boedha68 Posted July 10, 2018 Posted July 10, 2018 Fantastic FPS MOD. Flying VR to be meant. Missing shaders is no gamebreaker for me. Since 2.5 VR users struggling with stutters and frames pro second. Looking forward. :thumbup: Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt. New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt. Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:
toutenglisse Posted July 10, 2018 Posted July 10, 2018 Thanks much Kegetys for sharing this mod. It works great. Just tried it with Hornet in a caucasus SP mission, and it's a big increase in perf while I don't notice any real downgrade in visuals' quality. I had, with my Rift, to increase Masksize to 0.65 to completely get rid of "borders bug", but that must varie according to user's morphology. Basically with my settings I went from 1.2 PD / MSAA 2x to 1.7 PD / MSAA 2x, while keeping 45fps with asw 99% of the time. That is not trivial. The way MSAA is applied everywhere except the borders seems very clever, MSAA being a big performance hitter.
lefuneste01 Posted July 10, 2018 Posted July 10, 2018 hello, I'm back on hacking DCS shaders with 3dmigoto : https://github.com/bo3b/3Dmigoto/releases I can now increase brightness of cockpit parts and mask labels by cockpit frames. I'm still working of a better zoom, but it's harder than with il2 Bos... Maybe it should be interesting to make your mod in 3dmigoto ? It does not change DCS files, so no problem with integrity. Do you know this lib ? Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
Fri13 Posted July 10, 2018 Posted July 10, 2018 I noticed that L-39 gunsight is almost 100% transparent. You can see a very slight rim shader around the gunsight position when against clear blue sky or when looking from a side of the gunsight. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Astronut Posted July 10, 2018 Posted July 10, 2018 You could try that for yourself, surely? I would say delete the Bazar\shaders\model\functions\glass.hlsl file - or leave the original in there instead. If still no worky, you probably know the answer :) Might be nice to get together a list of modules people are having problems with? I can confirm that this works! I just copied the original glass.hlsl file back into the functions folder. Thanks for that Brixmis. This mod is pretty amazing! Thanks Kegetys!
Sniper175 Posted July 10, 2018 Posted July 10, 2018 Cool mod but nvg is not working correctly and if you have fog and clouds the ground is black ...? Sent from my SM-G892A using Tapatalk I7-8700 @5GHZ, 32GB 3000MHZ RAM, 1080TI, Rift S, ODYSSEY +. SSD DRIVES, WIN10
javelina1 Posted July 11, 2018 Posted July 11, 2018 Great mod. Key thing is to make sure you have the patience for the first start up. (Takes 5 - 10 minutes to rebuild the shaders). OP - incredible job, you are a genius! MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
HawkeyeHHDF Posted July 11, 2018 Posted July 11, 2018 I tried it but it didn't rebuild the shaders after I removed them, any ideas ? Hawkeye VF-213 CO VCVW-11 http://www.vcvw-11.com Heatblur F-14 SME
kunterbunt Posted July 11, 2018 Posted July 11, 2018 I tried it but it didn't rebuild the shaders after I removed them, any ideas ? Without shaders dcs cannot work. What kind of error did you get? My Rig: AMD Ryzen 9 3950X | 64GB DDR4-3200 Ram | NVIDIA GeForce RTX 2080 Ti | Thrustmaster Hotas Warthog | MFG Crosswind rudder pedals | HP Reverb
nachomaga Posted July 11, 2018 Posted July 11, 2018 I tried it but it didn't rebuild the shaders after I removed them, any ideas ? I’m at work right now, but if I remember correctly you need to backup de Shaders folder, not remove it. I’ll check later...
nachomaga Posted July 11, 2018 Posted July 11, 2018 Yep, from the Reame.txt: Install: - Backup your Bazar/shaders directory Hope it fix your problem
assafm25 Posted July 11, 2018 Posted July 11, 2018 Great mod and must have in the DCS for VR community. I made it as a gsjme mod and its work just fine :) [sIGPIC][/sIGPIC] IAF Bell205 IAF Anafa ----------------------- DCS World Modules: A-10C, FC3, MiG-21BiS, F-86, P-51, KA-50, UH-1H Huey, Mi-8, M2000K, Gazal, Bf109, Mig-15, Hawk and NTTR ----------------------- My System - ASUS Maximus HERO iiiv, CoolMaster 120 Sadion Plus, I7 -6700K @4.0, G.Skill ddr4 16GB ram, Gigabyte GTX 1070 G1 , PSU Seasonic X-650W, OCZ 150 500Gb ssd drive X2, Seagate 7200 1T X2. -------------
Pikey Posted July 11, 2018 Posted July 11, 2018 For those of you that don't know Kegety's (possible for the young) he's been improving visuals and making tools for well over 14 years for sims such as arma, flashpoint, dangerous waters, driving sims as well as SoftTH which was awesome in it's prime. So in terms of "why cannot ED do it" or other silly comments, you need to realise the man's qualifications first before starting typing. http://www.kegetys.fi ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
imacken Posted July 11, 2018 Posted July 11, 2018 I am struggling to see a positive difference when using this mod. I really am not being critical as clearly it has made a difference to many people, but flying around the PG map in the Harrier looks worse to me, as the terrain buildings etc. look kind of 2D and flat. A lot of the settings seem to be switched off, and that detracts from the overall look to me. What am I missing? What differences should I be seeing? Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
boedha68 Posted July 11, 2018 Posted July 11, 2018 I am struggling to see a positive difference when using this mod. I really am not being critical as clearly it has made a difference to many people, but flying around the PG map in the Harrier looks worse to me, as the terrain buildings etc. look kind of 2D and flat. A lot of the settings seem to be switched off, and that detracts from the overall look to me. What am I missing? What differences should I be seeing? In VR there is a huge FPS boost for me. The stutters are gone for me. Harrier in PG map before. stutters and 30 fps. AFTER installing the mod and follow ALL the things in the README! Harrier in PG map after. no stutters and 45 fps. Fisheye in VR and missing some shaders. No gamebreaking! :D Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt. New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt. Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:
imacken Posted July 11, 2018 Posted July 11, 2018 In VR there is a huge FPS boost for me. The stutters are gone for me. Harrier in PG map before. stutters and 30 fps. AFTER installing the mod and follow ALL the things in the README! Harrier in PG map after. no stutters and 45 fps. Fisheye in VR and missing some shaders. No gamebreaking! :D OK, thanks. I didn't have any of those issues anyway, so maybe that's why I'm not seeing any improvement. With much more demanding settings, I get 45 solid, no stuttering in PG. I'm glad it's making a difference to a lot of people though. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Polo Posted July 11, 2018 Posted July 11, 2018 unfortunately I recieve an error in the startup of DCS. Saying that unrecognized token in ResolveDepth.fx -> disableAlphaBlend. Any Ideas? Thanks Demon I've got the same issue upon startup: Shader "bazar/shaders/deferred/ResolveDepth.fx" failed to compile. Reason: warning X4717: Effects deprecated for D3DCompiler_47 D:\...\bazar\shaders\deferred\ResolveDepth.fx{89,17-33}:Unrecognized token disableAlphaBlend Am running an AMD Vega 64 on the current 18.6.1 drivers version if that is any help? Ryzen 5800X3D | 64GB DDR4 @ 3600MHz | Gigabyte X570-Aorus Ultra | Gigabyte GeForce 4090 | Samsung C34F791 | Varjo Aero | Windows 11 Pro x64 | Auzentech X-Fi Forte | too many flight controllers...
BrainFart0 Posted July 11, 2018 Posted July 11, 2018 I can confirm that this works! I just copied the original glass.hlsl file back into the functions folder. Thanks for that Brixmis. This mod is pretty amazing! Thanks Kegetys! Yep, after copying back the original glass.hlsl it worked, HUGE boost! Thnx! [ i7 8700K@5Ghz (LC) - GTX 1080 TI (LC) - 32GB G.Skill Flare X 3200 - Gigabyte Z370 Aorus Gaming K3 - Samsung 970 PRO NVME SSD - LG 34" Ultra Wide - HTC Vive - Virpil MongoosT-50/WarBRD Base ]
HawkeyeHHDF Posted July 11, 2018 Posted July 11, 2018 Without shaders dcs cannot work. What kind of error did you get? It would load, but takes forever every time I load it, I looked in the shader folders and they never rebuilt , I backed the files up and put them back, I got the glass error a couple of people are talking about. Hawkeye VF-213 CO VCVW-11 http://www.vcvw-11.com Heatblur F-14 SME
Pikey Posted July 11, 2018 Posted July 11, 2018 OR users must use the different size MASK Glass error fix for people (I loaded a very large mission, so no idea what is needing it) Shaders take an age to rebuild, you can watch it in realtime in the dcs.log. It worked well for me I got a bunch more detail out of it and could turn MSAA on again with still an improvement. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
boedha68 Posted July 11, 2018 Posted July 11, 2018 OR users must use the different size MASK Glass error fix for people (I loaded a very large mission, so no idea what is needing it) Shaders take an age to rebuild, you can watch it in realtime in the dcs.log. It worked well for me I got a bunch more detail out of it and could turn MSAA on again with still an improvement. I use the rift and have no problems with the size mask. :D Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt. New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt. Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:
ElementLT Posted July 11, 2018 Posted July 11, 2018 Any 1080ti users see a big difference with this hack? Already getting 45/90 fps but was wondering if this makes the experience even better. Coming Soon... The Fraternity Returns : https://thefraternitysim.com/
nachomaga Posted July 11, 2018 Posted July 11, 2018 Any 1080ti users see a big difference with this hack? Already getting 45/90 fps but was wondering if this makes the experience even better. Identical system than yours and yes, I get better performance. I push the PD to 1.6-1.7 and every frame count.
GVO Posted July 11, 2018 Posted July 11, 2018 (edited) I didn't see any FPS boost at all. Still running from 20-45 and anything in between. I did check that the new files are there and did rename terrain metacaches folders. Run with PD 1.2 and same graphic setup as OP. And what is strange is that that there is no new files in terrains metacache. I even tried to remove the old folder. And can load and fly missions. Shouldn't it generate new files in the Mods\terrains\???\misc\metacache\dcs folders? Edit: well it did something. Now I can go to PD 1.5 without any loss in FPS Edited July 11, 2018 by GVO
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