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Everything posted by REDEYE_CVW-66
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Barthek's CAUCASUS REDONE 2022
REDEYE_CVW-66 replied to Barthek's topic in Texture/Map Mods for DCS World
Oh yes! -
Barthek's CAUCASUS REDONE 2022
REDEYE_CVW-66 replied to Barthek's topic in Texture/Map Mods for DCS World
Seems like you toned down the colours from the last version. Excellent, as they were a tad saturated for me. These screens look great! -
Has the french countryside been improved
REDEYE_CVW-66 replied to twistking's topic in DCS: The Channel
You are correct in that there are problems. The main one being the colour toning and the lack of structures that the real countryside in France has. It is to bright, to green, to monotone and to clean cut. As a comparison, the Normandy map has very similiar problems, but is actually a little bit better in some respects- but if you look at the Normandy retexture by Barthek, then it makes sense. That one has much, much more natural tunes, producing a way more believable European countryside. Have a look to see my point; The Channel map has a lot going for it in terms of detail, towns, cliffs and shorelines, landmarks and especially airfields (All of them look glorious). They should have worked on top of satelite field imagery, like they have with NTTR, PG, Syria and (it looks like) the upcoming Marianas. -
reported No launch after AI takeoff
REDEYE_CVW-66 replied to Tomcatter87's topic in Bugs and Problems
I can also confirm it offline and online with Tomcats after the catapults have been used. -
Better Smoke V22 for DCS 2.9
REDEYE_CVW-66 replied to Taz1004's topic in Utility/Program Mods for DCS World
Huge fan of this mod, but in my humble opinion 1: Fire from burning vehicles is to fast 2: The 'large smoke' effect is too large, and when used with a fire does not look that great due to texture limitations. Other than that- thanks for keeping the mod up to date! -
VIVID NORMANDY 2.0 by Barthek
REDEYE_CVW-66 replied to Barthek's topic in Texture/Map Mods for DCS World
I just hope he gives the same treatment to the Channel at some point. While that map now is very nice in terms of details and objects, I think the colours are off and could use a Barthek workover. This Normandy repaint together with the 2.7 clouds is totally magnificent. -
I know that there is a dedicated recruitment thread on the forum, but given that it can be easily missed and buried in threads I put one up here. If admin disagrees feel free to take it down. CVW-66 is a euro-timezone based virtual wing and we are looking for F-14B crews (Both pilots and RIOs). Check out our thread if you want to fly your Tomcat in a dedicated group with mature, friendly and helpful members with lots of training and large scale PVE ops.
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Officially no (Will be in 2.7). But you can try the fix mentioned in my post above yours.
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Not sure I even believe this yet; I read on some other thread I guy said "Turn civilian traffic off". I did, and just did 3 furball missions of the Channel map in the spit.. No flashes. Don't take my word for it though- check and confirm.
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Caucasus actually have decent night-lighting after the half-done light upgrade that was done some time ago, but terrible texture work (solved to a degree by quality mods). The NTTR however, does not- with Vegas being invisible until you are practically on top of it.
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2021 (and earlier) DCS Newsletter Discussion Thread
REDEYE_CVW-66 replied to NineLine's topic in DCS 2.9
That would be my understanding as well. Roll down menu with different presets in the ME. -
For the Big Show fans out there
REDEYE_CVW-66 replied to Reflected's topic in Spitfire LF Mk.IX The Big Show Campaign
Can't wait to revisit this one with expanded map and new clouds. The Big Show was the first true aviation book I ever read as a kid, and I was riveted. I have read it countless times and to be able to see it play out on DCS is just phenomenal. Can't wait! -
Did not read everything, BUT- I did also have issues with not getting damage witht he Rockeyes, until I set fuse to 'nose' (Not nose/tail) IIRC. After doing that, I was able to score at least some hits with resulting destroyed vehicles
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For the Big Show fans out there
REDEYE_CVW-66 replied to Reflected's topic in Spitfire LF Mk.IX The Big Show Campaign
More Channe action for the Big Show? I can appreciate that. Especially with Biggin Hill on its way. -
It is impossible to gauge update size. Even "minor" updates sometimes vary dramatically in size, often ranging in many, many Gigs if you own a few modules. It is however fair to assume that it will be significant, given the new art assets of the clouds being implemented. Note; assume.
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It has been commented a few times yes. 1: The are "optimized and do not... require a "monster pc" (Kate) 2: The DCS requirements will NOT change, save for the fact that Win 7 will not be supported (Big Newy) It is worth noting that modern games very often have volumetric clouds and still good performance. In DCS competitor in the civial aviation (no names named), the clouds are not the biggest performance hitters (textures, polygons etc are much worse).
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They are hoping for "end of march" now. Don't hold your breath fellas. It will be awesome when it comes, but we are in for many, many weeks of waiting still.
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Bug still there. 17th feb 21. Might not help- but it seems to be getting worse looking in the direction of the sun. Of the missions that set it off the worst for me, is the Spitfire quickstart mission "Furball FW 190 A". At the end of flying it a couple of times an epileptic nightmare and totally unplayable. No mods btw.
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Yes. Stated in numerous interviews. Modern will come first though. WW2 later.
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Silence wingman contact callouts
REDEYE_CVW-66 replied to Taz1004's topic in Utility/Program Mods for DCS World
Why can't they just hire you already? -
I hope they prioritize this, as WW2 combt flying is basically off the table until this is fixed.
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ED confirmed when I asked in Facebook: The new clouds are planned for 2.7 in Q1. NOT- in the update coming for next week.
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..and maybe get around to fixing the night lighting..