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Everything posted by Ala12Rv-Tundra
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Thanks for this, I don´t feel confident enough on the Strike Eagle but definitely will fly it.
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- syria
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Switching from steam stable to steam openbeta is very easy, just go for it. No need to wait.
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Im all in for tail codes with white remarks
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You really think this is the proper subforum for asking things
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Quick questions about VR before I'm buying anything
Ala12Rv-Tundra replied to Surfingnet's topic in Virtual Reality
expect a 60-70% fps loss compare to 2D. get also a new HDD/SSD unit for adult movies -
Selling (Updated) Pimax 8K X KDMAS (60 Hz capable)
Ala12Rv-Tundra replied to Nahemoth's topic in For Sale
Is the PointCTRL on sale too? you should clarify to avoid questions good luck -
How do I center the view on a HP Reverb G2 in-game?
Ala12Rv-Tundra replied to Hobo 1-1's topic in Virtual Reality
you have to map or bind that function, among other, into your Controls sections, UI layer submenu. VR zoom and VR super zoom are also very handy. I have the three of them mapped to switches of my TM Warthog throttle. -
Suggestions for ready made f-16 cockpit panels?
Ala12Rv-Tundra replied to BaronVonVaderham's topic in Input Devices
I'm certain there are more options considering the older bms community -
[Official] SimShaker for Aviators
Ala12Rv-Tundra replied to f4l0's topic in PC Hardware and Related Software
Most likely engine effect at 50%. Ground roll is usually intense too. Things like flaps for Viper or wing rotation for Tomcat might be tone down because they work a lot in flight. -
[Official] SimShaker for Aviators
Ala12Rv-Tundra replied to f4l0's topic in PC Hardware and Related Software
New modules are usually donated from the ssa community to the software creators -
Your #1 Choice of Rudder Pedals
Ala12Rv-Tundra replied to thercman's topic in PC Hardware and Related Software
VKB fits my demands perfectly -
In-Game Scratchpad Mod Available - Works Great In VR!
Ala12Rv-Tundra replied to Fubarbrickdust's topic in Virtual Reality
Fully agree with U, why that thing has become that popular is beyond me, but of course I'm not a developer -
Fair enough you tried. Maybe the motors go from 0 to max value only under a certain amp value, so the threshold is very limited or virtually nonexistent, like on-off rumbling motors. The info you expect, I don´t know any device able to provide that. Maybe 6DOF platforms, but that´s a whole different animal, especially the pricetag. The arduino and rumble motors is the way we use for simracing and especially pedals for TC and ABS for example using free software SimHub, but no idea how you can transfer that to flight sims. Interestengly enough, SimHub supports War Thunder.
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How do you find both systems? Do you use fingers app for leap?
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any users with both PointCTRL and Leap motion being used at the same time?
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Youtubers and altruism is an oxymoron, the sooner you accept it, the better.
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I own huey, hip and hind. What would be useful the second grip for? Because I understand it's more focused on modern airframes like apache or hkkum or Blackhawk
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Next Level Racing Boeing Military simulator seat
Ala12Rv-Tundra replied to MA_Goblin's topic in Home Cockpits
well the fact that a company like that keeps releasing flight sim products is very positive for us customers and I am certain will attract more people to the flight sim community, excellent news -
where did you get those wall mounted helmet displays?
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Next Level Racing Boeing Military simulator seat
Ala12Rv-Tundra replied to MA_Goblin's topic in Home Cockpits
nicely done sir. how did you modify WW takeoff panel knobs to gray? does the collective arm interfere when using the throttle?