Jump to content

Recommended Posts

Posted

FWIW, I've found the very precise and light CH Fighter Stick to be easier and more enjoyable to use with the Gazelle than the heavier Warthog Stick (especially if it has developed some sticktion).

 

I usually fly the helos with MS SW2 FFB, but as FFB is not implemented yet...

i9-9900K @ 5.1GHz | MSI Ventus 3X OC RTX3090 24GB | 64GB 3200MHz DDR4 | Asus ROG Strix Z390-E | Asus Xonar DGX 5.1 Sound Card | Virpil T50CM2 base w/ F/A-18C / A-10C / Virpil T50CM2 Grip | WinWing Super Taurus Throttle | MFG pedals | TekCreations Hornet UFC, Landing Panel, Right Console | WinWing Hornet Combat Ready Panel | Buddy Fox UFC | Foxx Mount | 3 x TM Cougar MFD | HP Reverb G2 | Wacom Intuos S (with VRK) | Honeycomb Alpha Yoke | Thrustmaster Warthog HOTAS | CH Fighter Stick Pro & Throttle | MS Sidewinder 2 FFB | Track IR 5 | Oculus Rift CV1

善く戦う者は、まず勝つべからざるを為して、以て敵の勝つべきを待つ。

  • Replies 138
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Hi All,

 

As a sim pilot/PPL/glider pilot who once had a very enjoyable go at flying a real Gazelle, I can confirm it took 101% of my concentration just to hover and land. Even in straight and level flight I found myself getting tense on the stick because it was so sensitive. I can't stress enough the value of having a really smooth long joystick between your knees plus collective lever and yaw pedals, it makes such a difference. My stick is connected to a Leo Bodnar card and is silky smooth and precise with light spring forces.

 

I havn't purchased the Polychop Gazelle yet but I will have to because at last I can have a module suited to my home cockpit based on a Gazelle seat!

 

http://forums.eagle.ru/showthread.php?t=105081&page=4

http://forums.eagle.ru/showthread.php?t=105273

http://forums.eagle.ru/showpost.php?p=1193415&postcount=234

 

Also don't forget that this is a single engine helicopter, it is not a good idea to be hovering at 100 feet, you would be well inside the dead man's curve.

 

All the best,

 

Pete.

Posted

Well for sure the Gazelle takes 101% concentration to hover.

It really is a different machine with its magnetic trim and fine trim within the magnetic trim, takes some getting used to working out which way you have run out of fine trim so that you can magnetically re trim to regain fine trim adjustment.... superb.

 

Very fine control required across all the controllers (except collective).

 

I have only clocked up a few hours in it so far but it is looking like a Great module.

 

Superb work Polychop.

HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled.

DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!.

Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.

Posted

Once I read the manual I see that is flies like the UH-1H, Ka-50, and Mi-8 very little. I use the cyclic to control rapid altitude changes and I am very aware there is little ground effect. This is why folks are flying into the ground. Not going to get into it too much but I have a "few" hours in the SH-3H, SH-60F, MH-60R. Polychop did a great job! In closing, I love the Mi-8 because it is very similar to flying the SH-3H Seaking. The ASE in the SH-3H was a a little better though. Maybe some of you know what Starboard Delta is? :)

Posted
I made a tiny test mission myself - just the helo, hot on the ramp at Creech. But I can not reproduce this problem I had in the beginning - experimented with several things, restarted the mission several times, and also restarted DCS in-between one or two times. But aside from the very first 5-10 attempts, everything was okay afterwards.

 

The only significant change was the enabling and also disabling that easy mode in the options and setting and re-setting the cyclic curves. Before it was tWiTcHy as hell and after that, she is still a hand full, but by far not such a beast anymore. :o)

Found out what bothered me here. See here: http://forums.eagle.ru/showthread.php?t=165982

 

Seems that I was flying with Easy Controls when I thought they were disabled.

:o(

 

PS: I'd like to have a bug subforum, not just a huge sticky thread...cry.gif

Posted
I generally love it. The only thing I'm remotely suspect of is when slowing and giving hard rudder there's a point where it goes from unresponsive to full effect in a hrart beat.

 

For all I know it's realistic, but it seems odd.

 

This demonstrates what I see. Notice how I'm hard right rudder at speed and there's little to no authority. Seems normal. What doesn't seem normal is it's like zero authority until it's 100% authority. As I slow it doesn't gradually pick up, just when I get close to 0 km/h it launches me into an insane spin... it's really the only thing I see that at least feels wrong that I'd complain about.

 

Posted
This demonstrates what I see. Notice how I'm hard right rudder at speed and there's little to no authority. Seems normal. What doesn't seem normal is it's like zero authority until it's 100% authority. As I slow it doesn't gradually pick up, just when I get close to 0 km/h it launches me into an insane spin... it's really the only thing I see that at least feels wrong that I'd complain about.

 

 

IIRC 60kmh and under, the SAS does not affect the rudder at all.

Posted
IIRC 60kmh and under, the SAS does not affect the rudder at all.

 

I guess it's not the SAS, it's the huge fin that stabilizes the yaw axis above 60kt due to airflow.

GeForce RTX 4090 Founders Edition - AMD Ryzen 7 5800X3D - 64Gb RAM - Win11 - HP Reverb G1 - Thrustmaster Warthog HOTAS (40cm extension) - VKB Sim T-Rudder MKIV Pedals

Posted (edited)
The manual doesn't really describe what the SAS does. Do you have a link to somewhere I could read up on it some?

 

Unfortunately not, this is just something I have heard relating to the Gazelle, not sure where from. (so could be false)

 

Either way, as the Gazelle slows down it tends to swing hard left.

Bunyap seems to think it is a translational lift effect, see here at 2:44 onwards:

[ame]

[/ame] Edited by OxideMako
Posted
Maybe some of you know what Starboard Delta is? :)

Many hours of my life spent there I'll never get back brother.

 

i9 12900k @ 4.9ghz, 64gb RAM

Nvidia RTX 3090

Windows 11 x64

Pimax Crystal

VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2

Posted

I very much struggled with the controls, and kept adding huge amounts of curves and saturation, until I realized I'm going in the wrong direction (pun intended :D).

So I removed all but small amount of curves (3) and saturation (95), and by using small and precise inputs the Gazelle becomes much more controllable. It does take a lot of practice...

Posted

What would be the difference between adjusting curves/saturation with default controls and using Easy Controls?

[sIGPIC][/sIGPIC]WIN 10, i7 10700, 32GB DDR4, RTX 2080 Super, Crucial 1TB SSD, Samsung EVO 850 500GB SSD, TM Warthog with 10cm extension, TIR5, MFG Crosswind Pedals, Wheelstand Pro, LG 40" 4K TV, Razer Black Widow Ultimate KB[/size]

Posted

I went to Home Depot and built a 14" extension for my Warthog and it definitely made the difference for me, I can hover all day and land pretty easy now. Most of the twitchy is gone. The thing it does not fix is the sliding forward when you first pull collective. I have started to jerk it in the air instead of taking off real slow and easy. I get it away from the ground quick and then it will hover.

Ask Jesus for Forgiveness before you takeoff :pilotfly:!

PC=Win 10 HP 64 bit, Gigabyte Z390, Intel I5-9600k, 32 gig ram, Nvidia 2060 Super 8gig video. TM HOTAS WARTHOG with Saitek Pedals

Posted
Challenge accepted :D

I tried to play space shuttle, but i think i broke it. :D

I was not perfectly aligned and slid of to the side, destroyed the plane while shorten my main rotor. :cry:

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II

System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings

 

Posted

What is with that crashed plane model? It almost looks like a sprite? I noticed that the other day when I shot one up and they look terrible. Definite WIP there.

ROTORCRAFT RULE

 

GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64

 

Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals

 

UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf

Posted
What is with that crashed plane model? It almost looks like a sprite? I noticed that the other day when I shot one up and they look terrible. Definite WIP there.

Yes, looks not very pleasant. But i think this is very low on ED priority list.

 

@Flamin_Squirrel

I was a little hard on the landing, a little fire/smoke appeared but only for some seconds.

Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II

System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings

 

Posted
The thing it does not fix is the sliding forward when you first pull collective.

 

Just trim her tail-heavy a few clicks; guess this is useful to compensate for the heavy Viviane sight.

PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit

Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate

 

VKBNA_LOGO_SM.png

VKBcontrollers.com

Posted
What would be the difference between adjusting curves/saturation with default controls and using Easy Controls?

 

You'd have to ask the devs but it feels like the flight model itself is changed when you use easier controls. It seems to hold attitude more willingly.

DCS modules are built up to a spec, not down to a schedule.

 

In order to utilize a system to your advantage, you must know how it works.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...