

dorianR666
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Everything posted by dorianR666
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[REPORTED]Laser Maverick timing out after launch...
dorianR666 replied to Ballinger French's topic in Bugs and Problems
this bug is still present and disrupting my laser-maverick shots. -
I have played through Enemy Within 3.0 til mission 8. I have finished mission 8 successfully, as can be seen below. However when pressing End Mission, i got this dialogue. Since it was the last mission of my progress, i naturally pressed "Yes" to not lose the success. Afterwards I saw my campaign progress was reset to mission 3 Something is broken. I dont know how to replicate but i suspect the game remembers me using the "Play again" button on some other campaign before and errornously applied it here. Pls fix, this a horrible bug.
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reported earlier TPOD Visual Bug At Night on Syria
dorianR666 replied to Arkay's topic in General Bugs
i have found my previous bug reports on this exact bug. they describe the bug on ka-50 (on caucasus) and mi-24 (on syria). but really it affects all video sensors. -
reported earlier TPOD Visual Bug At Night on Syria
dorianR666 replied to Arkay's topic in General Bugs
this bug is unrelated to syria, its a game engine bug present since 2.5 (early 2018). its especially bad with ka-50 (not even a flir), i made a bug report about it long time. as evidence, here are screenshots from caucasus. -
this isnt related to f-14, its a game engine bug. it looks like whole screen is flashing black, or just a horizontal part of it, yes? same thing happens to me when lod0 civilian traffic is visible in Channel, or during ship battles sometimes. it also used to happen when i enabled flood lights in mig-21. very old bug that goes back to 2.5 (2018) and was never resolved by ED. in some versions its more common or less common, but its always there. seems to affect AMD cards more.
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also they dont disappear when they hit the ground. i saw a TALD be 50k feet below sea level yesterday. they fly forever.
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reported earlier Different lighting when hitting fly again
dorianR666 replied to scampaboy's topic in 2D Video Bugs
same -
AI MiG-21 is flaring when no countermeasures are loaded
dorianR666 replied to BurroHablando's topic in Weapons
as said above, ai aircraft are incapable of using countermeasure pods. this limitation of dcs engine affects viggen and mirage too. -
fixed new clouds corruption
dorianR666 replied to dorianR666's topic in Weather System Bugs & Problems
still present in october OB -
imagine encrypting shaders... what are you doing ED?
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depends whether you gave them enroute task or task for the ground attack waypoint action. you see, enroute task ("search and engage ...") requires the AI knowing about the targets existence from own sensors (or the hivemind ai "datalink"), otherwise theyll just continue. task ("attack ...") will reveal the targets to the ai and ai will not continue until theyre destroyed. its explained in the manual. this isnt a bug, its intentional.
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yes but not in dcs f-5. the error just keeps increasing with time, there is no self-correction.
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bump its been 4 years now
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Help, F-18 export MFCD to other monitors but wrong ratio ?
dorianR666 replied to Majesco's topic in DCS: F/A-18C
hi, can i ask what the monitors name is? -
+1 this would be super practical. many DLC campaigns use megaphone voiceovers on carriers or alarm sound on airfields. it is silly with Sound To because canopy makes no change.
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rain, snow and lightning was basically removed from the game. its not VR-only.
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fixed About flying in the night and the NVG.
dorianR666 replied to lqqfrank's topic in Weather System Bugs & Problems
i see -
reported WWII aircraft cause extreme load times stage 'Spawn objects'
dorianR666 replied to Buzzer1977's topic in General Bugs
Thats forgotten removal of Lua sanitization. lfs is namespace for filesystem access functions. Probably because of the repair. -
fixed About flying in the night and the NVG.
dorianR666 replied to lqqfrank's topic in Weather System Bugs & Problems
you can adjust nvg brightness btw. -
Why arent vehicles drivable past mission 2?
dorianR666 replied to dorianR666's topic in Combined Arms: Frontlines Georgia
bump its really a 30 minute fix and it would immensely increase value of this campaign -
well i have now finished the campaign i was very pleasantly surprised. the inclusion of jester voice was a great idea. four small problems i noticed with the campaign though: 1) you forgot to disable contact reporting for wingman. this means that the player is unable to give commands to wingman, because he keeps spamming contact reports and due to an ancient DCS bug, wingmen ignore orders while they have things to say. especially in the last mission this is extremely frustrating because youll only be able to give him orders when the battle is almost over. pls disable. 2) the dialog text often doesnt match whats in the voiceover. should be trivial to correct the text. 3) its perhaps too easy. im a noob and i only died once. maybe the future ones could be harder. 4) it would be nice if we actually had to switch radio channels. at least for the carrier atc and tankers. i hope my feedback is at least somewhat useful.