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joey45

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Everything posted by joey45

  1. Looking awesome.... May I say that you should start using version numbers for your downloads so we know we have the latest..... They make great targets...
  2. What weapons do you need??
  3. I think all comms is a core issue not module.
  4. There is an Atlantic Conveyor mod by T-pap. EDIT : https://www.digitalcombatsimulator.com/en/files/3319501/
  5. Good idea not to get too burnt out on one model...
  6. Which one do you have? Landing wise the AI are still having trouble landing vertically properly.. as they are bunching up on final.
  7. As soon as I can get the clients (AI can use them just fine) to use the arrester cables on my version I'll release it...
  8. Nothing wrong, I'm sorting out the liveries to cut down the the footprint file size.
  9. Some "fishing Boats" https://drive.google.com/file/d/1k8FJW_TVUc1KfVTvC4CuwVbVXzm4c2nF/view?usp=share_link
  10. Thanks, I'll see what I can do the next couple of weeks.
  11. That would be awesome.
  12. With the new AAR overhaul that they are doing (for the past few years) they might add all of this.
  13. How tall and what do they look like??
  14. We are getting the IDS Tonka so it'll be the HARM missile and I believe the EF doesn't use the missile...
  15. "fishing boat" Just ned to add a few more texture options...
  16. The 2 files are in the Bin folder of the game so just copy them over into the MV folder.
  17. Thanks dude.
  18. What was the problem??? It might help other people
  19. Little update for the ASW/STOVL version HMS Hermes R12 70/80 edit: updating first post as well...
  20. Just a heads up, the current ModelViewers comes up with an error The code execution cannot proceed beacuase UnitModelDesc.dll was not found. and The code execution cannot proceed beacuase ModelDesc.dll was not found. The last one that works for me is version - 2.8.2.36721 From the 16th Feb
  21. I think they need to tell the collision Mesh that it is a runway.
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