Sedlo Posted November 15, 2022 Author Share Posted November 15, 2022 1.06 up... fixed label issue in mission 9. DOWNLOAD UPDATE: https://www.digitalcombatsimulator.com/en/files/3326679/ 1 My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
Sedlo Posted November 17, 2022 Author Share Posted November 17, 2022 1.07 - MAJOR UPDATE! Version 1.07 - Recovery Tanker / Rescue Helo scripting changed - Camapaign now uses CVN-74 module. Supercarrier owners will see no change, you will still have deck crew and enhanced comms. Non Supercarrier owners can now play the campaign, they just won't have deck crew, enhanced comms or other SC features DOWNLOAD LINK: https://www.digitalcombatsimulator.com/en/files/3326679/ 1 My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
RaisedByWolves Posted November 17, 2022 Share Posted November 17, 2022 Any chance of switching out Iranian F-14Bs with the F-14A? Link to comment Share on other sites More sharing options...
Sedlo Posted November 17, 2022 Author Share Posted November 17, 2022 Not planning it until the Iranian -A version is in game. My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
RaisedByWolves Posted November 18, 2022 Share Posted November 18, 2022 Fair enough Link to comment Share on other sites More sharing options...
Sedlo Posted November 18, 2022 Author Share Posted November 18, 2022 6 minutes ago, RaisedByWolves said: Fair enough Swapping out a different type of aircraft = hours and hours of testing to make sure it's right. If my guess is right, the Iranian F-14 should be coming soon, so I'll do that extra work when it drops. My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
Sedlo Posted November 18, 2022 Author Share Posted November 18, 2022 1.071 up... Fixed double menu entry in mission 5. Mission 10 now features CVN-74 carrier. 1 My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
pete_auau Posted November 18, 2022 Share Posted November 18, 2022 Thx for all your hard work on this, done the first mission, although my ai just ran out of fuel after his bolter lol , should have made him refuel at tanker or let him land first since he bolted because i cut in front of him for landing any way how do you update delete the original one and than replace the one with the latest download? Link to comment Share on other sites More sharing options...
Sedlo Posted November 18, 2022 Author Share Posted November 18, 2022 Hey Pete! Ha, yeah, that AI isn't great with fuel consumption. I tend to glance at the SA page every now and then to figure out how much gas they have. I'll often send them to the tanker, for sure. Just copy the new files into the folder where the old files are and replace them. The file names are the same, so the campaign progress should remain as it was. 1 My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
pete_auau Posted November 19, 2022 Share Posted November 19, 2022 (edited) 21 hours ago, Sedlo said: ust copy the new files into the folder where the old files are and replace them. The file names are the same, so the campaign progress should remain as it was. thx for that went and did the mission1 again made ai refuel at tanker completed mission brief said i could exit etc. Issue now is how do i continue to the next mission, when i press the next mission in the folder it brings me to the post refuel in the air in mission 1? edit note i dont get the end option on the bottom all i get is fly again. so have to use the x on top right. But this doesn't seem to have any effect on other campaigns i been playing eg raven and the sequel to it, cerbus north etc Edit2 ok just released that i get the end option to end missions on my normal campaigns but not on this one? Edited November 19, 2022 by pete_auau Link to comment Share on other sites More sharing options...
Sandman1330 Posted November 19, 2022 Share Posted November 19, 2022 (edited) I see the guard police were out in full force for Mission 8 Edit: Question on Mission 8 though. Both my harpoons hit, and I destroyed both boghammers, and landed on the boat, but only got 60 score. I did take one round from a boghammer but had no damage so I chose to continue mission and RTB normally. Does getting hit cost you points? Edited November 19, 2022 by Sandman1330 1 Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2 Link to comment Share on other sites More sharing options...
pete_auau Posted November 19, 2022 Share Posted November 19, 2022 On 11/3/2022 at 11:16 AM, Steel Jaw said: First, excellent high quality work and I thank you for it, kind Sir. However, this VR flier is finding very poor (stuttering) performance. Anyone else? Im using a rift s and have no issues with this campaign if only i could get past the first mission ( wont let me ) the only issues i have using vr is using the dcs liberation witch everyone know its a vr killer lol Link to comment Share on other sites More sharing options...
Sedlo Posted November 19, 2022 Author Share Posted November 19, 2022 10 hours ago, pete_auau said: thx for that went and did the mission1 again made ai refuel at tanker completed mission brief said i could exit etc. Issue now is how do i continue to the next mission, when i press the next mission in the folder it brings me to the post refuel in the air in mission 1? edit note i dont get the end option on the bottom all i get is fly again. so have to use the x on top right. But this doesn't seem to have any effect on other campaigns i been playing eg raven and the sequel to it, cerbus north etc Edit2 ok just released that i get the end option to end missions on my normal campaigns but not on this one? I'm not sure what's going on there.... That is weird. I'll have to check it out. Any chance that you have any mods installed? 10 hours ago, Sandman1330 said: I see the guard police were out in full force for Mission 8 Edit: Question on Mission 8 though. Both my harpoons hit, and I destroyed both boghammers, and landed on the boat, but only got 60 score. I did take one round from a boghammer but had no damage so I chose to continue mission and RTB normally. Does getting hit cost you points? No, I didn't really use the points system for anything other than mission advancement. Anything over 50 is considered a "win". My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
pete_auau Posted November 19, 2022 Share Posted November 19, 2022 8 hours ago, Sedlo said: I'm not sure what's going on there.... That is weird. I'll have to check it out. Any chance that you have any mods installed? my bad my mistake, didn't realize there were 2 show of force one is from a carrier start where mission 2 is from a air start 1 Link to comment Share on other sites More sharing options...
Sandman1330 Posted November 19, 2022 Share Posted November 19, 2022 9 hours ago, Sedlo said: No, I didn't really use the points system for anything other than mission advancement. Anything over 50 is considered a "win". Cool, thx. My fragile ego was hurt by not seeing 100 Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2 Link to comment Share on other sites More sharing options...
Sedlo Posted November 19, 2022 Author Share Posted November 19, 2022 1 hour ago, Sandman1330 said: Cool, thx. My fragile ego was hurt by not seeing 100 NO worries. I’ll give you extra points! 1 My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
andygg Posted November 27, 2022 Share Posted November 27, 2022 (edited) Wow @Sedlo! This campaign just keeps giving. Mission 10 is brilliant! Left me in a pool of sweat. Made it but my virtual spinal column might need a bit of Chiropractic realignment LOL. I was feeling pretty good about my skills following 9 and you just put me back in my box! This campaign in VR is visually stunning and so immersive. Outstanding work matey! Edited November 27, 2022 by andygg 1 Link to comment Share on other sites More sharing options...
BuzzLine Posted November 27, 2022 Share Posted November 27, 2022 Adding my voice to the chorus of positive feedback ! One of the best campaigns for the F18, the immersion is excellent and the difficulty just perfect. Congrats and many thanks ! A (very minor) contribution : for the last mission (M13, Alpha Strike, I think) on the kneeboard page the T/O trim value is 16 (as often) but with the given load (50k lbs) it should be 19. 1 Link to comment Share on other sites More sharing options...
Sedlo Posted November 27, 2022 Author Share Posted November 27, 2022 2 hours ago, andygg said: Wow @Sedlo! This campaign just keeps giving. Mission 10 is brilliant! Left me in a pool of sweat. Made it but my virtual spinal column might need a bit of Chiropractic realignment LOL. I was feeling pretty good about my skills following 9 and you just put me back in my box! This campaign in VR is visually stunning and so immersive. Outstanding work matey! Thank you, andygg! I had a lot of fun making Mission 10, I'm really glad you enjoyed it! 1 hour ago, BuzzLine said: Adding my voice to the chorus of positive feedback ! One of the best campaigns for the F18, the immersion is excellent and the difficulty just perfect. Congrats and many thanks ! A (very minor) contribution : for the last mission (M13, Alpha Strike, I think) on the kneeboard page the T/O trim value is 16 (as often) but with the given load (50k lbs) it should be 19. Thanks, BuzzLine! Appreciate the kind words. Good catch on the kneeboard, I'll put that on the list! My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
SPAS79 Posted November 28, 2022 Share Posted November 28, 2022 Hey @Sedlo, I have played mission 1 yesterday and it was awesome! Timing, AC management, events guiding the player, voiceovers, radio work. All nicely done and very enjoyable. I understand your reasons for releasing it "as is" for free, and really appreciate them. That is really something to applaud. However, I do have one issue with the trigger that should prompt me to tune to STRIKE: it does not seem to consistently trigger when the left engine goes above 65%. Yesterday I had several occurrences in mission 1 where it would not trigger, and on the last one it did but only when I was on the CAT and almost ready to launch. tuning then triggered the voiceover and the mission played beautifully. Mission 2 today is doing the same thing. For some reason, it does not trigger. I feel I am missing something (maybe you're looking for a particular item in the startup procedure, IDK, but it's getting annoying - I might go in the mission editor to see if I can understand what it is that it's not working). Also, still in mission 2, your mission designer notes say we should launch from CAT 1, but then the kneeboard has CAT 3/4), no big deal but I thought it was good to raise the flag on this one. All in all, very nice work, from the little I have seen this is going to be a very enjoyable campaign! Thanks for sharing it! Link to comment Share on other sites More sharing options...
Sedlo Posted November 28, 2022 Author Share Posted November 28, 2022 Hey, @SPAS79! I hope you enjoy the rest of the campaign! There “may” be an issue with your throttle settings, I suspect. I can’t get to my computer right now, but I believe that trigger fires when the right engine reaches 64%, which should be the stabilized, idle setting on the carrier (I’ll have to double check the number). Since the trigger searches out the engine display indication for 64%, it needs to be showing 64% for a full second. I suspect perhaps your throttle might not be truly at idle and the engine indication either doesn’t reach that number or it rolls up to 65 too quickly. I’m not sure if you have a track file available, but if you do can you send me it and I can have a deeper look. cheers, sedlo My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
SPAS79 Posted November 28, 2022 Share Posted November 28, 2022 (edited) 4 hours ago, Sedlo said: Hey, @SPAS79! I hope you enjoy the rest of the campaign! There “may” be an issue with your throttle settings, I suspect. I can’t get to my computer right now, but I believe that trigger fires when the right engine reaches 64%, which should be the stabilized, idle setting on the carrier (I’ll have to double check the number). Since the trigger searches out the engine display indication for 64%, it needs to be showing 64% for a full second. I suspect perhaps your throttle might not be truly at idle and the engine indication either doesn’t reach that number or it rolls up to 65 too quickly. I’m not sure if you have a track file available, but if you do can you send me it and I can have a deeper look. cheers, sedlo Thanks for the answer, makes sense. as a matter of fact, I have a virpil CM2 with the detent mod, so the first few (1 or 2) percent of its travel is reserved for startup/shutdown i.e., if I pull it all the way back while being in "startup" mode, it generates a virtual button press that shuts down the engines, but when in "taxi" mode that doesn't apply anymore (the virtual button is not present in "mode 2"), so it should be OK to pull all back. I just don't do it because 65% is fine from a "staying still" point of view and I didn't think of that. So, in my understanding I have two options: either pull the throttle fully back and "fight" the detent OR modify the trigger in the Mission Editor to look for 66 instead of 65 when it does the check on cockpit devices. I think I will go with pulling all the way back, otherwise I will have to hunt and modify every similar trigger in the campaign. Thanks for the answer! I'll try and report back! EDIT: and no, sorry no track files, but if I cannot work it out and you think it might be useful from a debugging perspective, I will record one and send it your way! Edited November 28, 2022 by SPAS79 Link to comment Share on other sites More sharing options...
SPAS79 Posted November 28, 2022 Share Posted November 28, 2022 (edited) Hey @Sedlo yes the issue was i my hornet was idling at 66%, as soon as I pulled all the way back (makes it idle at 65%), everything is working as expected. Good call! It is a shame that there's no other method, like triggering on >x instead of ==x... In other news, i have just discovered the splash damage script, installed it and ran it during mission 02. Seems to be working as intended. Edited November 28, 2022 by SPAS79 Link to comment Share on other sites More sharing options...
Sedlo Posted November 28, 2022 Author Share Posted November 28, 2022 Hey @SPAS79! Glad you have it sorted! Be careful with additional scripts, they may cause issues later in the campaign, although I haven't had any reports yet. Hope you enjoy the rest of it! My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
Raviar Posted November 30, 2022 Share Posted November 30, 2022 Thanks for the campaign, I flew the 1st mission and I found an issue, checked the mission and seems the TACAN is not set for Texaco 1-1 on 53X apart from that, I have few feedback: 1. I believe the fog in weather is not realistic for region (the fog is not well implemented in DCS at al in my opinion) 2. the pilot's accent of MiG-29 is russian just for the sake of immersion (I can help on that if you need) 3. the IRGC commander has nothing to do with IRIAF, the COMM and conversation could have been better Thanks Link to comment Share on other sites More sharing options...
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