111
  8. Hi. That is a real pitty! The TFR (Terrain Following Radar) is a great feature, a joy to set up and use. Really a pitty it wont be implemented. I understand the reasons (model and realism, plus difficulties on development, bugs and so on...) but ED should really rethink it and consider adding it, as it is really another level. It would raise the image of them as a brand ! Saludos. Saca111
  9. Hi. Check that thread by RedKite ( ). Don t know, but seems quite similar to what you are talking about. May help. Saludos. Saca111
  10. Hi. I can t answer for sure (ED is not mine), but if I browse the E-Shop, the discount is still there. I am an old owner of A10C, I bought the upgrade on day one (or maybe day two), and if I check the store the discount is still there, so it looks like it will last. My memories are that the upgrade would be permanent for older owners, but, again, can t tell for sure. Saludos. Saca111
  11. Maybe, but I can't make myself used to lifting the hand off the stick(unable to use left hand), grab the mouse, follow/chase the button on the screen (as I move my eyes, I move my head slightly, therefore the button), press it, undo, press it again correctly and back to bussiness! Instead, sensing the button and pressing it is much faster and less prone to errors. But...." this is the way" Saludos, Saca111
  12. Damm it! 6 buttons MFD's! Really? Will have to accomodate the TM MFD... Nice pictures, by the way. Thanks a lot Saludos. Saca111
  13. Don t set it to neutral. Put it full aft (closed). The "ingame"throttle won t move until the engine is started, and for that it has to be full back. In the first time you enter the cockpit, the game doesn t "sense" your throttle position until you move it. So first try could go ok, and after that no more response until you put it full aft, start engine, and then it should go ok. Saludos. Saca111
  14. H. Where your "phisical" throttle all the way aft? Some timees I stop the engines and the throttle stays a bit forward, and the starting button won't crank the engine. Saludos. Saca111
  15. Hi. If the keyboard is matrix type, I mean a 2X2, with only 4 connectors, you shold do the following: 2 of the connections are for "rows" and the other two are for "columns". Find them wit a continuity tester, and then conect both rows to two pin n 26 and 27, the column ones to column pins 40 an 41. Now all 4 buttons should lit up when pressed. If the keyb is non matrix, with 5 connectors (1 ground and 4 "buttons"), again, find the ground one and connect it to pin 28, and the other 4 connect them to pins 38, 39, 40, 41. This should do the trick. I may ahve misnumbered the pins, as I am texting without an Mega at hand, but if the pin number is incorrect, just select the latest ones for each row and column. Saludos. Saca111
  16. Hi. Mid air start does not mean boresighted mav, at least that is what I have experienced. Besides that, falling short has nothing to do with boresight: as other people said, if the cross collapses onto the target, the mav is well targeted, and should not miss, if the lounching parameters are correctly met; No excessive bank, not too much azimut offset and the sensor is not looking too mjuch down into the MFD. Could be that the Mav has to turn too much in any direction, loosing then range. To mee, it looks like a bug, witch I don 't have, by the way. Saludos. Saca111
  17. Hi From what i am seeing, you are on VIS mode, wich is not ground stabilized. Beter use BORE. In VIS mode, you can slew easily the Mav around, but if you press TMS dwn it will return back to VV and you will have to do all the process of slewing the HUD TDC box to the general area and find the target again. Also, in VIS the MAV sensor is staying fixed with the aircraft longitudinal axis. Again, beter use BORE. Saludos. Saca111
  18. Hi. I use an Arduino mega, with the sketch already writen, and due to my expertise (joking) in programing, I touch little to nothing in it. Go check the link I posted and you will understand. Thanks again, no need for that code, thanks. Saca111
  19. Hi. Try with OSB buton number 2 on the RMFD when selecting A/G.
  20. Hi all. I also think that boresight is a real feature, and I like to have it simulated, wich doesn t mean there souldn t be an option (like the INS alignement) taht could be ticked in or out in ME. If the designer wants it, he will keep it , if not, disable it. More possibilities doesn t mean less realism. For me , keep it, and implement it if necesary in all modules that should do ithe boresight, as an option. Saludos.+Saca111
  21. Hi. Yes, I have the same kind of issue... If I turn the rotary too fast it will miss inputs, so the trick is to "do it slowly". I use an Arduino Mega; boy, 256 buttons at once, with up to 8 axis, plus more I/O and axis to play with to move up/down instruments brightness and similar, Gloriouse! I use the "out of the box" aproach that Overpro uses in the thread I linked you to. I do the actual boxes myself, with "dolartree"(???) foam board (black one). Not the most robust, but sturdy enough to do the prototyping and tests. My plan is to 3D print the boxes acording to my room possibilitys (I mean what my wife accepts!) Cheers. Saca111
  22. Hi. Be sure no axis is also bound to the Range 'cause it would make the buttons useless! Saca111
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