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BarTzi

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Everything posted by BarTzi

  1. It's not generalizing. You expect any future weapon that is added to DCS to be added to each airframe that could carry it. This puts some modules at a never ending state of development. It doesn't work like that. There's a point in time where you go from developing the code, to maintaining the code and that's it.
  2. Just keep in mind that this there are two parts to this. The first is the great idea you suggested, and the second is making the AI JTAC capable of changing laser codes when communicating with a plane. I always thought making those changes is low priority since making an overhaul to the JTAC system is probably low priority as well. After the F16 came out with a more true to life way ot changing the code, I don't know what's their take on this anymore.
  3. No, you don't. You don't add all the weapons, and you don't add all the weapons to every plane. Why? Because it puts every plane in a never ending state of development.
  4. BarTzi

    Fuel tanks

    +1 Happens to me as well.
  5. Did you fly the pattern correctly? I find it hard to believe an AI will simply cut you off, especially since they should follow ATC instructions and commence on time. As for the tanker- that's bad mission design, as the carrier should have tankers in the air for that kind of situation.
  6. You can guess by bringing up the HMD display. It will eventually display things like FLIR FOV, Closest friend , DONORS, OTHERS and FRIENDS. You will most likely not be able to do a whole lot more than marking a target point.
  7. You mean - we should have less of Syria for more of Israel which wouldn't change the gameplay anyways? No thanks.
  8. They still haven't
  9. Keep in mind this laser is also dangerous. I don't want that kind of laser pointing anywhere near me. It's also a safety thing.
  10. How can this be marked 'CORRECT AS IS' , if my bug report (which is also a result of the hud designation being super hard to control), was marked 'REPORTED'? It was improved a couple of months ago and then went back to being very jumpy and hard to move accurately. There's an issue with slewing the designation point on the HUD itself. Curves won't solve that, and your equipment doesn't matter. It's something in the code. I was using only my keyboard here, just to demonstrate there's something wrong with it:
  11. Contrast is defenitely implemented. It is working only in night mode, as should be. For day mode ou should adjust GAIN.
  12. He means the FOV/ FLIR switch, when MAV is displayed this switch will work f r the MAV only regardless of TDS priority. That's intended behaviour.
  13. That's how it looks like in real life. It's a nice change :)
  14. You do have a time keeping device in the IFEI, which can display ZTIME regardless of HUD status. Also, the option for LTOD on the ufc is used to set LTOD, not to display it on the hud.
  15. Never. It's not a thing in the real jet.
  16. ED recently made the JHMCS and NVG two different entities. You can't have both on the helmet at the same time, which makes sense. My request is to have the change represented in the pilot model. We already have an argument that allowes removing the JHMCS from the 3d model. It was already used by some livery makers to make liverie of squadrons that didn't have the HMD. I think it should be applied when you ask the crew chief to remove your JHMCS or set it up in the ME. When no JHMCS is available, you shouldn't still see it mounted on the helm. If you really want to go the extra mile, add the NVG model and have the pilot move it up or down as we engage it.
  17. Auto manage the stack? I don't think so. It's just the way it is at the moment with the EA ATC. It doesn't work very well in MP.
  18. My best guess is that you are grouped in the ME. In my mission all planes are separated, and those issues never happen. If that's not the case, I have no idea.
  19. Everytime NATOPS mentions designation, it's clear that the HUD is one of the methods. As Harker stated, it can also be used to help update the INS.
  20. With the laser armed while agm65e is selected, press and hold weapon release. The TGP will then begin to lase and keep doing so until shortly after impact.
  21. The TGP automatically fires the laser for you. You don't need to manually lase, or to box TRIG at all.
  22. It does sort of work. If you use the UFC to enter a valid value after selecting LTOD, it will change the local time of day accordingly. If you enter a value that is invalid, it will reset the seconds back to 00. I don't think it should.
  23. NATOPS doesn't really mention it as a possibility. It does state ZTOD (or ET or CD, as they are mutually exclusive) will be displayed on the HUD, and that LTOD is used to set local time.
  24. Thanks for the update BIGNEWY. The briefing room is a welcomed addition! Can you share some if the plannes features for the briefing room in the future? I guess it's not just a model of the room with no functionality. Additionally, most of us would appreciate an update on the ATC more than anything else, especially in multiplayer.
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