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swartbyron

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Everything posted by swartbyron

  1. These new presets you've made are absolutely beautiful! The low level stratus 4 preset in particular is lovely and very different from anything we've seen before. The ability to adjust cloud base fully on all the presets is really useful too. The old cloud system shows its limitations I feel however when trying to create towering cumulus and thunder storms. They end up being wide at the top and narrow at the base more like a decaying storm and the sky looks rather messy and unconvincing. So Ill stick with the presets for now and hope ED adds some thunderstorm presets you can week when they do. Thank you for sharing
  2. Fixed as of today's update
  3. This appears to be fixed as of today's patch.
  4. I know, its strange. I notice it happens most often when I land out and shut down or ground start cold at a non airfield location and more often than not on the Marianas map for some reason. I originally thought it was a problem with the engine sound not ending properly but appears to be caused by the landing gear sounds even though they are not used by the Huey. Those that regularly hot start and end the mission with out fully shutting down will probably never have noticed it. It seems a genuine bug, the track and mission prove that and the muted sdef's point to where the sound is originating from as when you pop them in and it goes away.
  5. There is an annoying generic landing gear sound that can be heard constantly playing in the background for the UH-1H, most noticeable before start up and after shut down at certain locations only, most notably on the Marianas map for me. This has been tested and isolated in a clean and fully repaired install and with a freshly created saved games folder with no mods present! I've isolated the problem by setting the values to zero in the SDEF files for the generic landing gear sounds, subsequently creating a temporary fix for the problem at the same time. I hope this can be fixed in a future patch? Both track and mission files are attached to demonstrate the bug. I've also included the modified SDEF files for anyone who wants to try them. (To use, just unzip and place 'Sounds' in your Saved Games folder) Note, the modified SDEF files will also affect aircraft that correctly use these sounds! UH-1H Gear Sound Demo.miz UH-1H Gear Sound Demo.trk Sounds.zip
  6. I've tried my hand at some helicopter logistics on the latest version and it seem the problem with disappearing crates is still there. The engineers always have 0 crates, no mater how many you bring.
  7. Beautiful DCS World 2.9 + Normandy 2.0 + ReShade 5.9.2
  8. Normandy 2.0 Map has Spring, Summer and Autumn only. Normandy 1944 has Summer only.
  9. We already have beautiful Spring and Autumn textures? You need to change the date of the mission to see them
  10. Having synthetic textures as option or a mod is a fantastic idea! Personally for me, I’ve always found synthetic terrain textures to be the most convincing and therefor the most immersive. South Atlantic at the moment blows my mind in some places it so beautiful and then is terribly disappointing (ugly) in others, spoiling the immersion completely. If it could be achieved, a blend of both would work nicely. Something were the satellite imagery slowly blends in with the synthetic textures at a distance and with altitude. There is still so much work to do to make the satellite imagery convincing on its own. Personally, I would replace most of it with really good synthetic textures and be done with it. Thanks for reaching out to the community and considering our opinions on this.
  11. Has this issue been seen or reported yet? We are unable to place any AI flights at this airfield and players have to ground start until its fixed.
  12. Manston large parking all numbered as '7' This makes it difficult to select specific parking spots for take-off and landing.
  13. +1 this happens most of the time for me aswell.
  14. Thanks, I'm looking really forward to Operation Jupiter when its done.
  15. +1 this is happening for me too. Biggen Hill steam catapult, its one hell of a ride.
  16. F-16 TGP animation fixed at last! Thank you
  17. Low and slow over the Marianas in 2.9
  18. I think the rotor dust is still work in progress. Reshade works nicely to remove the washed out look for me.
  19. I have my fps capped at 60 for silky smooth game play. Thanks to DLSS and other improvements in 2.9 I've been running max settings for the first time both in MT singleplayer and multiplayer missions and still holding a solid 60 fps in all circumstances so far. I'm most impressed and 2,9 looks absolutely stunning! A huge thank you i9-13900KS, RTX 4070 TI, RAM 64GB 5600MHz
  20. Anything you can do to improve the washed out look of the side panels and other washed out parts of the cockpit would be most welcome. You can see the cockpit used to look with darker and crisper textures in the pic below.
  21. I've raised a similar problem with the trees here. https://forum.dcs.world/topic/325805-no-forest-substrate-textures/?do=findComment&comment=5217220 Ugra Media have done a better job with the trees on the Syra map, especially after the latest update and I find it odd Normandy 2.0 trees don't seem to be of the same standard. They just look worng.
  22. Thank you so much for this latest update. The trees, city’s and night lighting look absolutely stunning. Performance wise I’m locked at a smooth 60 fps without dropping even one fame below both day time or night time, ST or MT. Thanks again i9-13900ks - RAM 64 - RTX 4070TI
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