

Hotdognz
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Everything posted by Hotdognz
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The lighting under the current clouds doesn't feel dynamic to me as we fly under them its gets' really dark, and in real life your pupils adjust to this which is dynamic, in DCS it just stays dark.
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Can some one explain this ban
Hotdognz replied to Hotdognz's topic in Multiplayer Server Administration
Thanks, its our server and we didn't understand what it meant. -
We have a user who has been given this msg when trying to join our servers, we don't understand what this ban means and how to unban it. Anyone know ?? or can help
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Ordered mine yesterday to replace my cheap TM MFDs :). Looking forward to them as they look great and i like to support these small developers.
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Maybe they will tell us the ground AI (troops and moving vehicles) have gone from bad to better than bad and we can have some fun in ground attack helicopters without it being a turkey shoot. I'm hoping its AI improvements or some great core updates, they would be very welcome indeed, but it will probably be a module that will be added to my not buy list unless its the Typhoon, F15 or full fidelity Mig29....hahaha . Either way it will arrive in 2 weeks
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We are all noticing how long it takes for the Bronco cockpit and then the airfield to become loaded in any mission we have it in, it also eats up about 3-5 fps online in a mission I have been running for years, when I added the Bronco in we had some FPS drops, but its a great mod and we all like flying it
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Yep I know your working on and it will come in time, one day. Just lettings you know what my team is seeing at the coal face so to speak with our servers and our players sentiment, the only module I saw them excited about was the last one mentioned this week which generated the most comms on Discord in a while.
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I actually don't care at all for any off the new plane announcements anymore, my self i'm losing interest with the core game which is what only ED can fix, being with DCS since the days of Lockon I have seen how it all works with news from ED, I really wish for more on what ED are doing with the core game, for example The AI, its pretty bad on the ground using helicopters against any ground based asset, that's its actually become boring playing helicopter PVE missions and this is using all of the excellent missions I can find on user files that some great mission designers have made, the Apache and the Hind have really shown how bad the ground AI really is, we have announcements that AI animations are being updated, what about the logic. The weather, the new clouds were great but the next update that was promised is taking a long time with no information for a long time from ED, the last I saw was a moving GIF that Nineline had somewhere. Vulcan and multicore, as stated still in early testing, I believe we are 3 years on since that announcement with its being worked on as the std line, I get that ther is nothing to show that we can truly see but at least a report every now and then on how its going would be nice. Combined Arms, nothing happening here at all from a game play point of view that I have heard about for a long time, it could be such an excellent module with some time spent on it. The core game needs an overhaul, my group ran 3 servers over the last 4 year, 600 players registered on our Discord, some time sup to 40-50 a night online over all 3 servers (mission dependent mostly PVE) we are currently down to 2 severs and luckily to pull in 10-15 players on a weekend with a good Foothold mission, with a core 5-6 still playing week nights, we are about to drop to 1 server due to numbers, if our players want PVP we send them off to boost the better PVP servers numbers I'm sure all the above is being worked on and no doubt I will be told all in good time.
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21H2 is a windows version and update
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Thanks that's fixed it for me
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I have drawn a large square on my mission on the map as an area to be a PVP combat area so people know where to go, when im in the mission and in a plane and use the F10 map view it doesn't show up, does it not work this way ?? Cheers Hotdognz
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[Official] SimShaker for Aviators
Hotdognz replied to f4l0's topic in PC Hardware and Related Software
Hi can anyone tell me why I get this error. How I launch Simshaker Start beta Simshaker Module (version 2.29) no error. Start Simshaker for Aviators beta (version 2.4.3) minimized. Click Start Simshaker and it opens and this error pops up Cheers null -
You're really kinda killing this thing on the runway ED...
Hotdognz replied to M1Combat's topic in Voice Chat
AT ED development rate you do realize that will be years away from implementation, not saying it wont happen but id be thinking 2-3 years at best. -
This a really valid request with 3 more maps coming I really cant free up enough space for these 3 at around 40-60gigs each, id like to be able to get rid of right now for instance NTTR, Marianas, PG as we just don't host mission on them any more, any optional GUI for downloading or uninstalling these would help.
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With all these maps coming out I hope that they consider the server side of things, I admin a couple of servers and its getting to the point now I want to be able to pick the maps the server downloads just like the client can to save disk space, we just dont have the server diskspace to holed 6x 40-60gig maps that won't get used, and i know for sure we don't host any missions on SA, PG, NTTR and Marianas so would like the option to be able to opt out of that download put into the server client update.
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DML - Mission Creation Toolbox [no Lua required]
Hotdognz replied to cfrag's topic in Scripting Tips, Tricks & Issues
Ok Cheers so it can live out side of DCS in my DCS Apps folder, that's good but how does it know where to grab the modules from when you type a name like he did in the intro video ?? as I did what he did in that video and it didn't work. -
DML - Mission Creation Toolbox [no Lua required]
Hotdognz replied to cfrag's topic in Scripting Tips, Tricks & Issues
Just grabbed this and downloaded it, but no notes or instructions tell you where to install it that I have read when reading the documentation. Where does it live within DCS ?? -
I had to make a custom mount for my simrig
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reported CPG VR view is off center to the L side
Hotdognz replied to Hotdognz's topic in Bugs and Problems
This does not work in VR which is what the first post was about so doesn't fix the issue there, it only works for those in 2D -
Well no more issues with force trim anymore, just moved to the new Winwing Orion Stick Base J2-2 with a F16EX stick and 170mm extension and using the damping kit which you buy as an extra. This is a game changer for me in all the helicopters in DCS and especially the Apache, the Apache has just become so much easier to fly, I can even get it into a stable hover without using the hold modes. I'm impressed by the Wingwing construction, its as good as the Virpil gear I have and so much better than the TM Warthog I had for 8 years This video gives a good review and whilst its a paid sponsors video I found it informative enough to make the decision to buy and could see everything i wanted to see, after getting it this video does not really show how good it really is.
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Mossie with a Virpil CM2 200m extension = a very bouncy plane
Hotdognz replied to Hotdognz's topic in DCS: Mosquito FB VI
Thanks Bozon 70% Sat Y fixed both the Y and X axis