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Everything posted by Shadow KT
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If you have some kind of an autocannon for example, like the 25mm Bushmaster or the 30mm on the BMP-2/3, which has double feed, you can switch between the two feeds... AP and HE
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It all depends on the weather.
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Georgian Retaliation - Shadow's Dynamic War Campaign
Shadow KT replied to Shadow KT's topic in Tournaments & Events
The date is 6th of October, 2005 (Day 4 of the conflict). Seems like BLUEFOR had enough of night time operations and decided on a daylight engagement. In the early minutes of the session, SCUD missiles were spotted overflying Georgia and landing near key locations for BLUEFOR, as well as hitting civilian infrastructure. Except the surprise SCUD attack, there was little to no action for the first hour of the session, as both team's were playing cautiously, trying to asses the situation on the battlefield, in attempt to read into the plans of their opponents. Several Ka-50 attack helicopters were spotted flying around the front lines, scouting and engaging targets of opportunity. In an attempt to provide air superiority for their attack helicopters, REDFOR started applying pressure in the air and exchanging missiles with their opponents. Their attacks were met with success, as two BLUEFOR aircraft went down. Maybe in a moment of over-confidence, a REDFOR MiG was caught in the clutches of BLUEFOR Air Defenses and taken out of the sky. Meanwhile with minimal losses, BLUEFOR ground fire was able to take down some of the attack helicopters in the area. Although BLUEFOR was able to gain some ground, their advance was insignificant compared to their previous victories, leading to a more of a neutral ground situation. This, combined with REDFOR's overall bigger objective success, means ,that for the first time in this campaign, they will have the initiative, starting Day 5. Day 5 is planned for the 19th of Decemeber. -
Ground units missing in server track replay.
Shadow KT replied to Shadow KT's topic in Multiplayer Bugs
Some further investigation, we discovered that BIGNEWY does see the units I did not, but has other units and client aircraft missing on his side. -
Ground units are missing (physically not there), while watching server track replay. Everything else plays out normally, except a number of ground units, which are just not physically present in the replay. No scripts are used, no late activation and no hidden on map. If you go to the position where the units should be, there is nothing there. There are some units set to Invisible, so AI does not spot them, but there are such units which can be seen on the map, so it should not be an issue. They can be seen in the track file, when opened trough the mission editor and in the TacView recording of the session. Track, Tacview and Screenshots sent in DM. The only modification that I've done to the track is enable external views through the mission editor.
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multicrew status - released to open beta 17th December 2020
Shadow KT replied to AT_Youmu's topic in DCS: UH-1H
Ye, but people can't switch to the left pilot position, even in MP, without Solo Pilot NOT checked in the mission. -
And then you can cheat with external views
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I have a feeling that people's mission have accidentally had the Solo Flight option checked in the Mission Editor now (become present recently). With that enabled, you can't switch to the "Operator" positions...well, because you are in a solo flight :lol:
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See that trigger ? That's the start button you press to start the engine ("Home" key on the keyboard, by default)
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[REPORTED]F-15C cannot switch between all weapons
Shadow KT replied to henshao's topic in Weapon Bugs
That is completely not true. It has always been able to do that. Here is a video on this issues I made long time ago now. There was another thread about it, but I can't find it. It was reported, but as you can see... Nothing has changed. EFZJ1XzYo_Y -
This was reported on another thread some time ago, but as you can see... still the same.
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lol... just... amazing, can this ever get fixed ?
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As the tittle suggests, if you have a strong wind coming perpendicular to your aircraft while on the ground, e.g. from right to left, instead of pushing you to the left, you will be pushed to the right. The moment you take off, the wind will start pushing you to the left, as it should, for the given example. Track with highly exaggerated wind, as to demonstrate. Effect is highly noticeable with calmer winds as well. MiG-15 Wind on Ground Reversed.trk MiG-15 Wind on Ground Reversed.trk
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[FIXED INTERNALLY] Iridescent Baked in Reflections on Gauges
Shadow KT replied to Mortisrose's topic in Bugs and Problems
The whole reflection situation in the MiG-15 is pretty bad. In certain situations, you can't even read the instruments, you just see a picture of yourself on the speedo MiG-15 Reflectiond.trk -
Command "Track target on/off" - what does it do?
Shadow KT replied to Volator's topic in DCS: Combined Arms
N43euUDxQEs -
Command "Track target on/off" - what does it do?
Shadow KT replied to Volator's topic in DCS: Combined Arms
It is supposed to auto lead. It works kinda weird. You turn it on and start lasing your target, if it is moving or you are moving and the target it stationary, it should auto compensate for it while you are still aiming directly at it. I would recommend using the slew aiming mode, for the best results. -
The only thing I saw, but it is super vague