

Hotdognz
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Everything posted by Hotdognz
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Moving from TM to Virpil how simple is it to use in DCS
Hotdognz replied to Hotdognz's topic in VIRPIL Controls
Thanks that sounds easy then, so just a first time calibration in the Virpil software and then good to go, looking forward to seeing the difference vs my Warthog and it combined with my new PointCtrl -
Hi guys I picked up the following from a friend who has given up flight Sims, all items are 3 months old. MongoosT-50CM2 Base - Constellation ALPHA-R stick MongoosT-50CM3 Throttle Currently I have the Tm Warthog being used without the TARGET software, everything's mapped for my modules and I have found it easy to use and I use a modifier to extend its use for more buttons, when I plug the Virpil gear in will I just be able to jump in to DCS and re-map my controls as I need like with the Warthog or do i have to jump through some hoops with the Virpil softwear. Cheers
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Haven't tried in an Apache yet I normally just use a Gazelle L to sneak up and gun them...LOL
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Voice chat issues with transmit and receive audio
Hotdognz replied to RogueRunner's topic in Voice Chat
Its still broken after the last patch, we have tried many times to use this, some people can hear each other when in modules, others still cant but can see the transmit keys activating. We have set up everyone who cant hear on the same settings that others can hear each other on confirmed we can hear each other in SRS, nothing, its broken, we have gone back to SRS again. Will check next update -
Control indicators screen placement (anyone done an edit)
Hotdognz replied to Hotdognz's topic in DCS: AH-64D
Which part the 0.0, -0.5 ?? Cheers -
Hi has any one be able to move the controls indicator from its position to lower and right a bit, now the edit transparent indicators are coming out (I dont know why ED dont use these) it would be great to have it lower. Cheers
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cannot reproduce George as Pilot cannot maintain desired altitude
Hotdognz replied to stoop's topic in Bugs and Problems
He needs to go back to flight school, he is very inconstant with height once its set, even at 500 I have had him come down to 100 or lower on a turn. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Hotdognz replied to nikoel's topic in Virtual Reality
I have the same issue, I have found no fix yet -
I'm not expecting it to change except the trim reset which will help, I have no trouble flying it or hovering it but to me it acts very strange in some flight aspects and can suddenly kill you by falling out of the sky> Still love having it, once MP dysnc is fixed and I can fly MP singularly from the front it will add another 50% more fun and feel like a good purchase.
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Hotdognz replied to nikoel's topic in Virtual Reality
Yep, I did a reboot and that seems too have sorted it out -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Hotdognz replied to nikoel's topic in Virtual Reality
I have followed the instructions to the letter and using 0.6 I keep getting this error, anyone have any ideas. -
KA-50 with the current trim state of the Apache, its the only helicopter in my modules that tries to kill me
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After flying this morning with a friend on our server in separate Apaches and George as the CPG, I can report that this issue with the laser also affected us in this combination,, In my Apache with Gorge as CPG I could see him fire the laser on the pilot TADS and with consent to fire he had a missile away, my mate never saw the laser fire on his pilot TADS and Gorge would not release the Hellfire's when he had a target locked and had consent to fire, all firing parameters meet Trigger on guard, A/S On. As soon as my mate picked a new Apache and locked up a target he could see the laser fire on his TADS and Gorge engaged correctly. In single player I always see Gorge lase in the pilot TADS Hope this gets fixed or found as its a 50/50 chance you get a working Apache in M/P
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Doing a lot of flying last night 3x teams in MP as Pilot/CPG, we discovered that Hellfires were not tracking and hitting targets, 2 of the teams were having issues yet the 3rd team was hitting targets spot on. All firing parameters were meet for this test, and we were all on different codes. The difference between the 2 teams were the ones not hitting the targets the CPG did not get the big box in his screen just the small box, the team hitting the targets were getting the big lock on box. What we found was that that 2x teams that could not hit targets the CPG could see the laser firing but the Pilot could not see it in his TADS screen, the team hitting the targets both Pilot and CPG saw the laser fire. We jumped back into other HOT start Apaches and did the following tests on the ground. Laser ON, GND override ON, A/S ON, CPG switched to TADS and fired the laser, if both the pilot and CPG saw the laser fire we would fly off and engage targets fine with out and issues, if the Pilot couldn't see the laser fire then the Hellfires would not work, we worked out just moved to a new Apache until we found one where both Pilot and CPG could see the laser fire before flying away, This was very random, I had 8 Apache's in the mission all HOT start and it happened to every one at some stage in testing. Hope this helps and maybe some one can replicate.
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Sorted had to cycle AS mode on and off
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Hi any one able to tell me what button I press as the CPG to get my Hellfire's out of safe mode, I have white writing behind them that says SAFE, I have looked everywhere. I have the trigger guard set to open from the pilots seat and CPG seat and can fire the guns and rockets, but I cant use my hellfire's as they have big bold SAFE written in white, in all the videos i have watched no video has SAFE in white behind them.
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reported George is not a very good pilot - is it just me?
Hotdognz replied to CybrSlydr's topic in Bugs and Problems
There seems no way to tell George in FLT mode to increase height which seems a little odd and left out of the flight mode part, if flying around hills will George try to fly over them ?? -
I have watched the George AI video by Matt many times now and I can not get George to do any thing Short Left, all it does is change the mode as explained by Matt at the start of the video, he will do everything short right but short left does not work as its also used to change the flight modes they way ED have set it up, I have tried also sorts pf presses and it just doesn't work. Id love to be able to bind the change mode key to something else.
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It seem you are unable to fly from the CPG position or switch between the Pilot and CPG in MP, this is very much like the Hind and its such a shame as the CPG position in MP is where the fun would be. I really hope this comes as it the Apache really needs it, the Hind not so much as the CPG had limited functions, but the Apache sure does as its a major role that is great to play. I cant understand the design issue as you can control George AI from the back in MP so why not the front ?? Cheers
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It runs great in VR and is nice to fly one of the easiest helicopters to fly apart from the KA50 which is a dream to fly trimmed FPS on my rig with a 3090 didn't change at all from the last build VR issues I have found so far AI George helper is in a terrible position for VR users compared to 2D, once again as with the Hind VR CPG issues and the display to set the flares and chaff in the Hind being in a terrible spot for VR, I dont believe they really test this stuff in VR as it would be very obvious of these issues. Other than that its brilliant in VR
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Hi guys im setting up a training area for our guys using helicopters on one of our missions, I have 3 specific targets areas each with a load of units at them, I have created a separate trigger above each of them called Target 1-3, how can I set these trigger so once all the units are destroyed to re-spawn the units 1 hr later. Cheers
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I honestly think they will take it right to the very end date given, I mean why wouldn't you use that time now to give it some more polish or fix found bugs.
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Just wait for it. if it makes Q1 2022 its only 5 weeks away, there are plenty of other cool AC or helos to fly
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Fantastic update looks great, its the best map in DCS by far and this is going to make it so much more.