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DCS World 1.5 and 2 Discussion


Wags

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I suggest you should do what the rest of us do - wait for DCSW 2.0 to arrive and see

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Yes, of course, only posting hoping to answer me Wags or tester :music_whistling:

 

Regards

 

Brisafresca

 

 

Yes ofcourse, what i was trying to say is - they are not revealing that information on purpose at the moment.

 

if you want to be on the safe side , Wags and most other testers are using nVidia , it also works better for DCSW now and i highly doubt it would change any time.

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This is the first time that I spotted a little glitch in NTTR on EDGE: When Matt is glancing over his left shoulder, the left runway seems to fade in and out. Otherwise, stunning, as usual. My excitement for DCS 2.0 open alpha is tangible. :)

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was wanting to ask if this area is covered in NTTR map, this area of nevada has a lot of interest to me.

 

i nikname it the bootleg of papoose lake.

Wags flew over Papoose lake in the latest MiG-15 video. Your boot is not as visible in DCS as it is on Google maps, but it is definitely there.

 

(click for screenshots from video with circled boot)

 

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yAHP9Y7.jpg

 

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Watching the F-15 video

I've noticed the sound environment differs a lot. To a point for me to believe the difference doesn't come from new samples alone. Any comments? Could you guys drop us a bone regarding the planned sound improvements, please?
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Speaking of sound, I am personally curious as to whether in-game background music will be a thing now. It would be pretty cool to get music like that as I am throttling up on the runway. I bring this up partly because in

video it sounded like there was video music playing over top of in-game combat music during the F-86 dogfight.

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Speaking of sound, I am personally curious as to whether in-game background music will be a thing now. It would be pretty cool to get music like that as I am throttling up on the runway. I bring this up partly because in
video it sounded like there was video music playing over top of in-game combat music during the F-86 dogfight.

 

Music edited in during post producton.... I would guess...:pilotfly:

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  • ED Team
...it sounded like there was video music playing over top of in-game combat music during the F-86 dogfight.

 

Yeah, minor editing mistake from Matt there, guess he forgot that the footage displayed already had music edited in already. :D

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Will DCS World 1 be Compatible with DCS World 2?

 

I have one simple question, will DCS World 1 aircraft work with the upcoming DCS World 2? I asking because I was thinking of buying a new DCS World Module. Thanks in advance!:):)

 

 

 

- Andrew

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I have a question for those in the knowhow. Will there be any visibility improvements in the new engine? Wags has listed nothing specific in the notes in the OP but they could go under "improved effects". I know that certain other simulators (I shal not name them here) feature specific aditions such as enlarged dot pixels at a certain range etc. to improve pilot SA in WVR engagements. I also know that ED has so far refrained from any such enhancements in the name of realism, but is there any indication if anyting similiar to this will feature at all in DCS 2.0?

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I have a question for those in the knowhow. Will there be any visibility improvements in the new engine? Wags has listed nothing specific in the notes in the OP but they could go under "improved effects". I know that certain other simulators (I shal not name them here) feature specific aditions such as enlarged dot pixels at a certain range etc. to improve pilot SA in WVR engagements. I also know that ED has so far refrained from any such enhancements in the name of realism, but is there any indication if anyting similiar to this will feature at all in DCS 2.0?

 

Nope not that I have read or picked up on. But I am not in the know

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I have a question for those in the knowhow. Will there be any visibility improvements in the new engine? Wags has listed nothing specific in the notes in the OP but they could go under "improved effects". I know that certain other simulators (I shal not name them here) feature specific aditions such as enlarged dot pixels at a certain range etc. to improve pilot SA in WVR engagements. I also know that ED has so far refrained from any such enhancements in the name of realism, but is there any indication if anyting similiar to this will feature at all in DCS 2.0?

 

I think it will be looked at after 2.0 comes out, right now we dont know what effect EDGE will have on visibility, it may improve just with the improved engine, we dont know right now.

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