

NeilWillis
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Everything posted by NeilWillis
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He is quite right. You are just compounding an issue. When someone else has a similar issue, they'll look in the obvious threads for a solution. Who'd think of looking in all the wrong places? He's not making up rules, they already exist, so maybe it is you who ought to create the alternate forum - you know, the one with total chaos and no rules - so good luck with that!
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DCS won't start after changing VR slider setting
NeilWillis replied to JimmyWA's topic in Game Crash
Teaching granny to suck eggs, but have you tried a repair? If that doesn't solve the issue, try re-naming your saved games install, and it will rebuild a virgin one. If it works at that point, just gradually copy all the original saved games back across into the new one, until you discover the culprit. -
NS430 being charged for different modules?
NeilWillis replied to BlazingTrigger's topic in DCS: NS 430
I have never heard so much fuss made about a few measly dollars for added features to a module! If you use your available bonus points, it costs less than $4.00. That will probably not even buy you a pint of beer!!! Just suck it up guys, and either buy it, and help to support the release of future modules too, or don't. Making unfounded accusations, and getting yourself blocked from the forum really doesn't help does it? -
The simplest and most effective way to manage kneeboards is to use the kneeboard builder app. You can resize and reposition as well as managing content. Really useful app if you ask me.
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Was I an idiot to buy the Normandy Map?
NeilWillis replied to filthymanc's topic in Western Europe 1944-1945
Have you not come across the Epsom campaign for the Spitfire, or Op Charnwood for the P-51D? To say the Normandy map has no campaigns misses completely the well written, and immersive stuff that has been written specifically for the Normandy theatre. The assets pack contains some excellently modelled armour too, and with a little imagination, and some time spent learning the ins and outs of mission writing mean you have infinite possibilities. Add to that the B-17, FW-190D and Bf-109K, and you have the ingredients needed for re-creating the biggest, and most costly air campaign ever fought over European skies. Frankly guys you need to get a reality check! -
2021 (and earlier) DCS Newsletter Discussion Thread
NeilWillis replied to NineLine's topic in DCS 2.9
Most interestingly, there has been an announcement regarding the dedicated server function we have all been waiting for. No graphics or sound loading, so you won't need a hi-spec graphics card. Plus it will be remotely accessible via a web browser. Arriving in the Autumn they anticipate. Nice! -
Everyone knows that ejecting is a traumatic experience, and the faster you're flying the more violent the slipstream will be. I hardly think that at Mach .99 you'll survive, and Mach 1.0 you're a dead man. And once you've punched out, it is endex anyway, so what difference does it make whether you'd be injured or not?
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Yeah, unrealistic. Let's just swap them for UK liveried aircraft. Much more like it! :music_whistling: :music_whistling: :music_whistling: I do think the videos trying to provoke WW2.5 and getting Canada to invade were a bit much. They only had a few Canadian jets on US territory after all! :lol: :lol: :lol:
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kiddie behaviour? Pot and kettle?
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It vents that way to stop it being ingested by the engines. If you look, when you fire the guns in the sim, you'll see two vanes pop up. That's what they do.
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Have they admitted there is a huge crash problem with the huey or not?
NeilWillis replied to chief's topic in DCS: UH-1H
No problems here, so I suggest this may be an installation issue your end. I'm sure it's "teaching granny to suck eggs", but have you done all the usual things to eliminate the obvious? Removed all mods, run a repair, and if that failed to solve it, renamed the saved games folder so it rebuilds? Generally, unless you see lots of people reporting the same thing, then it points to something exclusively in your set up. Also, try uploading the logs as described in BigNewy's signature block. It will help people here trace the problem and help you to fix it. They won't admit there is a problem simply because there isn't one that affects the wider population. -
TM Warthog Throttle Curve for the Hornet
NeilWillis replied to Greekbull's topic in Controller Questions and Bugs
The idea of the curve is to replicate the engine responses - as defined and fine tuned by a real world F-18 pilot. It has nothing at all to do with having curved or linear throttles. I have tried the curve and I never use curves on anything if I can help it. I am still getting used to it, but I find it works better than a linear set up - especially when flying the ball. But I guess, like you, we are all just armchair experts at this game, and we will never agree on anything will we! -
I think we're all wondering that. I suspect the answer from ED will be that they are working hard on releasing all the missing features of the Hornet, and they will all appear when they are completed, and not before. One of the traditional and slightly tongue in cheek answers is "2 weeks". The other popular one is "Soon". But truth be told, even ED would like to know the answer to that thorny question.
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It's probably just an alphabetical thing. Always top of the list because it is the first alphabetically. Maybe renaming it will do the trick?
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Very nice work Jocko417, thanks for all you add to DCS World.
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Bad habits are bad habits, and I suspect you're making a bit of an assumption that LSOs don't care how you handle an aircraft. Why not take a look at the real world pilot videos and keep an open mind about this. You may find it is much easier to leave the stick centred, and rely on thrust alone to achieve stable flight. After all, there is an awful lot to be said for changing just one thing at a time and achieving predictability. The more extra factors you add, the more likely you are to screw up when it is most critical not to. The other aspect to this is that just because you choose to do things incorrectly, why should we sit back and let you pass on dirty habits to people who want to find the easiest and safest solution to a particular problem. Might I suggest you sit at the back of the classroom and do things your way if you must, but please, don't try to pass on your vices to others. There IS a right way, and no self respecting LSO would ever encourage unsafe practices of this nature. On speed AOA is a critical check point on approaches, and you'll never achieve an OK pass without sticking to the numbers.
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Better yet, leave Mags alone to get on with the next update.
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How can the changes be made at midnight when no one is at work? Just a thought. But really, the moral of the story is, buy the day before the last day of a sale, and there is no quibble about when the sale ends. :music_whistling: :music_whistling: After all, the end of the month has come and gone, and that ought to give salaried customers every opportunity to sneak one past the wife. Seriously though, I feel for anyone who misses out this way.
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Still not set them up yet?
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Yep, it's really hard to keep it in the sweet spot. If you throttle back a little too much, waiting for the engines to spool up again feels like an eternity as well. That's probably why Navy pilots get to practice at least 300 landings on a runway masquerading as a carrier deck before they ever get to a carrier for real. Also, be aware that the Hornet is still in early release, and needs a lot of work before it is complete, and although we don't know for certain, it may also include low speed handling. Oh and if there was any wind component in the mission you were flying (and regulations say you need a minimum of 25 knots over the deck, preferably 30) then there is also the loss of lift owing to the burble to take into account too. FYI, the burble is the turbulent air coming off the island when you are in close and need all the lift you can get.
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Think of the trim as simply a way to re-centre the stick. The factors effecting a helicopter in flight are forever changing, and unless you are flying at a constant speed, on a constant heading in relation to the wind, not climbing or sinking, and with the power and tail rotor in equilibrium, you will still need to keep making minor changes to any and all the controls. Basically, you're sitting in something that wants to crash, and you are wrestling to stop it from getting it's way. Add to all that, the need to practice practice practice, and you're starting to get the picture I think. I'd say you were doing great for the first week, having got the thing started, and off the ground the right side up! Keeping it there is the next step, and then you'll face the really hard bit - landing it where you want it to land.
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Well, I don't know about you, but being given a couple of useful links is not the domain of a moderator alone, and what about it implies he was criticising or trying to close the thread? I think you read between the lines a little there USMC_Trev! Back to the real topic of the thread however, I would like to add that the Hornet really comes alive in VR. Like all DCS World aircraft, you will however need a high spec computer to get the best out of it. But, I'd highly recommend you go for it.
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Well, ED are always monitoring these comments, and if things aren't right, they'll most likely do something about it. Never forget that the pilots in the airshow demonstrations are very skilled, and a cut above the average stick jockey. They demonstrate things that line pilots would never do, and as such, they're exploring the edge of the envelope. I hardly think any flight modelling can behave exactly right out there on the ragged edge, so to expect things to behave that way in a sim is probably asking a lot of any design team. Last time I saw an F-18 show performance, it was Boeing's chief test pilot flying it. It was carrying the bare minimum fuel for the performance, and the show lasted all of 20 minutes at the outside. Maybe he was running a little lighter than you?
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The current procedure is as described in one of Wags videos. It may be WIP, but that is how it currently works. From my viewpoint, I can only assume it is a compromise to achieve something in the short term, and the final procedure is still in the works.
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Will CW and non-CW share the same liveries?
NeilWillis replied to ams999's topic in DCS: Spitfire L.F. Mk. IX
It's coming I am sure. Hope it will get here soon though.