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Akiazusa

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Everything posted by Akiazusa

  1. Hi,it's just a small issue,maybe still WIP Issue: With FLT page and ENG page both displayed on MPDs together with a Warning showed on ENG page,ASE Autopaging will overlay the ENG page Expect: the ASE Autopaging should be inhibited in this situation Evidence: TM-251-10 ---- 2.21.2 Automatic Paging (Autopaging) of MPD Formats ----paragraph 3 Hope someone could take a look ,thanks. With FLT page and ENG page both displayed on MPDs together with a Warning showed,ASE Autopaging will overlay the ENG page.trk With FLT page and ENG page both displayed on MPDs together with a Warning showed,ASE Autopaging will overlay the ENG page.trk
  2. Hi,it's just a small issue. Issue: Depressing the symbology select switch with FLT page already displayed on RIGHT MPD,the FLT page is then showed on both left and right MPD Expect: After pressing that switch,if the FLT page is currently displayed on the right MPD, it will be moved to the left MPD and the content on the left MPD will be moved to the right MPD.(the contents on two MPD should be swapped) Evidence: TM -251-10 --- 2.21.3 Switch Paging of MPD Formats. ---- d. Instant FLT Page Access/Return Hope someone could take a look ,thanks. Depressing the symbology select switch with FLT page already displayed on RIGHT MPD should swap the contents on two MPD.trk Depressing the symbology select switch with FLT page already displayed on RIGHT MPD should swap the contents on two MPD.trk
  3. I did some further testing,and it seems that the problem is that in AG mode,every scan covers the whole -60° to 60° (or something approximate) in elevation around where antenna is pointing ,instead of covering just a few degrees in elevation like in AA mode. And also it seems that the radar physical limitation is always based on a level flying aircraft so the radar antenna will always points to where Radar Elevation Control is commanding it to without checking aircraft attitude first. (In a vertical climb,the radar can map the terrain direct below the aircraft.) Probably this is the reason?
  4. Just a minor issue. It seems that this switch won't do anything now in the game.IIRC it worked a long time ago (when I was able to lock my friends on the ground ) I know this switch is rarely used but hope someone can take a look when time permits. Thanks (I'm not going to annoy anyone's RWR while sitting on the ground ,really,I promise) Radar WOW.trk
  5. Sorry,but I'm still a little confused. I drew some pictures to better explain my concern.
  6. Thanks,if that's not actually modeled, then at least it makes a lot more sense to me. As I also play the Mirage, I think this limit it's modeled correctly on that aircraft. Anyway I guess let's just hope it will become better as time goes by.
  7. It's just a minor problem. According to NFM-000 (2.7.3 Valves, 2.7.4 Accumulators,Figure 2-11. Hydraulic System) If the APU Arming Valve is opened together with the Hydraulic Isolation Override switch in ORIDE,the Brake Accumulator should be charged by HYD 2B circuit. And the APU Arming Valve will open when either: (1).Emergency Landing Gear Extension is selected (2)Emergency IFR Probe Extension is selected (3)Weight on Wheel is sensed. Hence,the brake accumulator can be charged in flight by circuit 2B if the HYD ISO switch is in ORIDE and either Emergency Landing Gear or Emergency IFR Probe extension is selected. In the sim now,it seems that the APU Arming Valve will only open when : (2)Emergency IFR Probe Extension is selected (3)WOW But won't open when : (1)Emergency Landing Gear Extension is selected. As a result,the brake accumulator won't be recharged in the sim with Emergency Landing Gear Extension selected and Hydraulic Isolation Override switch in ORIDE. Here is the track: Brake Accumulator won't be recharged with Emergency Landing Gear Extension selected and Hydraulic Isolation Override switch in ORIDE. .trk Thank you for your hard work. Brake Accumulator won't be recharged with Emergency Landing Gear Extension selected and Hydraulic Isolation Override switch in ORIDE. .trk
  8. According to NFM-000(2.4.4 Bleed Air Augmentation),the APU will auto shutdown after both generators kicks in,and after that, if you want to restart APU with both generators still on the line ,you have to selected Bleed Air AUG PULL first to override the APU auto shutdown. But right now in the sim you can restart APU without doing this step. It's just a minor thing of course,I'm learning the Hornet recently (reading the manual while messing things around in DCS). And accidentally find it. Really like what you have done to the Hornet. Just pointing it out and hoping the Hornet can be even better. Here is the track: APU can be restated without Bleed Air AUG PULL seleted first while both generators on the line.trk
  9. I've just picked up the Hornet recently and I'm really enjoying it. But I noticed that when the radar is in AG scan mode. It can still mapping ground normally while the aircraft is in a 80+° vertical climb ,and it can still get returns normally from up to 160+nm when you are flying at tree level and pointing the antenna all the way down(if there is no mountain ahead of course). Are these normal for the Hornet's radar? Just curious. Thanks for any help in advance.
  10. Akiazusa

    G limit Override

    It overrides FBW G limit for me,the control stick in the cockpit won't move further backward though
  11. Thanks for the help. Just watched the video of upcoming engine update by the way,it's awesome
  12. Just curious about this,I know it's impossible to delete them while in the air,but is there anyway to reset it on the ground by ground crew or something? Thanks for any help in advance
  13. It's now possible to switch seat in the Tomcat in MP just like in SP,Heatblur just added this feature to the Tomecat recently,and ED is working on it for the Apache
  14. If I understand correctly the hydraulic systems on the A-10 is more like a power steering on your car,so you don't need to exercise ur muscle during every manoeuvring.There are still a lot of cables physically connect the stick and control surfaces,thus in theory you can still control the plane without hydraulic systems but it may need a lot of force. The input lag is ed's way to simulate "need a lot of force so it's hard to control the stick precisely" I guess? Also on the A-10 if you lost both hyd system,the pitch and roll control will automatically switch to MRFCS,which will bypass the HYD system in both pitch and roll channel. And for roll,you have to manual select MRFCS,and the MRFCS will change cables link from "stick to Aileron" to "stick to Aileron Trim Tab" ,so in roll MRFCS,you are actually control the Aileron Tab and airflow push the trim tab thus move the Aileron surface. But for battle damage,things may get complex,the cables may brake,and things may get jammed,sensors may get damaged and auto-switch may fail etc etc Of course,I'm not a pro and it might be wrong.
  15. You can find a file called VTB_viewport.lua under ...\DCS World\Mods\aircraft\M-2000C\Cockpit\VTB, open it with something like Notepad++ and find this line local verts = {{-1, 1}, { 1, 1}, { 1,-1}, {-1,-1}} I believe those {{-1, 1}, { 1, 1}, { 1,-1}, {-1,-1}} are the coordinates of 4 corner of VTB viewport the default coordinates are like this: You can edit these numbers to satisfy yourself. Note:If you want the viewport to always stick at top-right corner of you screen,the coordinate of top right corner should always be (1,1). Otherwise it will show up like this: For example if you want it to be 0.5x smaller the number should be {{0, 1}, { 1, 1}, { 1,0}, {0,0}} instead of {{-0.5, 0.5}, { 0.5, 0.5}, { 0.5,-0.5}, {-0.5,-0.5}} Hope it helps and don't forget to back up the file before editing it in case of something bad happens.
  16. 幻影2000和AV-8早期的问题主要是因为他们都是最早的DCS第三方模组,当时dcs还是1.2? 1.5版本 当时dcs本身能模拟的东西就比较有限(比如雷达),给dev能用的api也很有限,所以他们用了些替代方案来实现dcs不能模拟的东西(所以会有很多不完善的地方)。之后随着dcs本体的更新和完善,支持的功能越来越多,加上新的飞机资料的公开,当功能可以被dcs支持的时候这些系统就被重写来实现更好的模拟。 现在DCS World平台已经远比1.5时代完善了,比如去年年底的2000大更新已经让2000变成dcs模拟水平最好的模组之一,所以我觉得也许15E不会再在主要的系统上再有之前的问题应该。 The early problems of the Mirage and AV-8 were due to they are some of the very first 3rd party projects for DCS, the DCS was still 1.2 or 1.5 when they were released IIRC.At that time,there were a lot of limitations on system implementation in DCS and the API for devs(ie Radar). So they had to make some short cuts in coding to achieve something that the DCS core can't achieve at that moment.(so that's where the bugs came from). Then with the development of dcs core,more and more stuffs are supported by DCS API. And the system is overhauled when the condition is ideal. The DCS World today is far better than it was in ver 1.5,and the winter update last year for the Mirage has made it one of the best modules in DCS World,hence,personally I think you shouldn't worry too much about the major systems of the Eagle.
  17. check this,start from 51:58
  18. Well then.Let's hope there will be some love from ED for our Hip when they are free one day.
  19. Hi guys,I find something interesting about this. In a US Army TM manual of Mi-17, it states that during a retreating blade stall,the aircraft will pitch up and roll right,which is pretty logical if it has a clockwise rotating main rotor. BUT,it's does NOT. Also in that manual it stats that the it has a counterclockwise rotating main rotor,just like the Huey. (this is an aircraft older than 1986 I guess, right?) So,in a Mi17 with a counterclockwise rotating main rotor,the retreating side is on the left,but the Army TM says it will roll right in blade stall. Maybe it's correct for what we have in game now?
  20. It works! and it seems that the landing lights need to be off. Thanks a lot!
  21. In my memory it was turn on by a switch on the left console and a police light switch on the throttle. But I can't find the keybind for the throttle switch in my control setting now. What's that switch called now or am I doing anything wrong? Any help please? Thanks in advance. (by the way,is the "radar ground emission switch" working in the game now? just a minor problem and I don't want to open a new topic for it :)
  22. Sounds weird,you are pressing the right key,it should work in theory.
  23. Akiazusa

    AIM 9

    IIRC,ED had locked all lua files about weapons a long time ago. Thus, I don't think this will work for the latest OB.
  24. Akiazusa

    April 1st

    wow, love it
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