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swartbyron

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Everything posted by swartbyron

  1. Is there a light weight version of this mission about at all? Operation Scarlet Dawn is the only one of your missions that absolutely chokes my system to a standstill. I've tried the usual trick to reduce the number of AI air and ground units but most seem to be locked up in scripting beyond my usual understanding of mission editing.
  2. Shutting down the Viper after a light and clean recreational flight for a change in spring conditions on the Caucasus map. So immersive and satisfying
  3. Looks like the current default Caucasus map to me
  4. +1, Ive noticed this as well. The TGP camera no longer slews or parks and remains fixed strait ahead no matter what. It operates normaly internaly but is permanently in snowplough mode externaly with no animation at all.
  5. Over the Andes on the breathtaking South Atlantic map.
  6. @Flappie Good news about the fix. Understood about the dirt over dirt. The shorter version with the wall at the back in pic 3 still looks way better to me but if thats what the devs want I’ll live with it.
  7. Losing fuel in any aircraft after taking rounds is very likely but not a certainty. In the DCS F-16 its guaranteed every time. What frustrating is how fast you lose the fuel! As Ive said before, losing all 7100Lbs in 1:40 seconds every time you take a hit seems a bit extreme. Dose the F-16 not have self sealing tanks?
  8. Sometimes you've just got to slow down.
  9. Yes you can with the hangar textures. They naturally wont exactly match Bartheks textures but having tried them and I think they look ok. Make sure you install them after you have installed Barthek's mod or they will get over written. Barthek's mod on top of CGTC mod or the other way round will mostly overwrite eachther and look wrong with miss matching textures unfortunatly.
  10. After investigating the caponir.EDM model in model viewer its seems its not septate hanger models but rather arg 10 that needs to be turned on or off for hanger size.
  11. Thank you Eagle Dynamics!
  12. All done Download link at the at the top in the first post.
  13. I cant seem to get this to work since the 2.8 update. While in F11 view I used to press Z and the menu would pop up.
  14. Seems there are two versions of the new HAS being used with the larger one being to big causing them to overlap each other and cover access roads. The smaller HAS seems to only be used at Senaki-Kolkhi? WIP I hope? Many over laping in to each other like this. Crossing a road at Krymsk Smaller type at Senaki-Kolkhi
  15. This mod will not work with the new hangers that came with 2.8! You will get the missing texture replacement if you use it. I’m working on an update and will try to match the hardened shelters with the ground as best I can. WIP
  16. These trees have been absolutely superb from the very first version and keep getting better with every update. One thing that bothers me though is the repetitive pattern seen from high altitude. Usually from 30k and above. For some reason not seen with the default trees. Is there any way to improve this in a future update?
  17. Thanks for the replys guys. I would imagine punctured and damaged fuel tanks and lines to be extremely likely when taking AAA rounds. To me the fuel loss just seems extremely fast for a few holes? Losing all 7100Lbs in 1:40 seconds every time seems a bit extreme if you still have both your wings and tail on. If this is feasibly true to real life Ill happily accept it but if not I hope it gets adjusted soon.
  18. Hi Guys This is not yet a bug report, I'm just trying to find out how many others are experiencing this? Since a few patches back I'm finding that almost every time I take a hit from AAA I lose all my fuel with in 60 seconds. FWD goes first and then AFT. If I don't die instantly or lose a wing, loosing all my fuel seems to be the go to damage result from a AAA hit every time. AAA FuelFlow .trk
  19. +1 for what LucShep says! This is your best work yet and I love what you have done with the shadingOptions. That’s where the real magic is and gets rid of that Caucasus washed out look perfectly. The green of spring tiles and trees are the only things that spoil it for me. Swapping out the spring textures and trees for summer but keeping the fields could produce a lovely result.
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