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Posted (edited)

Small Update time,

 

We're still chugging away at essentially the same items noted in the last mini-update.

Testing of all aircraft systems is well underway. Missions are a few days away from being finished.

 

Mike is beginning to rivet away on the rear fuselage, the last remaining part to be textured on the exterior.

Decals and first liveries are well underway.

 

More weapons are being overhauled art-wise.

The cockpit has seen several new additions and overhauls of existing components. Hundreds of art-related fixes have been rolled in. There are still some spelling errors to fix and various other additions to make (normal and specular maps for many components, lamp glow, etc.)

 

The manual draft has been finished and now needs to go through revision (spellchecking, grammar, readability, etc.) before initiating localization.

 

Administrative tasks such as the new website have been prioritized in the last week.

Things should be popping up very soon.

 

Excuse my brevity and somewhat incoherent post -- dawn is approaching and coffee is no longer having any effect. :helpsmilie:

 

Enjoy a mixed bag of pics of various stuff below.

Work in progress, so handful of salt, as always. :)

 

We're getting very close now.

Thank you all for your support,

 

Leatherneck Simulations

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Edited by Cobra847
  • Like 2

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

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Posted

Updaaaaaaaaaaaaaaaaaaates

Man I could really use a navigator right about now.

 

i7-3770K @ Stock

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Corsair 650D Case [so Sexy <3]

 

Posted

its orgasmic!!!

panting_dog.gif

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted

Looking awesome as always. I know how you feel about the coffee.... :thumbup:

 

 

If you need any help on the liveries just ask .. :music_whistling:

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

It looks superb, can't wait to jump in.

HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled.

DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!.

Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.

Posted

Fantastic stuff!

PC spec: i9 9900KS @ 5.1ghz, 32GB RAM, 2 TB NVME M2, RTX 3090

Peripherals: TM Warthog, Saitek Pro Flight Pedals, Rift S, Custom UFC

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