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Knock-Knock

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Everything posted by Knock-Knock

  1. @Alpenwolf Ever considered including Nevada map, using Constant Peg as inspiration for the mission or missions?
  2. Could be related to the all the new AI models we are recieving, that some naming got changed.
  3. Agree. Very annoying not being able to see elevation and contours.
  4. Imho, just remove them entirely and stick the DLC adds on the loading screens. We all sit idle and stare at a progressbar anyway.
  5. Having the same experience now. Lobby starts out flying, getting like 100 servers per second (or per poll), but a few seconds later, 50 per second, then a few seconds later, 25 or so per every other second, and so it goes and reduces to around 1 server per 5-10 second and until its almost completely unresponsive. Moving mouse cursor takes forever, and hitting any button is a long process. Has actually been like this for a little while, think since 2.7 arrived, but I havent been too bothered by it cause the servers I want to join usually shows up early on. Just not tonight.
  6. Its been reported that second loading of a module in a mission, will increase the reflections, and that is maybe why OP's reflections are super strong.
  7. Its relative how IPD and scale is perceived.
  8. Arctic
  9. I second that. I use edited prg 1 for chaff only, and panic is for flares - but dumps chaff too. Id really like to edit panic for flares only, and a fast sequence too.
  10. 1. Id imagine size plays in too, there overall size * RCS or something? Dont know if it does in DCS though? 2. Yes latest 2.7. 3. Dont remember, which ever it defaults too. Think its High? Mirage kind of falls into that 55nm category too, since its radar detects at the same range as the Hornets (F-14 test there), yet its RWR detected the F-14 at 64nm. So something is off I guess. 4. Hehe, was because I was going west to east on Syria map, and no matter how far east I would pull the JF-17 AI in ME, it would instantly show up on my RWR. So faaar away.
  11. Was a bit curious about the F/A-18C radar detection ranges, in more or less optimal conditions. Nothing scientific, but discovered well potentially one anomaly, the range at which the F-14 (AI) appears on the RWR. Hence the extra tests further down, incase it was related to the TWS Auto which Jester tends to use. But also, seems a bit hard to believe that the F-5 and F-14/F-15/Su-27 would be so close in detection ranges? F-18 radar was in RWS, 1 bar, 40 azimuth. Just let it run and paused when detected, and measured in F10 map: F/A-18C at 25K @ Mach 0.7, headon with 25K @ Mach 0.7 bogey: RCS RDR RWR F-5E 5 41nm 27nm MiG-21 3 41nm 14nm JF-17 3 41nm China F-16CM 4 44nm 73nm M-2000C 4 45nm 55nm F-18C 5 47nm 73nm MiG-29S 5 47nm 73nm F-15C 5 47nm 114nm SU-27 5.5 48nm 115nm F-14B 6 49nm 55nm Human F-14 RIO Using TWS Auto F-18C 89nm Human F-14 RIO Using PD Search F-18C 114nm M-2000C F-14B 49nm 64nm Radar Cross section I took from this: https://www.reddit.com/r/hoggit/comments/h9c9mi/dcs_aircraft_rcs_radar_cross_section_and_ir/ - more for own curiousity.
  12. https://www.dvidshub.net/image/6630456/124th-10-heritage-paint
  13. Just a good quality F-104C 360 cockpit I came across. https://www.360cities.net/image/lockheed-f-104c-starfighter-cockpit-new-usa
  14. Oooh, speculations. I'll have a seat here please.
  15. There is a mockup airfield just east of Sayqal. https://www.google.dk/maps/@33.7005061,37.5678485,2382m/data=!3m1!1e3 Visible on game map too (N 33°42. 0' E 37°34.114')
  16. Looking at all the (new?) oil and/or gas fields between Palmyra and Tiyas, I spotted a rollercoaster .
  17. Are those revetments included, or will be?
  18. They are still trying to fold it.
  19. Love the new clouds, all 30 presets of'em. But what would really make this extra special was if we had the ability to choose Random, and at every mission load/start, it would randomly choose from any of the 30 cloud presets.
  20. This 2.7 update and its rollout, total mic drop from ED and 3rd party devs. Thank you, to everyone involved.
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