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Posted
The noise is making targets spotting really hard. Especially with TGP.

 

It's easy, just change the noisemax in your terrain lua back to noisemax = 0.6; or noisemax = 0.5;

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Posted
Guys please stop whining around and welcome to reality. If you want unrealistic looking textures supporting ground units beeing sitting ducks go with the stock terrain. You can't have both!

 

Cheers!

How are they 'whining'.....they are stating there views, and if I was the creator of this awesome mod I would welcome feedback, good and bad.

 

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Posted
It's easy, just change the noisemax in your terrain lua back to noisemax = 0.6; or noisemax = 0.5;

 

Thanks Mustang!

That's what I was just about to post.

 

It is really easy to create customized config files. The files are located in your JGSME folder under config/terrain. Here you can find several lua files: Extreme, high, medium … choose the one which is representative for the option you select in the game menue. Means if you select extreme visibility in the game, you should edit the file which is called extreme.lua.

 

Look for the line which says "noisemax = …" Reducing the value means less detail on the ground by improoving visibility of ground units.

 

Best,

SW

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Posted
Starway do you have a link to the new texture ?

 

You can find the link in the first post of this thread.

System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD

Posted
Thanks Mustang!

That's what I was just about to post.

 

It is really easy to create customized config files. The files are located in your JGSME folder under config/terrain. Here you can find several lua files: Extreme, high, medium … choose the one which is representative for the option you select in the game menue. Means if you select extreme visibility in the game, you should edit the file which is called extreme.lua.

 

Look for the line which says "noisemax = …" Reducing the value means less detail on the ground by improoving visibility of ground units.

 

Best,

SW

 

Okay I'll try it. What is this noise? Is it actually a effect or just the name of different bmp files the game uses (edit: that you made)? I assumed it was just some different transperant layers over a base layer.

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Posted
My bad sorry buddy does that include the runway textures also?

 

Yes, they are included.

 

Okay I'll try it. What is this noise? Is it actually a effect or just the name of different bmp files the game uses (edit: that you made)? I assumed it was just some different transperant layers over a base layer.

 

It adjusts the intensity/contrast of the noise texture. The lower this value is, the less contrast the base textures have.

 

Best,

SW

System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD

Posted
Ground vehicles are impossible to spot visually (compered to stock textures) on open fields, grass etc. Even if I know where they are, I can't see them, until it's to late to aim & shoot.

 

I don't see any dirt rotor-wash from helis when landing on terrain.

 

Anybody else having those problems?

 

 

 

Spotting is shitty now, please starway, take look for it.

 

 

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Posted
Hi

 

thanks for your work it's really awesome.

 

Just a noob question as I see you are talking about visibility. Is this mod compatible with your DLC : http://forums.eagle.ru/showthread.php?t=160634

 

Thanks

 

He's talking about scenery visibility, affected by "visib range" setting in game options. You're talking about targets visibility settings, which is completely different thing. So I guess the mod You linked to is most likely going to work OK.

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Posted
Spotting is shitty now, please starway, take look for it.

 

Sent from my iPhone using Tapatalk

 

Please see this post:

 

Thanks Mustang!

That's what I was just about to post.

 

It is really easy to create customized config files. The files are located in your JGSME folder under config/terrain. Here you can find several lua files: Extreme, high, medium … choose the one which is representative for the option you select in the game menue. Means if you select extreme visibility in the game, you should edit the file which is called extreme.lua.

 

Look for the line which says "noisemax = …" Reducing the value means less detail on the ground by improoving visibility of ground units.

 

Best,

SW

System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD

Posted
dcsL3918j_sqpnqhe.jpg

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Posted (edited)

Airfield Batumi Textures

 

@Starways

 

Is there any plan's to upgrade the Batumi airfield? Also when looking around different airfields last night I noted about 3 that had the updated textures for the runways then it was spotty with the stock textures. Just did not look right, thought maybe they were over sights?

Edited by Highlander
Posted
Yes, they are included.

 

 

 

It adjusts the intensity/contrast of the noise texture. The lower this value is, the less contrast the base textures have.

 

Best,

SW

 

Thank you so much, will spread the word too.

Posted

does anyone notice that if unzip all zip file into folders with same name and put those folders to the destination, the in-game appearance is a little bit different from directly replacing those texture zip files by starway's

- zoom in/out show different textures

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Posted

Hello ! Paid , thank you for your work Starway! We're airborne , we'll see ).Sorry for my English , Google translation ))

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