jonfog Posted March 11, 2023 Share Posted March 11, 2023 50 minutes ago, Hillman said: The performance gains on complex missions are great in MT.Complex campaigns that stuttered are now butter smooth. In simple missions it's more or less as ST for me (which was 60-90 fps anyways) My problem is that it seems like something has changed wrgt the support for OculusVR runtime; I'm not able to run DCS/Pico4 with the Oculus runtime in the new MT-patch. In ST it works as before. In ST you get into Oculus runtime by starting the Virtual desktop streamer with dcs.exe as a param and you have DCS in Oculus runtime. Now the same forces you into OpenVR/SteamVR. The screen flicker like mad, I'm positioned several meters to high in the VR world and need to recenter, the performance is slightly lower, visual quality is not as good as before and when I exit DCS I'm left in this anoying Steam world which I then need to exit to get back to Windows. Everything worked so much nicer and with less hassel with OculusVR. What has changed in MT? Could we please get a --force_OculusVR parameter? Very happy for the MT, just that the user experience was a step back in this particular area. PS: also tried with the force_OpenXR with the same results. Hi. I'm running a pico 4 setup too but with openXR/SteamVR. ( --force_enable_VR --force_OpenXR). I can tell since I can bring up the OpenXR menu and mess around. (Note that SteamVR will launch but then OpenXR somehow intercepts). Altough I get a few FPS in MT and VR it works worse than ST. I get a slight seasick fenomena in MT. If I open the frame rate counter (RCtl+Pause) I get a "CPU Bound (rendering thread)" message both in 2d and VR. Anyone has a clue what that means? Link to comment Share on other sites More sharing options...
0414 Wee Neal Posted March 11, 2023 Share Posted March 11, 2023 9 hours ago, Cooler07 said: Major improvement with bin-MT from 45-50 fps to 90-100fps 75fps in AH-64 with rain caucus map System= i9900ks 5g 64 ddr4 3800 Corsair dominator Asus ROG 4090 Pimax 8kx normal FOV PD 1.5 OpenXR for Pimax (((((NOTE)))))) NOT running command line -forceXR -forceVR Again not running the command line setting DCS PD .5 Max setting on all but clouds and shadows are flat with blur. I will say I had just installed the 4090 on 3/9 and the FPS was 45 to 55 with lower game settings. Also I don’t think it made any difference without the command line because I’ve been running game like that for a few weeks. I’m seeing 75% increase load on ALL 8 cores and 16 threads. Also see 25% use of VRAM and GPU AND 60 to 70% increase. Have to say EXCELLENT JOB ED Just curious why you use DCS.5 PD? thanks Desktop PC: Intel i7 14700K, MSI Z790 MAG Tomahawk MOBO, 64Gb RAM , GPU Nvidia RTX 3080ti Windows 11, VPC joystick, Crosswind rudder peddles, HP Reverb G2, VPC Collective, DOF Reality H2, Gametrix seat, WinWing panels. Link to comment Share on other sites More sharing options...
muzica9 Posted March 11, 2023 Share Posted March 11, 2023 (edited) i tested again in 2D/pancake. 4k all settings on high/ultra different story ST 70-122 fps MT 154-180 fps so MT have effect for 2D. for VR not so much in my case(only +5 fps and heavy drops when looking to an area with units) so, those who are extremely happy, probably use 2D. Edited March 11, 2023 by muzica9 Link to comment Share on other sites More sharing options...
muzica9 Posted March 11, 2023 Share Posted March 11, 2023 (edited) 8 hours ago, Hotdognz said: Just tried some other maps with MT after posting my initial thoughts and tried some heavey AI populated instant action missions, I now firmly believe I'm seeing no improvement in FPS in this first stage of the MT release on my rig, I can get better FPS my self by tweaking OpenXR Toolkit settings Caucus CPU8.8/GPU 11.4 Syria CPU8.8/GPU 13.4 Marianas CPU9.0/GPU 16.4 Channel CPU 8.8/16.5 Marianas still runs the worst as its the least optimized and has always run really bad even on a high end rig, Channel map whilst the CPU/GPU timings were similar felt smoother. Looking forward to the next round, but so glad I upgraded to the 4090 still similar timings for me in VR those who waited for MT release to buy less than 4090 to play in VR, will be disappointed 33 minutes ago, 0414 Wee Neal said: Just curious why you use DCS.5 PD? thanks he is tranding image quality for fps/perfomance. less than 1.0 PD looks like crap in VR. even if he upscale in Pimax tool at 1.5 final resolution is not the same. Edited March 11, 2023 by muzica9 Link to comment Share on other sites More sharing options...
Gripen 4-1 Posted March 11, 2023 Share Posted March 11, 2023 (edited) WELL DONE @Eagle Dynamics! This is a massive step in the right direction! It came late, but it impresses In the first free flight missions in the Hornet I thought: OK, a bit better, but not impressive at all; no witchcraft. But then I started an AI heavy mission Syria: Airfield defense and........... WOW, after a lot of disappointment in the past, and a lot of ranting THIS is a real GAMECHANGER! Went from 40 FPS 2.7.8 in VR to ~60 FPS on the Taxiway of the Mission Airfield Defense. In 2.8.2 it was even lower than 40 FPS. Please continue the journey and don't break it with eyecandy which is not needed at the moment. The focus is good now, please maintain your efforts WELL DONE ED! Edited March 11, 2023 by Gripen 4-1 3 SYS: MSI MPG X570 Gaming Edge Wifi || Ryzen 5900x || Gainward RTX4090 || 2x16 Gb Crucial Ballistix RGB 3200@3800 || XPG Core Reactor 850 Watt PSU || Kingston Fury 2 TB NVME SSD || WD SN850 1TB NVME || 1 x 500 GB Crucial MX300 SATA SSD || 2 x HDD 3TB || Thrustmaster F-16 & F-18 Stick on Virpil War BRD Bases || WinWing Orion2 F-16EX Viper Throttle Combo || WinWing Orion2 F/A-18 Hornet Throttle Combo (With Finger Lift) || WinWing Takeoff Panel II MFG Crosswind Pedals w. Damper || 3 x Thrustmaster Cougar MFD || Multipurpose UFC || Wheel Stand Pro II VR: HP Reverb G2 Link to comment Share on other sites More sharing options...
Boosterdog Posted March 11, 2023 Share Posted March 11, 2023 My 5600X/3080 2D world is a much much happier place. Sadly I can only dip in and out of games at present but the intially look is impressive. Well done ED (but please bring back Alt-Tab) MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at. Link to comment Share on other sites More sharing options...
Dragon1-1 Posted March 11, 2023 Share Posted March 11, 2023 55 minutes ago, muzica9 said: similar timings for me in VR those who waited for MT release to buy less than 4090 to play in VR, will be disappointed Well, I'm more or less good with my 1080ti now. It seems that there are some specific configurations which don't seem to get as much as everyone else. Might be worth documenting this to ED, I imagine there's going to be a lot of room for further improvements in the next few patches (especially now that the pressure is off a little bit). BTW, I noticed quite a few people with such complaints were running AMD GPUs. Might be a coincidence, but perhaps this is fixable. I'll be upgrading to a 3090 eventually, but it'll be an aftermarket card. Skipping the 40 series for now, way too overpriced at the moment. 1 Link to comment Share on other sites More sharing options...
Pochi Posted March 11, 2023 Share Posted March 11, 2023 Hi, Is it possible to enable reshade with MT ? Anyone tried it ? Pierre Link to comment Share on other sites More sharing options...
Wali763 Posted March 11, 2023 Share Posted March 11, 2023 Im on a 5800x3D CPU in OpenXR. I dont see any improvement. Im using the frametime-overlay in the MS OpenXRTools and it seems CPU frametimes have gone up. I tested a large InstantActionMission with max units back and forth and CPU-frametimes are now mostly at 10,5 whereas before I saw lower numbers. Looking at the Taskmanager-performance tab in Non-MT I have at least 5-6 threads at idle, while in MT all seem to get used somehow. But ony thread is always at the max. Also the other mission I tested showed the same result. Anyway I also dont feel any difference when not looking at the numbers. The biggest difference for me is visible when jumping into a cockpit. With MT on it now takes 5-10sec to fully load the image. So at first you hoover over the sea and have only the frame of the cockpit with no textures before you. In non-MT I did see this almost never, maybe only on very large MP-missions. Also the lobby (hangar-floor) has a red tint now, but thats no problem. Colors in the cockpit look the same. Link to comment Share on other sites More sharing options...
ThorBrasil Posted March 11, 2023 Share Posted March 11, 2023 DCS MT is on the right path. I had a 10/15 FPS gain in Damascus on the Syria map in Mezzen air base on ground. In flight it was much more than 15FPS. The simulator became much more fluid. I think it's a big FPS gain. Thank you ED you are on the right track! 1 |Motherboard|: Asus TUF Gaming X570-PLUS, |WaterCooler|: Corsair H115i Pro, |CPU|: AMD Ryzen 7 3800X, |RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4, |SSD|: Kingston A2000 500GB M.2 NVMe, |SSD|: Kingston 2.5´ 480GB UV400 SATA III, |SSHD|: Seagate Híbrido 2TB 7200RPM SATA III, |GPU|: MSI Gaming 980Ti, |Monitor|: LG UltraWide 34UM68, |Joystick 1|: Thrustmaster Hotas Warthog, |Joystick 2|: T.Flight Rudder Pedals, |Head Motion|: TrackIr 5. Link to comment Share on other sites More sharing options...
Gunfreak Posted March 11, 2023 Share Posted March 11, 2023 (edited) My full screen VR mirror now looks like this, not very good for video capture, and obs open vr capture is just black. And it's definitely MT that does it, when I start regularly it works just fine. Edited March 11, 2023 by Gunfreak i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive. Link to comment Share on other sites More sharing options...
312_JS Posted March 11, 2023 Share Posted March 11, 2023 54 minutes ago, Pochi said: Hi, Is it possible to enable reshade with MT ? Anyone tried it ? Pierre Yes, you just have to install into the new MT directory. 4 Link to comment Share on other sites More sharing options...
Pochi Posted March 11, 2023 Share Posted March 11, 2023 Ok thank you. So I just do another reshade install pointing to where the MT exe is I guess. Pierre 2 Link to comment Share on other sites More sharing options...
Beirut Posted March 11, 2023 Share Posted March 11, 2023 1 hour ago, Dragon1-1 said: Well, I'm more or less good with my 1080ti now. It seems that there are some specific configurations which don't seem to get as much as everyone else. Might be worth documenting this to ED, I imagine there's going to be a lot of room for further improvements in the next few patches (especially now that the pressure is off a little bit). BTW, I noticed quite a few people with such complaints were running AMD GPUs. Might be a coincidence, but perhaps this is fixable. I'll be upgrading to a 3090 eventually, but it'll be an aftermarket card. Skipping the 40 series for now, way too overpriced at the moment. Yeah, it's pretty amazing to see a boost in performance like this for free instead of shelling out hundreds for a new card or CPU. And when this gets refined we might see even more improvements. I'm absolutely putting off getting a new card for now. More money for new planes! 1 Some of the planes, but all of the maps! Link to comment Share on other sites More sharing options...
Dingo (ZX-D) Posted March 11, 2023 Share Posted March 11, 2023 I have a i7 9700K which has 8 cores and 8 threads but doesn’t come with the Hyper-Threading. Does DCS MT still work with this processor? Link to comment Share on other sites More sharing options...
Wu70 Posted March 11, 2023 Share Posted March 11, 2023 @Dingo (ZX-D) yes, it will work great 1 Link to comment Share on other sites More sharing options...
sirrah Posted March 11, 2023 Share Posted March 11, 2023 Sorry if asked before, but is it correct that I no longer see the mission loading screen in VR? (screen now just stays black until the mission is loaded) Fwiw; I think this is much better than the 0,1fps stuttering loading screen we used to have. System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
SmirkingGerbil Posted March 11, 2023 Share Posted March 11, 2023 17 hours ago, Hiob said: Pancake, 4K, single player I have improvement between 20% (F-16 airborne above syria) and 40% (AH-64 sitting on the ground in marianas). All tested back to back after update and cleansing of the shaders between MT and OG. I wouldn't name that nothing. Yeah. For me, like an entirely new game, amazing. I created the post, because I suspect some folks are just letting DCS OB update, not reading any instructions (I am sure that never happens here), and launching "old" DCS by default. I did it at least three times, just on muscle memory. Had to wait, finished the logon process, get to loading screen, exit, then go to my MT shortcut. It was an agonizing 3 minutes to kill off old DCS, and run amazing stunning new DCS. I am not discounting some folks are having issues, but end-user machines, home built rigs, even store bought are like a "Box of Chocolates". Folks may insist their machine is the most pure stable machine in the universe and it is all the code's issue. 30+ years of experience tends to put me in the 60/40 crowd. 60% user machine stuff, 40% Code update stuff. That 40% includes people not reading directions and launching the old DCS.exe. 1 Pointy end hurt! Fire burn!! JTF-191 25th Draggins - Hawg Main. Black Shark 2, A10C, A10CII, F-16, F/A-18, F-86, Mig-15, Mig-19, Mig-21, P-51, F-15, Su-27, Su-33, Mig-29, FW-190 Dora, Anton, BF 109, Mossie, Normandy, Caucasus, NTTR, Persian Gulf, Channel, Syria, Marianas, WWII Assets, CA. (WWII backer picked aircraft ME-262, P-47D). Link to comment Share on other sites More sharing options...
Hillman Posted March 11, 2023 Share Posted March 11, 2023 4 hours ago, jonfog said: Hi. I'm running a pico 4 setup too but with openXR/SteamVR. ( --force_enable_VR --force_OpenXR). I can tell since I can bring up the OpenXR menu and mess around. (Note that SteamVR will launch but then OpenXR somehow intercepts). Altough I get a few FPS in MT and VR it works worse than ST. I get a slight seasick fenomena in MT. If I open the frame rate counter (RCtl+Pause) I get a "CPU Bound (rendering thread)" message both in 2d and VR. Anyone has a clue what that means? I get this message too. With a Rtx 4090 and 60 fps I guess it’s just natural that it’s the CPU that is the bottleneck. But that’s were MT really helps. HW: Intel i5 13600K, 64Gb DDR5, RTX 4090, Winwing Orion 2 HOTAS, TM TPR rudderpedals, Pico 4 VR+VirtualDesktop (VDXR), Win11 DCS: F-5, F-86, F-16, F-15E, FA-18, F-14, Harrier, Viggen, M-2000C, A-10C, AH-64, UH-1, Mi-8, Mi-24, Gazelle, Ka-50, Mig-21, P-47, P-51, Spitfire, Mosquito, Bf-109, Fw-190A, Fw-190D, Yak-52, C101, all maps & tech, SuperCarrier Link to comment Share on other sites More sharing options...
Ramstein Posted March 11, 2023 Share Posted March 11, 2023 16 hours ago, SatThuVoBui said: Is there anybody still running this game on a quad core CPU like a 7700K or before? I'm on a 6700K and while it's nice reading hype about huge performance boosts from plenty of other users (good job ED!) I still feel like I need to temper my expectations to maybe about slightly less than half of the median reported performance boost most other users are reporting. I'm also on 32gb of RAM with a 1080 Ti so up until this point CPU has always been the bottleneck. I am still running 7700k ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
jonfog Posted March 11, 2023 Share Posted March 11, 2023 5 minutes ago, Hillman said: I get this message too. With a Rtx 4090 and 60 fps I guess it’s just natural that it’s the CPU that is the bottleneck. But that’s were MT really helps. Well I just ran the Spitfire Operation Jubilee which preivously had killed the FPS. During that I saw "CPU Bound (rendering thread" appeared in yellow mixed with "CPU Bound (main thread)". My problem now is that the graphics are unstable, it seems like the picture displayed is shifting a pixel or two back and forth. This made me run the same mission in ST which just looks more stable (the picture that is) and it is just runs a couple of FPS lower. So there seems to be a major improvement in the code itself Link to comment Share on other sites More sharing options...
Mistermann Posted March 11, 2023 Share Posted March 11, 2023 2 hours ago, Gunfreak said: My full screen VR mirror now looks like this, not very good for video capture, and obs open vr capture is just black. Odd - I just tested OBS because its used a lot. It works just fine with MT executable. I didn't do anything different with it. Running as administrator? I know I've had OBS issues in the past when I forget to run it that way. My VR headset is Pimax and I use the "OpenVR Capture" input source that I had to download from github. I am also still using SteamVR. Hope you get it working, @Gunfreak! System Specs: Spoiler Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Thrustmaster TWCS Mod Link to comment Share on other sites More sharing options...
Gunfreak Posted March 11, 2023 Share Posted March 11, 2023 10 minutes ago, Mistermann said: Odd - I just tested OBS because its used a lot. It works just fine with MT executable. I didn't do anything different with it. Running as administrator? I know I've had OBS issues in the past when I forget to run it that way. My VR headset is Pimax and I use the "OpenVR Capture" input source that I had to download from github. I am also still using SteamVR. Hope you get it working, @Gunfreak! openvr caputre works in steamvr, not with open xr run time. But the stretched vr window is there in steam vr too, and not just openxr. i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive. Link to comment Share on other sites More sharing options...
Mistermann Posted March 11, 2023 Share Posted March 11, 2023 6 minutes ago, Gunfreak said: openvr caputre works in steamvr, not with open xr run time. But the stretched vr window is there in steam vr too, and not just openxr. Ahhh - yet another reason for me to stay with "what's working" for me. I've held off on switching to openxr for these types of reasons. In my experience, I have never seen the "vr window" look good enough to record from. I was under the impression that was the reason for OpenVR to begin with??? Regardless, I hope there's a fix for you. I can't imagine losing the ability to record DCS sessions in OBS. System Specs: Spoiler Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Thrustmaster TWCS Mod Link to comment Share on other sites More sharing options...
Honey Posted March 11, 2023 Share Posted March 11, 2023 fwiw, just wanna report that fps improvement is colossal: from 45 -> 82 fps in mp on 4YA with 20 players. Brilliant job, ED! Link to comment Share on other sites More sharing options...
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