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Hulkbust44

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Everything posted by Hulkbust44

  1. 4. For the AZ/EL you have a FLIR pointing sublevel. With FLIR on, make AZ/EL priority, the press the SCS towards it again with the cursor outside of the tactical area to cue the FLIR PNT subformat. Here you can use the TDC to point the FLIR in Azimuth and elevation. We should be able to consistently have MSI tracks here making it much more useful. You would be able to TDC depress over say a donor track file and the FLIR will snap to it following it as the L+S. SCS towards the display would then command an auto point track and the FLIR would now contribute to the MSI trackfile. Another thing. With the FLIR PNT subformat your cursor initializes over where the stores option was, but now it's FLIR. Just TDC depress and the FLIR image is cued on that display. Mobius708
  2. For 6, the Hornet's should eventually be able to share almost every with each other. (This is what we should have) On top of the PPLI and basic target sharing, you should be able to see your flight's: MIDS channels Callsigns Comm freqs Status message (go, no go) Remaining weapons Fuel state Etc. In DCS right now we can see the PPLIs, shared targets, callsign, and fuel state. You can't exactly just send waypoint data, but we should be able to designate on the wingman's target via the SA TDC. Mobius708 7. Hornet's can see all of the other PPLIs fuel states. Mobius708
  3. On top of what Harker said, the simple fact of the radar being unusable with the default AMRAAM profile selected says it all. I.e your trackfiles are deleted after four seconds of not being scanned. This is incorrect, this has been proven and reported for a long time. (brick timeout affecting trackfile issue) I recently watched a 2003 Charlie Hornet cruise video, and just from that I could point out 20+ inaccuracies of even some common things. From buddy guiding SLAM-ERs to HARM EOM to FLIR symbology, when the simulated aircraft has systems that behave nothing like it should then yes, it is a mess. Again, this is not a dig at the team, but it feel like these things are low priority as ED assumes the majority of people wouldn't notice. The Hornet is a great DCS module, IMO the best capability wise, and that contributes to the communities ignorance in regards to it's current state. This comes back to Wag's post today. "When development resources allow" So what's going to be the priority while the Hornet remains broken? MSI, RADAR, ATFLIR "tuning" it's not that there's minor tweaks required, but rather that there are many major bugs with these systems that should be fixed before out of EA. So what if I don't get HSI slew before release? I want my radar to be fixed first. I literally just ended a flight in the Hornet and in that hour or so I encountered some 10 bugs. I've learned to live with it for now, but it is really frustrating. On the flip side, a lot of the deep systems such as the engines, fuel, MCs, and FCS are done exceptionally well. In that same flight I was hit by AAA. As a result my HUD and some DDI symbology froze. I deducted that his was a mission computer failure so I forced MC 1 off and the system fell back on MC 2. With that most of my functionality was restored and I was able nurse her to a nearby base.
  4. Yes, I also got the recovery arrows. (Not to mention they were telling me to turn *into* the spin, but that's for another report) Mobius708
  5. As I understand it, when the pilot commands the aircraft into the pirouette maneuver with full stick back and in the direction of the rudder, the pirouette logic engages when IAS > 210 kts and >25 degrees AoA. When the aircraft in this condition gets to a high yaw rate, spin recovery kicks in ruining your pirouette. According to A1-F18AC-NFM-000 11.1.8.1 "High AOA Flying Qualities" "Spin display logic is modified during a commanded pirouette to prevent nuisance spin indications" I interpret this as the spin recovery logic being overruled when in a commanded pirouette. Hopefully this will be fixed in DCS. pirouette _BUG.trk
  6. Yeah, no way you would have a complete structural failure like that. We've had IRL Hornet's hit 12-13g in emergency situations (commonly CFIT avoidance) sure the jet is down for a long time, but it made it back with a few crushed panels and a bent wing. Mobius708
  7. Not the DCS AI. This guy made a program that will fly the aircraft at a specific profile for data collection. Mobius708
  8. Someone is working on it. Made a "perfect" AI AP for each aircraft to do precise testing of the DCS FM. Just runs the program then wait for the AI to complete the test profile. Mobius708
  9. I had the same issue in MP last night on Syria, I'll get the track later today. Mobius708
  10. Yep, exactly that. You should see a solid line on the SA from your wingman to what his L+S is. You will see a dashed line if he isn't "in your flight" in the ME. I do believe this current implementation is incorrect or incomplete but this should be the way it works in DCS right now. Mobius708
  11. That's the way it was. IRL SCS depress is a modifier for the SCS, does some additional functions too. Mobius708
  12. It's just in general useful for navigation. Very easy to find coast lines, cities and rivers would stand out. Things like that. Plus, you can use it to see through cloud cover, just not a TS. In fact, Hornet NATOPS mentions using the radar MAP to identify and avoid a thunderstorm cell.
  13. Just note that Hornet EXP3 is not correct, dosen't act like SAR. In DCS it's just another view expansion and the image quality depends on range when it should be fixed. Mobius708 As for the Jeff, I don't see why you wouldn't see the airfield at DBS2, what's creating the reflections there? The reason flat surfaces like runways stick out is because they don't reflect much at all. It's odd that you can only see it zoomed in as there really shouldn't be a return there in the first place afaik. Mobius708
  14. Well, nothing. Only ARH warning should come from the missile itself in the case of the 120s. Mobius708
  15. When your radar is emitting and the beams hit the RWR receivers of the other aircraft. A STT has a constantly illuminated target so they will get a notification for that in some way. It all depends on the system. Mobius708
  16. When the RECEE event mark switch is pressed with the TDC cursor over an air-to-air MSI track on the SA format, the SA EXPand function does not stay. The displays flashes to the EXPand but then back to the standard view. This happens seemingly at random. Track below. EXP_BUG.trk
  17. GMT is a radar mode that uses the same concepts as the A/A PD radar with larger lower velocity focused gates. It's looking for the doppler shift in the image and those points are your tracks on the attack format, ground returns are filtered out as clutter. Mobius708
  18. Correct, that's the problem with the DCS JTAC and the reason DCS created the ability to program the Paveway IIs in flight. Mobius708
  19. It would be very helpful if we could see the kneeboard airfield charts we click on the airfield in the F10 map. Say a click on Batumi, I should have the option to display or add/remove these charts from my kneeboard.
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  20. Yeah, absolutely none of that is done in the air. You wouldn't be plugging coordinates unless you're doing CAS with JTAC/AFAC. Mobius708
  21. Are you actually putting the reticle on the bandit? Do you understand the reticle symbology? Mobius708
  22. Definitely, the TAC-300 mentions Harpoon employment on a datalink only track. Mobius708
  23. As standard, the radar scan volume does not follow the TDC, not that would you want it to in the Hornet. The Hornet TDC can be used to select almost all OSBs on the MSI displays, so you don't want your scan volume to follow your cursor if you are going to bump the azimuth. To recenter the scan volume just TDC depress somewhere on the attack format or AZ/EL where there's not a track file. To make your scan volume follow the TDC you can use spot. Enter via TDC depress long. All the TDC commands will become much more useful once the slew rate is fixed. Mobius708
  24. Hulkbust44

    Harpoon

    The Harpoon will damage and disable the he ships combat systems, most of the time, if you need to skin a ship you'll need an ADCAB or 2. Mobius708
  25. Dosen't help that ED basically doesn't understand RCS. Mobius708
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