Gryzor Posted February 15, 2020 Posted February 15, 2020 As title says, now appears some distant clouds not rendered in L eye, giving a strange appearence. In addition, landing light projected on runway, and some flood cockpit light, does the same, only partial renders in L eye. Bug not present in 2.5.5.
DMouse Posted February 15, 2020 Posted February 15, 2020 Having the same issue, when I use VR zoom it then draws in both eyes.
Britchot Posted February 15, 2020 Posted February 15, 2020 I have the same issues, HP Reverb. [sIGPIC][/sIGPIC] CPU - Intel 8088 @ 4.77 MHz; Memory - 128KB; 360KB double-sided 5 1/4" full-height floppy disk drive; 10MB Seagate ST-412 hard drive JG-1 MiG-21bis Checklist
kingfish Posted February 16, 2020 Posted February 16, 2020 I am also having this issue on a Valve Index. Having the same issue, when I use VR zoom it then draws in both eyes. Have not tried this yet. I mostly fly the F-18, and mostly as a flight sim rather than a combat sim. Gigabyte Aorus Pro Wifi, Ryzen 5 3600, GTX 1080, 16gb DDR4 3600, Valve Index TM Stick/Throttle, Saitek Pedals, VAICOM
Highwayman-Ed Posted February 16, 2020 Posted February 16, 2020 Same issues, lights, shadows, clouds, objects... however, I also have them disappear in the right eye depending on my heads orientation to the object. Especially lights and shadows. Pimax 5K XR @150 horizontal FOV Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC]
EvilBert VR Posted February 16, 2020 Posted February 16, 2020 Same here... Tried both: Rift & Pimax 5K Clouds, trails and even static objects on the ground disappear in the left eye. Furthermore I have noticed a significant drop of FPS in VR! Pretty annoying. My System: Full Scale Huey SimPit -Pit Base Computer: AMD Ryzen 7 9800X3D | ASUS Prime X870-P | 64GB DDR5 RAM | Nvidia RTX5090 OC | 2x 4TB M.2 -Sim Computer: i7-12700K | Gigabyte Z690 AORUS Pro | 64GB DDR5 RAM | Nvidia RTX3090FE | Kingston KC3000 NVme - All day use: i7-4790K | 32GB DDR4 RAM | ASRock Z97 Killer | GeForce RTX 2080 Ti AMP! | Oculus Rift | Pimax8KX | Sensoryx VRFree Gloves | X-TAL VR
sirrah Posted February 16, 2020 Posted February 16, 2020 +1 (HP Reverb) Can be reproduced in F16 instant action take off (Caucasus). While taking off, the airfield shelters on your right hand side will sometimes disappear System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
_Randolph93 Posted February 16, 2020 Posted February 16, 2020 (edited) Same here too.I just got Rift S few days ago(new to vr) went to Mi-8 cold start mission and noticed a weird looking hangar.Closed my left eye and was like what the hell...It was gone Edited February 16, 2020 by _Randolph93 .
fagulha Posted February 16, 2020 Posted February 16, 2020 +1 Valve Index. Flashlight, Taxi lights and some interior cockpit lights only in one eye or half cut. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Scuby Posted February 17, 2020 Posted February 17, 2020 The same issue with Oculus Quest with Link. It appears that some (distant) objects and shaders (observed for clouds, smoke and aircraft taxi/take-off lighting) are only being rendered for the right eye and not for the left. This was visible from the F16 cockpit looking outside and from outside view looking to the 3D world. Hope this can be fixed soon. System | AMD RYZEN 5900X | INNO3D RTX 4080 ICHILL | G.SKILL 3200-C14 32GB | ASUS X570-E GAMING | LG 27GP850 2K/QHD | HIDs | TM HOTAS COUGAR | VPC WARBRD BASE | MFG CROSSWIND V2 | G.TRIX JETSEAT KW908 | HP REVERB G2 | Mods | Rel4y standalone USB + 14bit GMR | Delta Sim Force TDC slew | MFG Hydraulic damper | YouTube | ScubyFlying | 31st VFS
D0rmicum Posted February 17, 2020 Posted February 17, 2020 +1 Reverb Modules and maps: all of them :doh: Specs: ASUS ROG STRIX Z370-I, Intel i7-8086K@4.9GHz, 32GB Corsair Vengance RAM, Nvidia RTX 2080 FE, 2x1 TB Samsung EVO 970 M.2, WIN10 64bit, HP Reverb
pimp Posted February 17, 2020 Posted February 17, 2020 (edited) My issues also include other objects, such as ground units, KC-130, KC-135MPRS, and E-2 disappearing and reappearing during day and night(NVGs). Edited February 17, 2020 by pimp i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
sirrah Posted February 17, 2020 Posted February 17, 2020 Could someone from ED please confirm that this issue is at least under investigation? I know you have lots on you mind these days, but this bug is quite disturbing during VR gameplay System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Ziptie Posted February 17, 2020 Posted February 17, 2020 +1 They have enabled that setting you were talking about where it only renders something in one eye. just tested it. Visual cons at 30 miles, closed left eye, still visible, closed right eye, no longer visible. It is a render problem with the left eye, which is why shadows do funny things, air and ground targets are inconsistent with their visibility distance..... Very frustrating. Cheers, Don i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
YoYo Posted February 17, 2020 Posted February 17, 2020 The same issue, pls fix it. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Ziptie Posted February 18, 2020 Posted February 18, 2020 (edited) My issues also include other objects, such as ground units, KC-130, KC-135MPRS, and E-2 disappearing and reappearing during day and night(NVGs). +1 Also experienced this, and in daytime operations as well Cheers, Don Edited February 18, 2020 by Ziptie i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
Ziptie Posted February 18, 2020 Posted February 18, 2020 options.graphics.stereo_mode_use_shared_parser = false This no longer serves it's purpose, so something has been done "internally" to counteract this solution, which was working prior to 2.5.6 .... Hope there is a simple and speedy solution. Cheers, Don i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
LtDanTailor Posted February 18, 2020 Posted February 18, 2020 Same here.. HP Reverb Win10 Pro, Intel i9 9700k @5GHz, GeForce RTX 2080 TI, 32GB G.Skill Ripjaw DDR4 @3200MHz RAM, MSI z390 Gaming Plus, HP Reverb Pro, TM Warthog, Virpil WarBRD Base, Samsung SSD 850 EVO 500GB (for DCS), Samsung SSD 850 EVO 250GB (for Win10), Philips PHL 274E
schurem Posted February 18, 2020 Posted February 18, 2020 Yup, me too, cv1 I5 9600KF, 32GB, 3080ti, G2, PointCTRL
Aries Posted February 18, 2020 Posted February 18, 2020 +1 Rift CV1 Pimax 5K+ [sIGPIC][/sIGPIC] ...the few, the proud, the remaining...
enza Posted February 18, 2020 Posted February 18, 2020 Same issue for me. Valve Index. Sent from my iPhone using Tapatalk
sirrah Posted February 18, 2020 Posted February 18, 2020 This video shows the appearing/disappearing of clouds (watch the smaller clouds on the horizon) This issue has always been present in DCS, but it seems to have gotten much worse since 2.5.6 It actually looks much more disturbing in VR than in this video, due to left and right eye not rendering the same image. It causes a crossed eye feeling :/ Also, both left and right eye are sometimes not rendering graphics (in addition to what the title of this thread states) Please acknowledge this issue ED System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Ziptie Posted February 18, 2020 Posted February 18, 2020 Although the logic is backwards (from what it was prior to 2.5.6) - I can confirm that this fixes the issue of things not rendering in the left eye: options.graphics.stereo_mode_use_shared_parser = true This line goes in the autoexe.cfg file in your saved games folder. However, the draw distance is still compromised after the 2.5.6 update..... But one step at a time right? Cheers, Don i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
Recommended Posts