Rebel28 Posted July 2, 2024 Posted July 2, 2024 (edited) Since the shocks update when you taxi the 51 and turn using the toe brakes you will sometimes cause one gear not to retract. Not only will it not retract but you will not get a red indication in the cockpit that the gear is stuck down. As this plane was used from some grass fields using the toe brakes should not be causing the gear problem. Edited July 2, 2024 by Rebel28 error 2
kablamoman Posted July 2, 2024 Posted July 2, 2024 Yeah you have to be pretty light on the brakes. I’m not sure exactly what is breaking but I suspect one of the oleos bottoms out and it ends up registering damage. You get the gear unsafe light and one side ends up sticking down and can’t be retracted, but otherwise seems to work OK and stays deployed. 1
Slippa Posted July 2, 2024 Posted July 2, 2024 I was flying it last night and bouncing it all over on taxi trying to turn. It’s been like it since they implemented the wonderful suspension update. I try to forget it and get in the air but it’s a mess. Going lightly on the brakes is a joke, I use MFGs, tried adding curves etc. but it’s no better. The smallest tap of the brakes and it’s boing boing for me. Coming back ain’t so bad, until you wanna turn. The Jug seems to be the only one that’s got away with it having been done, that’s still ok, more spongey but ok. 2
Rebel28 Posted September 2, 2024 Author Posted September 2, 2024 This problem is STILL NOT FIXED. If you use the toe brakes from a dead stop it will most likely happen. You need to keep the wheels turning for a better chance of gear working. This happens more on the left gear then the right. Is the team at ED just sleeping or just don’t care? I know and accept the fact we are the Ugly Stepchild in this game. Taking this long to fix something that YOU broke is sad. 3
_Hoss Posted September 2, 2024 Posted September 2, 2024 it only happens to me if I forget to put my gear switch to neutral if I crash, so when I taxi off the runway the gear will fold up. Happens every time. 1 Sempre Fortis
Art-J Posted September 4, 2024 Posted September 4, 2024 On 9/2/2024 at 5:24 PM, Rebel28 said: This problem is STILL NOT FIXED. If you use the toe brakes from a dead stop it will most likely happen. You need to keep the wheels turning for a better chance of gear working. This happens more on the left gear then the right. What do you mean by "from dead stop" exactly? As in - keeping one wheel locked while the plane yaws around it? I haven't experienced such a strut failure so far despite using toe brakes extensively to check reversed wheel animation bug. Not saying there is no issue, but I'd like to replicate it myself. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Rebel28 Posted September 4, 2024 Author Posted September 4, 2024 Yes from a standing position with one brake locked to turn the plane. It will be worse if you are in grass. It will also happen sometimes with a cross wind landing. It is a real PIA as the plane Never did this before the update to the shocks.
Bowie Posted September 5, 2024 Posted September 5, 2024 12 hours ago, Art-J said: What do you mean by "from dead stop" exactly? As in - keeping one wheel locked while the plane yaws around it? I haven't experienced such a strut failure so far despite using toe brakes extensively to check reversed wheel animation bug. Not saying there is no issue, but I'd like to replicate it myself. Yeah, the new settings have driven me to improve pilot skill. Initially thought it was random failures. But judicious trim/rudder control on take-off has resolved the issue, and resetting the brake force max to 3000, from the OEM 8000, has alleviated the tail-wheel malfunctions due to hammering while braking. Stick forward, rudder, and differential brake keys. Differential brake the A/C into a straight roll, neutralizing the stick to allow the tail-wheel to trail. Then back stick to lock the tail-wheel to steer. This includes squaring the taxiway corners, and pirouetting on the hard-stand to face the plane out. Fidelity - can be a paradigm shift. Bowie
Terry Dactil Posted September 5, 2024 Posted September 5, 2024 Of course we all know that in real life pivoting on a locked wheel is severely frowned upon. The gear is not designed to be twisted and it buggers the tire. 1
Art-J Posted September 5, 2024 Posted September 5, 2024 21 hours ago, Rebel28 said: Yes from a standing position with one brake locked to turn the plane. It will be worse if you are in grass. It will also happen sometimes with a cross wind landing. It is a real PIA as the plane Never did this before the update to the shocks. Rgr that, thanks. Will torture-test a little next time I have a chance. So far the only noticeable landing gear issue I found in 2.9.xx is: when one gear assembly gets torn off during collision with ground object after liftoff, there's an extra magic "ghost" assembly that shows up in gear well which should obviously be empty. A rare damage model or animation bug I presume, but I haven't bothered with reporting it, as it's most likely not going to be fixed anyway. 1 i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
ED Team NineLine Posted October 9, 2024 ED Team Posted October 9, 2024 Can I please have a track, I have not seen this in any taxing I have done recently. Thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
5up3rN3rdy6am3r Posted January 3 Posted January 3 Hello NineLine. I read this forum some time ago and I knew I've experienced a landing gear breaking and not retracting when using brakes multiple times. But I didn't have a track for it. However, today I think I got a 90% perfect example of the gear breaking after using wheel brakes. I can just tell you from "gut" feeling this is what happens when taxing too from a cold start but instead this came after a landing. I'm not the best at landing but I'd have to say that landing wasn't that hard in my opinion. Here's to hoping the track at least demonstrates it happening. https://youtu.be/LQQdDvFALps
Doughguy Posted January 8 Posted January 8 By track he means a file from within dcs. A track/replay file can be saved when you quit your singleplayer session and is automatically stored when you play multiplayer and contains eg all your inputs and meta data. A youtube video doesnt help. 1 https://sr-f.de/
Reflected Posted January 28 Posted January 28 This has happened to me too a few times. I had no idea it was caused by the brakes Facebook Instagram YouTube Discord
LeCuvier Posted January 28 Posted January 28 On 1/8/2025 at 7:12 AM, Doughguy said: ... A track/replay file can be saved when you quit your singleplayer session and is automatically stored when you play multiplayer and contains eg all your inputs and meta data... Also, a track file with the name "LastMissionTrack.trk" is automatically saved when you exit from a single-player mission. Unfortunately, when you have replayed this track, this file gets overwritten with the track of your replay. So, if you want to view the original track before posting it, you need to create a copy with a new name. 3 LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
Nealius Posted February 4 Posted February 4 Is this what causes the "unsafe" undercarriage warning at idle throttle when on the ground? I did some touch-and-go's for an hour, a couple light bounces but nothing unreasonable or stressful on the airframe, and was quite delicate with the brakes except on takeoff where I ran her up to 30 inches before releasing the brakes. Upon landing I had the "unsafe" undercarriage warning at idle but the gear was not visibly damaged and the brakes functioned normally.
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